Flare Gun Script
So i wrote this because JME wanted me to and BOB was using memory bypasses instead of pro scripted ones
Complete credits to @5^*hdrrfgfbs#%R$ for making me a song: https://soundcloud.com/basedgod/lysticz (explicit)
<2 Luv U Guys
Code:
player addEventHandler ["fired",{
_p = _this select 6;
_weapon = _this select 1;
_v = velocity _p;
if(_weapon == "hgun_P07_F") then {
_f = 'CMflare_Chaff_Ammo' createVehicle (position _p);
_f setPosATL (getPosATL _p);_f setVelocity _v;
[_p,_f] spawn {waitUntil{isNull (_this select 0)}; deleteVehicle (_this select 1);};
};
}];
<2 Luv U Guys

. I do rem how ever hangender creating something like this for dayz sa