Discussionscripthook module
I'll put it in a simple mans words.
There are certain so called "hashes", made out of server-specific data. They are really sensible.
A change of the leyac lua file is enough to produce an entirely different hash.
You could resend the same exceptions, but that would only work for that one specific server, like the one in your video.
I got no reason to, and I'm not going to help you bypass my AC anyday soon. I'd much rather wait for the release to proof a video where I'm setting a server up, joining with your bypass and getting banned. Then maybe show a bit of reversing your bypass and telling people why exactly it sucks and how they can see it's made by an idiot.
why are you here then if you're going to talk make yer claims, son. you're talking about "hashes". wtf. all the configuration values are at the top of ley_imp and the rest is gotten through net messages.
you're a crazy man, but I'll probably add you on steam tomorrow and you can set up a server so I can show you.
you're a crazy man, but I'll probably add you on steam tomorrow and you can set up a server so I can show you.
I'm sorry, with the version on the thread ( unedited ), a kick and a log would happen.
Since you're the server host, you probably cannot be kicked.
Code:
--LeyAC.Punishment( p, {"Manipulating Data: Type B"}, p.LeyAC_Scr or "none" )
p.LeyAC_RequiredCheckFail = true
LeyAC.LogCheater( p, "Didn't send stuff", "none" )
p:Kick("[LeyAC] Didn't send stuff")
nah, I'm not an admin on the test server. I'll even edit the server script to print when it gets the info I sent it.
The required send check should be bulletproof like kevlar.
You either never pass a check ( LeyAC_ChecksPassed never increases ), you get punished.
If you pass, LeyAC_ChecksPassed gets increased and the requiredcheck will run@~check nr.3.
There should be no way to not get it increased and not get banned. Only possibility would be if the required send check never runs. However, just for you, I added a timer to be sure. Go to the facepunch thread to get it.
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