Discussionscripthook module

Posts 91–105 of 111 · Page 7 of 8
Quote Originally Posted by tdsx View Post
....I got kicked for cheating in the video shortly after I loaded hera. that proves the AC is detecting cheats correctly. the fact that it is no longer banning me is showing that it's bypassed.

in the data sent, there is no mention of hera.
Because the AC doesn't rely on a stupid blacklist.
This isn't QAC or TAC.
It instead checks lots of your clientside state data.
by loading before the AC, you avoid giving of the name of the cheat,
but you alter so much more than with loading after, raising the chances of getting your ass banned to the max.
Quote Originally Posted by Leystryku View Post
Because the AC doesn't rely on a stupid blacklist.
This isn't QAC or TAC.
It instead checks lots of your clientside state data.
by loading before the AC, you avoid giving of the name of the cheat,
but you alter so much more than with loading after, raising the chances of getting your ass banned to the max.
fuck man just accept my steam request tomorrow and I'll show you.

have a test server ready.
Quote Originally Posted by tdsx View Post
fuck man just accept my steam request tomorrow and I'll show you.

have a test server ready.
I can tell you why I know it doesn't work.
One of the counts literally mismatches by more than 100 bytes from any gmod server.
If you want to tell me you're spoofing the outgoing data, you're doing something specific to your server only, because it varies from server to server ( not by such a large amount though ).
Even non lua coders might be able to see that retarded count.
You wasted my time.
Quote Originally Posted by Leystryku View Post
I can tell you why I know it doesn't work.
One of the counts literally mismatches by more than 100 bytes from any gmod server.
If you want to tell me you're spoofing the outgoing data, you're doing something specific to your server only.
You wasted my time.
i think you are wrong. i believe in myself, friend. it's called the heart of the cards, now have a server ready tomorrow, okay?
Quote Originally Posted by tdsx View Post
i think you are wrong. i believe in myself, friend. it's called the heart of the cards, now have a server ready tomorrow, okay?
You think I'm wrong, but I know for a fact that you are wrong because literally all of your counts mismatch.
The only thing you're doing is stripping the bad_manips you're setting off by loading before LeyAC, but you can't fix all of the counts mismatching, since they are server specific. However, because of your screenshot I'm able to tell that ALL of them are wrong. You're probably still not even on the LeyAC version from the thread.
Quote Originally Posted by Leystryku View Post
Literally all of your counts mismatch.
The only thing you're doing is stripping the bad_manips you're setting off by loading before LeyAC, but you can't fix all of the counts mismatching, since they are server specific. However, because of your screenshot I'm able to tell that all of them are wrong. You're probably still not even on the LeyAC version from the thread.
it's the leyac version from the thread, you better believe it son.
Quote Originally Posted by tdsx View Post
it's the leyac version from the thread, you better believe it son.
>son
>can't even use logic
Here's a count you can simply check yourself, even if you're mentally challenged.
It was checked for 100 versions ago too.
The _G count changes with every update. Your _G count after loading init.lua is on 2699. Current gmods windows build is 2555. It mismatches by more than 100.
Quote Originally Posted by Leystryku View Post
>son
>can't even use logic
Here's a count you can simply check yourself, even if you're mentally challenged.
It was checked for 100 versions ago too.
The _G count changes with every update. Your _G count after loading init.lua is on 2699. Current gmods windows build is 2555. It mismatches by more than 100.
I see no check for the _G count on the serverside.
Quote Originally Posted by tdsx View Post
I see no check for the _G count on the serverside.
because you're stupid as fuck. it's automized.
If it wouldn't be automized, and every single check would be done manually, the serverside lua file would be more than 15.000 lines long. Understanding loops sure does help.
Quote Originally Posted by Leystryku View Post
because you're stupid as fuck. it's automized.
If it wouldn't be automized, and every single check would be done manually, the serverside lua file would be more than 15.000 lines long. Understanding loops sure does help.
i think we will have to agree to disagree.
Quote Originally Posted by tdsx View Post
i think we will have to agree to disagree.
Fuck it.
You're more stubborn than two autistic oxen.
You're either too retarded to read code, or you don't want to.
Release this bullshit now and I'll upload a vid after I wake up, or join my server and I'll show you that it's detected, even though you already wasted more than enough of my damn time.
Quote Originally Posted by Leystryku View Post
Fuck it.
You're more stubborn than two autistic oxen.
Release this bullshit now and I'll upload a vid after I wake up, or join my server and I'll show you that it's detected, even though you already wasted more than enough of my time.
I would, but I don't want to release anything just yet. even if it is detected, this is all just testing. i've said that before. every single thing here is still in testing. i didn't make the release thread, and the module even says it's not the final version when you load it up.

give me your server's IP and set it to kick on detect.
Quote Originally Posted by tdsx View Post
I would, but I don't want to release anything just yet. even if it is detected, this is all just testing. i've said that before. every single thing here is still in testing. i didn't make the release thread, and the module even says it's not the final version when you load it up.

give me your server's IP and set it to kick on detect.
yeah right, yet you were so sure you bypassed it.
I previously didn't believe you, because you didn't seem any different from any other stupid skid, and your attempt was just as bad, but after seeing the stuff you send I know for sure you don't. Add me http://steamcommunity.com/id/Leystryku/ⓘ and I'll give you the IP once it's up, I'm gonna head to my damn bed.
Quote Originally Posted by Leystryku View Post
yeah right, yet you were so sure you bypassed it.
I previously didn't believe you, because you didn't seem any different from any other stupid skid, and your attempt was just as bad, but after seeing the stuff you send I know for sure you don't. Add me http://steamcommunity.com/id/Leystryku/ and I'll give you the IP once it's up, I'm gonna head to my damn bed.
I'll add you tomorrow, my friend
Quote Originally Posted by D3M0L1T10N View Post
u must be high if you are going to release a runstring hook to the public
I am high and I did. LEL
Posts 91–105 of 111 · Page 7 of 8
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