Hungender Menu 1.0 /w Executor

Posts 61–75 of 286 · Page 5 of 20
yeah but ya know. might get detected

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if anyone has just the script please post thanks xD
These shit menus just keep on coming.
Quote Originally Posted by Skipsy View Post
These shit menus just keep on coming.
Go make a better one then . This was made in like 2 weeks dayz sa is boreing no reason to keep looking in to it.
guys someone have the maptp script what work with another executors?
causes with my executor this scripts doesn't work
hey guys , it still works or is it detected?
Quote Originally Posted by BigNoob59 View Post
hey guys , it still works or is it detected?
used it for like 24 hours still not ban but it will if alot of people use it.
Canvas searches around the map looking for heli crashes or Vehicles* and will mark it on the map.
[QUOTE=timoboy19;10143819]Canvas searches around the map looking for heli crashes or helicopters and will mark it on the map.[/QUOTE

It's so awesome, i found military tent also and m4 aug etc but I cant open the menu while in please wait to dupe my body. Do you know how ?
I don't know, use an separate executor, and then copy the code of the duper and save it as dupe.sqf, then execute dupe.sqf in your executor.

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*** Just got vac banned after excessive use of teleport ***
be aware of usage of teleport.
gyazo.com/ce4b7bd05349729101481f2a82961be8
Quote Originally Posted by timoboy19 View Post
I don't know, use an separate executor, and then copy the code of the duper and save it as dupe.sqf, then execute dupe.sqf in your executor.

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*** Just got vac banned after excessive use of teleport ***
be aware of usage of teleport.
gyazo.com/ce4b7bd05349729101481f2a82961be8

How long did you use it ?
Is this detected, I don't want to use and get banned?
I would highly suggest not useing tp at this time I have to change it



Ok ctrl +f maptp = delete all that. replace it with :
Code:
mapTP = {
		createDialog "RscDisplayMainMap";  

		hint str(isnull finddisplay 12);  
		for "_i" from 100 to 9999 do { 
			((findDisplay 12) displayCtrl _i) ctrlShow false; 
		};
		 
		((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseButtonDown", 'if (((_this select 1) == 0)) then
		{
			_******pos = (_this select 0) posScreenToWorld [_this select 2, _this select 3];
			hint str(_******pos);
			_******pos spawn {
				_ppos = _this;
				_pX = _ppos select 0;
				_pY = _ppos select 1;
				_pZ = _ppos select 2;
				
				hint "TP in Progress...";
				
				while { _pX - ((getPos player) select 0) > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0) + 500, ((getPos player) select 1), ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				while { ((getPos player) select 0) - _pX > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0) - 500, ((getPos player) select 1), ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				
				while { _pY - ((getPos player) select 1) > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0), ((getPos player) select 1) + 500, ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				while { ((getPos player) select 1) - _pY > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0), ((getPos player) select 1) - 500, ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				
				sleep 0.4;
				
				_bullet = "v3s_cargo" createvehiclelocal _ppos; 
				player action ["getInDriver", _bullet];
				deleteVehicle _bullet;
				closeDialog 0;
				
				hint "TP done";
			};
		};'];
	};
safer way. pheww I did a lot of digging to find that crap I have like 2million .sqf files
Quote Originally Posted by 5^*hdrrfgfbs#%R$ View Post
I would highly suggest not useing tp at this time I have to change it



Ok ctrl +f maptp = delete all that. replace it with :
Code:
mapTP = {
		createDialog "RscDisplayMainMap";  

		hint str(isnull finddisplay 12);  
		for "_i" from 100 to 9999 do { 
			((findDisplay 12) displayCtrl _i) ctrlShow false; 
		};
		 
		((findDisplay 12) displayCtrl 51) ctrlAddEventHandler ["MouseButtonDown", 'if (((_this select 1) == 0)) then
		{
			_******pos = (_this select 0) posScreenToWorld [_this select 2, _this select 3];
			hint str(_******pos);
			_******pos spawn {
				_ppos = _this;
				_pX = _ppos select 0;
				_pY = _ppos select 1;
				_pZ = _ppos select 2;
				
				hint "TP in Progress...";
				
				while { _pX - ((getPos player) select 0) > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0) + 500, ((getPos player) select 1), ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				while { ((getPos player) select 0) - _pX > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0) - 500, ((getPos player) select 1), ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				
				while { _pY - ((getPos player) select 1) > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0), ((getPos player) select 1) + 500, ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				while { ((getPos player) select 1) - _pY > 200 } do {
					hint (str(_ppos) + " " + str(getPos player));
					_bullet = "v3s_cargo" createvehiclelocal [((getPos player) select 0), ((getPos player) select 1) - 500, ((getPos player) select 2)]; 
					player action ["getInDriver", _bullet];
					deleteVehicle _bullet;
					sleep 0.4;
				};
				
				sleep 0.4;
				
				_bullet = "v3s_cargo" createvehiclelocal _ppos; 
				player action ["getInDriver", _bullet];
				deleteVehicle _bullet;
				closeDialog 0;
				
				hint "TP done";
			};
		};'];
	};
safer way. pheww I did a lot of digging to find that crap I have like 2million .sqf files
man at me this not work can you help me?
Quote Originally Posted by fx55555 View Post
How long did you use it ?
around 1-2 day(s)

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Quote Originally Posted by RyanGashh View Post
Is this detected, I don't want to use and get banned?
No, unless ur stupid enough to use teleport all the way every second of your game

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Quote Originally Posted by crot37 View Post
Once I get in a game, my screen goes black? If I press esc it shows everything fine? Wtf?
Had the same issue, Unpack your rar file, do not instant put it in your dayz folder!
tim us it undetected you sure XD or is battle eye just crap
Posts 61–75 of 286 · Page 5 of 20
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