Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Hack Coding / Programming / Source Code › Hackshield bypass {Source code}

ExclamationHackshield bypass {Source code}

Posts 31–38 of 38 · Page 3 of 3
JM
jmlendez14
again not ours its from ucforum
#31 · 16y ago
BR
brett22278
I was wandering about this C++ stuff I am taking a class in school for C++ do you think its useful for me to stay in it, can it even help me learn how to do this or is this something you learn with countless hours of reading and working on??
#32 · 16y ago
Jesus Farted {Mezo}
Jesus Farted {Mezo}
Quote Originally Posted by brett22278 View Post
I was wandering about this C++ stuff I am taking a class in school for C++ do you think its useful for me to stay in it, can it even help me learn how to do this or is this something you learn with countless hours of reading and working on??
Stick to C++ in school if you enjoy it, dont just take the class to be able to understand what the bypass does. Take C++ so you would be able to make your own stuff (hacking or non hacking related).
#33 · 16y ago
randomnamekabe
randomnamekabe
I wish I was good enough in C++ to finish coding this.
#34 · 16y ago
JA
jahsha9907
lol i didnt understand s single thing in this source code, guess its time to learn C++ Coding
#35 · 16y ago
Bombsaway707
Bombsaway707
hmm, i understand the jist of it, ill go try and make a bypass now
#36 · 16y ago
HO
homeyG75
Did you actually prove to anyone that your script works?
#37 · 16y ago
LO
lolmao39
Quote Originally Posted by headsup View Post
Ok listen, I did not make this, I found from acid burn and changed a few details, And now im letting all you people know about it. This is not 100%, And will require some coding and changed value's; Since this is old and hackshield updated..[SIZE="5"]Anyway here it is and thanks me.
Code:
#define HS_JMP            0x63B31D
#define HS_JMP2            0x63B323

typedef int            (__cdecl *HS_GetProcAddress_t)( int hModule, int a2 );
typedef int            (__stdcall *HackshieldComm_t )( int, void*, void* );
typedef signed int    (__stdcall *KickProc_t)( int a1, int a2, int a3 );

HS_GetProcAddress_t                pHS_GetProcAddress        = NULL;
HackshieldComm_t                pHackshieldComm            = NULL;
KickProc_t                        pKickProc                = NULL;

signed int __stdcall new_KickProc( int a1, int a2, int a3 )
{
    return 1;
}

int __stdcall new_HackshieldComm( int hsCommCode, void *Param1, void *Param2 )
{
    if( hsCommCode == 4 || hsCommCode == 5 || hsCommCode == 13 ) //kill!
    {
        if( hsCommCode == 4 ) //replace kick proc
        {
            DWORD *dwParam1 = (DWORD *)Param1;

            pKickProc    = (KickProc_t)*dwParam1;
            *dwParam1    = (DWORD)new_KickProc;
        }

        int iReturn = pHackshieldComm( hsCommCode, Param1, Param2 );

        return 1;
    }

    int iReturn = pHackshieldComm( hsCommCode, Param1, Param2 );

    return iReturn;
}

void HookCommunication( EXCEPTION_POINTERS* pExceptionInfo )
{
    DWORD dwEbp        = pExceptionInfo->ContextRecord->Ebp;
    DWORD dwParam2    = 0;

    __asm
    {
        push eax;
        push edx;
        mov eax, dwEbp;
        mov edx, [eax+0xC];
        mov dwParam2, edx;
        pop edx;
        pop eax;
    }

    if( dwParam2 == 0xA ) //this is the ordinal of some export...hmm..
    {
        pHackshieldComm                        = (HackshieldComm_t)pExceptionInfo->ContextRecord->Eax;
        pExceptionInfo->ContextRecord->Eax    = (DWORD)new_HackshieldComm;
    }

    pExceptionInfo->ContextRecord->Eip        = HS_JMP2;

    return;
}

PVOID pContextHandler = NULL;

