CS:GO Esp
Found this public esp code and edited it a bit so I was wondering if this would work and if it needed internal base ect...
Code:
void cEsp::FarEsp(int index)
{
if(!gRadar[index].iIndex)
return;
if(gRadar[index].iHealth <= 0 || gRadar[index].iHealth > 1000)
return;
if(gRadar[index].vOrigin == Vector(0,0,0))
return;
if(gVars.Esp_EnemyOnly && gRadar[index].iTeam == gEnt.m_iTeamNum(gMe.BaseEnt()))
return;
if(!gHelp.WorldToScreen( Vector(gRadar[index].vOrigin.x,gRadar[index].vOrigin.y,gRadar[index].vOrigin.z+64), vPlayerHead )
|| !gHelp.WorldToScreen( gRadar[index].vOrigin, vPlayerOrigin))
return;
Color = GetTeamColorInVis(gRadar[index].iTeam);
CalcEsp(vPlayerHead,vPlayerOrigin);
SpotEsp();
NameEsp(gRadar[index].sName);
HlthEsp(gRadar[index].iHealth,0);
BombEsp(index);
}


ROASTED