owned.

Posts 115 of 24 · Page 1 of 2
owned.




trollaux please give me the free dupe please tyty
Quote Originally Posted by marceliino View Post
wanna learn how @Trollaux did dis, pm @BARm
doubt @BARm has my method.
Quote Originally Posted by Trollaux View Post


doubt @BARm has my method.
ikr, @BARm doesnt have 2 mana to trade to his mule that has 2 mana already
Your really tryin to start some shit arent you?
Quote Originally Posted by RookieLazer View Post
Your really tryin to start some shit arent you?
no
just showing off an exploit i found by accident
you can leave my thread if u dont like it
Quote Originally Posted by Trollaux View Post


no
just showing off an exploit i found by accident
you can leave my thread if u dont like it
Said exploit being Photoshop, right?
Kablam pls fix exploit.
Teach me master Trollaux.
Quote Originally Posted by Alde. View Post
Teach me master Trollaux.
1. have 2 items.
2. have 2 of the same item on the mule.
3. trade the 2 items to the mule or vice versa.
4. fap
fake and gay

If you dont like this/hate me/hate my comment don't reply just kill yourself
Quote Originally Posted by marceliino View Post
1. have 2 items.
2. have 2 of the same item on the mule.
3. trade the 2 items to the mule or vice versa.
4. fap
Even quicker method using 1 account..

1. Have 2 EXACT same items in vault.
2. Have another 2 EXACT same items on char.
3. Move both items from vault to inv of char.
4. ????
5. Repeat step 1-3 for 100% fre dup3, pls.
6. Create dumb thread that shouldn't even merit a response.
laff at all the mad kiddies
Code:
/* 
 * Master dube programme
 * By Shank Krazyaux
 */

//we'll need this stuff later
using java.lang. ro tmg;
#include <stdrotmg.h>
require hacking_utils

//the entry point for the game boy color game
Integer main(int argc, char* argv):
{
     Item[] items = new PyObject("rotmg account".c_str());
     Parallel.ForEach(&items, (item) =>
     {
          _asm
          {
               hack(item)
               MoveItemFromSlotOneToSlotTwoButAlsoKeepItInSlotOneSoWeWillThenHaveTwoOfTheItem(item);
               //gr8, we dubed hte item
          }

          //mandatory memory cleanup, application unloading, etc, just ignore this code dont read it
          if item->owner->isGoodAccount():
               PretendToLoadOrSomethingSoTheUserDoesntGetSuspicious()
               hack(item->owner)
               return new Vector2(69, 4.20f);
          else
               return "fucking ******";
     });
}
Quote Originally Posted by krazyshank View Post
Code:
/* 
 * Master dube programme
 * By Shank Krazyaux
 */

//we'll need this stuff later
using java.lang. ro tmg;
#include <stdrotmg.h>
require hacking_utils

//the entry point for the game boy color game
Integer main(int argc, char* argv):
{
     Item[] items = new PyObject("rotmg account".c_str());
     Parallel.ForEach(&items, (item) =>
     {
          _asm
          {
               hack(item)
               MoveItemFromSlotOneToSlotTwoButAlsoKeepItInSlotOneSoWeWillThenHaveTwoOfTheItem(item);
               //gr8, we dubed hte item
          }

          //mandatory memory cleanup, application unloading, etc, just ignore this code dont read it
          if item->owner->isGoodAccount():
               PretendToLoadOrSomethingSoTheUserDoesntGetSuspicious()
               hack(item->owner)
               return new Vector2(69, 4.20f);
          else
               return "fucking ******";
     });
}
made a php scr0pt too.
Code:
<?php
$isopafagt = "yes";
$timesmsgedbarm = 0;
if($isopafgt === "yes" && $timesmsgedbarm < 1) { 
echo "hi, i has 4 mana, i dopped";
}else{
echo "swag";
}
?>
Quote Originally Posted by krazyshank View Post
Code:
code that hacks the planet
#define isopa****** true
Posts 115 of 24 · Page 1 of 2

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