LONG WINAPI ***ExceptionHandler( EXCEPTION_POINTERS* pExceptionInfo )
{
    if( pExceptionInfo->ExceptionRecord->ExceptionCode != EXCEPTION_SINGLE_STEP )
    {
        return EXCEPTION_CONTINUE_SEARCH;
    }

    if( pExceptionInfo->ExceptionRecord->ExceptionAddress == (PVOID)HS_JMP ) 
    {
        HookCommunication( pExceptionInfo );
        return EXCEPTION_CONTINUE_EXECUTION;
    }

    return EXCEPTION_CONTINUE_SEARCH;
}

void InitContextHook()
{
    pContextHandler = AddVectoredExceptionHandler( 0x50BE17, ***ExceptionHandler );

    CONTEXT Context;
    Contex*****ntextFlags = CONTEXT_DEBUG_REGISTERS;
    GetThreadContext(GetCurrentThread(), &Context);
    Context.Dr0 = HS_JMP;
    Context.Dr7 = (1<<0)|(1<<2)|(1<<4)|(1<<6);
    SetThreadContext(GetCurrentThread(), &Context);




Do not reply, With spam , flame, Just don't reply at all.. Pm me with any question's as i Willl Be able to give you help!!.. Thank's


Here is a simple script i wrote up, But got leeched all over.. This is a bypass but will require you to add in a code to pass cshell also.. But hey this is half way done. Do not reply it doesn't work i know it does.. I am using the old RK Aimbot with TnT chams..
You need to work with this as i am not just going to pass cshell for you for the fact of choobs.. Sooooo.. Have fun And thank's me!!


Code:
/*-----------------------------------------------------------------Bypass---------------------------------------------------------*/
{
for (;;){
int EhSvc = (long)GetModuleHandleA("EhSvc.dll");
if(EhSvc !=0){
DWORD OldProtect;

int EhPtr   = 0xAF590;//Constant
int Memory1 =(EhSvc+0xB1D6C);//HS-Addy
int Memory2 =(EhSvc+0xB1D70);//Hs-Addy-Jump
int Memory3 =(EhSvc+0xB1D90);//Hs-Addy-Jump
int Memory4 =(EhSvc+0xB186C);//Hs-Addy-Jump
int Memory5 =(EhSvc+0xBE338);//Hs-Addy-Jump
int Memory6 =(EhSvc+0xBE3A4);//Hs-Addy-Jump
int Memory7 =(EhSvc+0xBE478);//Hs-Addy-Jump
int Memory8 =(EhSvc+0xBE480);//Hs-Addy-Jump
int Memory9 = (EhSvc+0xBEC90);//Hs-Addy-Jump
int Memory10 =(EhSvc+0xB9E54);//Hs-Addy-Jump
int Memory11 =(EhSvc+0xB9E48);//Hs-Addy-Jump
int Memory12 =(EhSvc+0xB9E38);//Hs-Addy-Jump
int Memory13 =(EhSvc+0xB9E04);//Hs-Addy-Jump
int Memory14 =(EhSvc+0xB9DD0);//Hs-Addy-Jump
int Memory15 =(EhSvc+0xBEC74);//Hs-Addy-Jump
int Memory16 =(EhSvc+0xB9DC8);//Hs-Addy-Jump
int Memory17 =(EhSvc+0xB9E84);//Hs-Addy-Jump
int Memory18 =(EhSvc+0xB9858);//Hs-Addy-Jump
int Memory19 =(EhSvc+0xB9888);//Hs-Addy-Jump
int Memory20 =(EhSvc+0xB98B8);//Hs-Addy-Jump
int Memory21 =(EhSvc+0xB98E8);//Hs-Addy-Jump
int Memory22 =(EhSvc+0xB1674);//Hs-Addy-Jump
int Memory23 =(EhSvc+0xB1724);//Hs-Addy-Jump
int Memory24 =(EhSvc+0xB9C54);//Hs-Addy-Jump
int Memory25 =(EhSvc+0xB16F8);//Hs-Addy-Jump
int Memory26 =(EhSvc+0xB16CC);//Hs-Addy-Jump
int Memory27 =(EhSvc+0xB16A0);//Hs-Addy-Jump
int Memory28 =(EhSvc+0xB1794);//Hs-Addy-Jump
int EhY = (EhSvc+EhPtr-0x20);//Constant
int Eh0 = (EhSvc+EhPtr-0x44);//Constant
int EhX = (EhSvc+EhPtr-0x40);//Constant

