Thumbs upFlare Gun Script

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Flare Gun Script
So i wrote this because JME wanted me to and BOB was using memory bypasses instead of pro scripted ones

Code:
player addEventHandler ["fired",{

	_p = _this select 6;
	_weapon = _this select 1;
	_v = velocity _p;
	if(_weapon == "hgun_P07_F") then {
		_f = 'CMflare_Chaff_Ammo' createVehicle (position _p);
		_f setPosATL (getPosATL _p);_f setVelocity _v;
		[_p,_f] spawn {waitUntil{isNull (_this select 0)}; deleteVehicle (_this select 1);};
	};
	
}];
Complete credits to @5^*hdrrfgfbs#%R$ for making me a song: https://soundcloud.com/basedgod/lysticz (explicit)



<2 Luv U Guys
Looks good, thanks!

- - - Updated - - -

holy shit wait, this looks fucking amazing! THANKS
Proper credits

Killzone Kid
Me
Lystic

lol
Looks like someone is a bit upset . I do rem how ever hangender creating something like this for dayz sa
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