CoolNecromancy Animal ESP

Posts 1–11 of 11 · Page 1 of 1
Necromancy Animal ESP
For all the hunters out there

Code:
	n51 = 
	{
		n512 = 
		{
			if (isNil 'n511') then {n511 = 0;};
			if (n511 == 0) then
			{
				hint "Animal ESP ON";
				n511 = 1;
				n515 = [];
				while {n511 == 1} do
				{
					_entities = (allMissionObjects "DZ_AnimalBase");
					{
						if !(_x in n515) then {
							n515 = n515 + [_x];
							[_x] spawn n513;
							sleep 0.25;
						};
					} forEach _entities;
					sleep 5;
				};
			} else {
				hint "Animal ESP OFF";
				n511 = 0;
			};
		};
		n513 = 
		{
			disableSerialization;
			if (isNil 'n514') then {n514 = 2733;};
			n514 cutRsc ['rscDynamicText', 'PLAIN'];
			n514 = n514 + 1;
			_ctrl = ((uiNamespace getvariable 'BIS_dynamicText') displayctrl 9999);
			_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
			_unit = _this select 0;
			while {(!isNull _unit) && ((player distance _unit) < 1000)} do
			{
				if (n511 == 0) exitWith {n515 = n515 - [_unit];_ctrl ctrlShow false;_ctrl ctrlEnable false;};
				_pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2)];
				_pos2D = WorldToScreen _pos;
				if (count _pos2D > 0) then
				{
					_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
					_text = parseText format ["<t size='0.25' color='#B7FF00'>%1 (%2m)</t>", typeOf _unit, round (player distance _unit)];
					_ctrl ctrlSetStructuredText _text;
					_ctrl ctrlCommit 0;
				};
				sleep 0.01;
			};
			n515 = n515 - [_unit];
			_ctrl ctrlShow false;
			_ctrl ctrlEnable false;
		};
		[] spawn n512;
	};
Ill give it a try
I Will Try It Later.. Thanks By The Way
Quote Originally Posted by David. View Post
I Will Try It Later.. Thanks By The Way
Hit that thanks button then
Works! bad ass man
Really liked it! Thanks!
it's on dayz sa?
Quote Originally Posted by MiraJ View Post
it's on dayz sa?
Yes its is
Well how do i make it work i mean where do i put the code and stuff
Quote Originally Posted by LowGaeN View Post
Well how do i make it work i mean where do i put the code and stuff
You need to have an executor. If you don't have an executor, you clearly wont be able to execute this then.
It works, cheers.
Posts 1–11 of 11 · Page 1 of 1
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