Offsets 14-01-2015

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Offsets 14-01-2015
Code:
Build Date : 14/1/2015 - 15:13:41

- - - - - - - - - - - - 
- Tool by Y3t1y3t(uc) - 
- - - - - - - - - - - - 

- - - - - - - 
- Entities' - 
- - - - - - -

> LocalPlayer 0xA6DA44
> EntityList 0x4A103C4

- - - - - - - 
- RadarBase - 
- - - - - - - 

> RadarBase 0x4A44FCC
> RadarPointer 0x50
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1E0

- - - - - - 
- NetVars - 
- - - - - - 

> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x1594
> m_iState 0x15B4
> m_iClip1 0x15C0
> m_iClip2 0x15C4
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x136C
> m_vecViewOffset 0x104
> m_nTickBase 0x17C0
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x158C
> m_iFOVStart 0x1590
> m_flFlashMaxAlpha 0x1D9C
> m_flFlashDuration 0x1DA0
> m_angEyeAngles 0x239C
> m_iAccount 0x238C
> m_iCrossHairID 0x23F8
> m_fAccuracyPenalty 0x1668
> m_iWeaponID 0x1684
> m_vecPunch 0x13DC

- - - - -
- Other -
- - - - -

> BoneMatrix 0xA78
> GlobalVars 0x559D50
> EnginePointer 0x55A0B4
> EnginePosition 0x605D24
> SetViewAngle 0x4CB8
> ViewMatrix1 0x4A05914
> ViewMatrix2 0x4A05A24
> ViewMatrix3 0x4A05D34
Thanks, @Merccy2! I'm learning C++ and this will help me out!
Quote Originally Posted by Couleurs View Post
Thanks, @Merccy2! I'm learning C++ and this will help me out!
NP if you have questions PM me
Code:
Build Date : 15/1/2015 - 0:11:4

- - - - - - - - - - - - 
- Tool by Y3t1y3t(uc) - 
- - - - - - - - - - - - 

- - - - - - - 
- Entities' - 
- - - - - - -

> LocalPlayer 0xA6DA34
> EntityList 0x4A10344

- - - - - - - 
- RadarBase - 
- - - - - - - 

> RadarBase 0x4A44F4C
> RadarPointer 0x50
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1E0

- - - - - - 
- NetVars - 
- - - - - - 

> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x1594
> m_iState 0x15B4
> m_iClip1 0x15C0
> m_iClip2 0x15C4
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x136C
> m_vecViewOffset 0x104
> m_nTickBase 0x17C0
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x158C
> m_iFOVStart 0x1590
> m_flFlashMaxAlpha 0x1D9C
> m_flFlashDuration 0x1DA0
> m_angEyeAngles 0x239C
> m_iAccount 0x238C
> m_iCrossHairID 0x23F8
> m_fAccuracyPenalty 0x1668
> m_iWeaponID 0x1684
> m_vecPunch 0x13DC

- - - - -
- Other -
- - - - -

> BoneMatrix 0xA78
> GlobalVars 0x559D50
> EnginePointer 0x55A0B4
> EnginePosition 0x605D24
> SetViewAngle 0x4CB8
> ViewMatrix1 0x4A05894
> ViewMatrix2 0x4A059A4
> ViewMatrix3 0x4A05CB4
How do you get these?
Quote Originally Posted by dre5567 View Post
How do you get these?
"- Tool by Y3t1y3t(uc) - "
Y3t1y3t released an offset grabber a while back, google his name and you'll find it
If anyone is interested in making a clickable menu, here's an of
Code:
cl_mouseenable: 0xA73200
Thanks, thats what i need for a menu.
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