VirtualProtect((void*)(Memory1),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory1) = 4; 
VirtualProtect((void*)(Memory2),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory2) = 4; 
VirtualProtect((void*)(Memory3),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory3) = 4; 
VirtualProtect((void*)(Memory4),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory4) = 4; 
VirtualProtect((void*)(Memory5),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory5) = 4; 
VirtualProtect((void*)(Memory6),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory6) = 4; 
VirtualProtect((void*)(Memory7),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory7) = 4; 
VirtualProtect((void*)(Memory8),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory8) = 4;
VirtualProtect((void*)(Memory9),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory9) = 4; 
VirtualProtect((void*)(Memory10),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory10) = 4; 
VirtualProtect((void*)(Memory11),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory11) = 4; 
VirtualProtect((void*)(Memory12),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory12) = 4; 
VirtualProtect((void*)(Memory13),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory13) = 4; 
VirtualProtect((void*)(Memory14),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory14) = 4; 
VirtualProtect((void*)(Memory15),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory15) = 4; 
VirtualProtect((void*)(Memory16),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory16) = 4;
VirtualProtect((void*)(Memory17),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory17) = 4; 
VirtualProtect((void*)(Memory18),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory18) = 4; 
VirtualProtect((void*)(Memory19),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory19) = 4; 
VirtualProtect((void*)(Memory20),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory20) = 4; 
VirtualProtect((void*)(Memory21),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory21) = 4; 
VirtualProtect((void*)(Memory22),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory22) = 4;
VirtualProtect((void*)(Memory23),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory23) = 4; 
VirtualProtect((void*)(Memory24),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory24) = 4; 
VirtualProtect((void*)(Memory25),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory25) = 4; 
VirtualProtect((void*)(Memory26),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory26) = 4; 
VirtualProtect((void*)(Memory27),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory27) = 4; 
VirtualProtect((void*)(Memory28),0x6,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Memory28) = 4;
VirtualProtect((void*)(Eh0),0x14,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(Eh0) = 4; 
VirtualProtect((void*)(EhX),0x14,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(EhX) = 4;
VirtualProtect((void*)(EhY),0x14,PAGE_EXECUTE_READWRITE,&OldProtect); 
*(DWORD*)(EhY) = 4;
}

Sleep(5);
}
}
/*-----------------------------------------------------------------Bypass---------------------------------------------------------*/

Alwayz remember to Thank's
This needs a hell of a lot if editing...
#38 · 16y ago
Posts 31–38 of 38 · Page 3 of 3

Post a Reply

Similar Threads

  • I Bring you.. A HACKSHIELD BYPASS Source CodeBy ac1d_buRn in Combat Arms Hacks & Cheats
    33Last post 16y ago
  • X-Trap Bypass Source CodeBy NoJustice in CrossFire Hack Coding / Programming / Source Code
    24Last post 15y ago
  • Bypass Source CodeBy FORCE™ in Combat Arms Hack Coding / Programming / Source Code
    113Last post 16y ago
  • [Release] WarHax DLL Source CodeBy OneWhoSighs in WarRock - International Hacks
    20Last post 18y ago
  • HALO 2 (XBOX) Source CodeBy mirelesmichael in General Game Hacking
    12Last post 20y ago

Tags for this Thread

#bypass#code#hackshield#source