Stat ID Number - Reference List

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Stat ID Number - Reference List
Hey guys! I have compiled a list of the Stat ID's in the source code.
If the stat is "Unknown Stat" then that means that there is no stat assigned to that ID. Hope this helps! -Cameron2817

Full list:

ID: Stat:
0 Maximum HP
1 HP
2 Size
3 Maximum MP
4 MP
5 Unknown Stat
6 XP
7 Level
8 Unknown Stat
9 Unknown Stat
10 Unknown Stat
11 Unknown Stat
12 Unknown Stat
20 Attack
21 Defense
22 Speed
23 Unknown Stat
24 Unknown Stat
25 Unknown Stat
26 Vitality
27 Wisdom
28 Dexterity
Quote Originally Posted by Cameron2817 View Post
Hey guys! I have compiled a list of the Stat ID's in the source code.
If the stat is "Unknown Stat" then that means that there is no stat assigned to that ID. Hope this helps! -Cameron2817

Full list:

ID: Stat:
0 Maximum HP
1 HP
2 Size
3 Maximum MP
4 MP
5 Unknown Stat
6 XP
7 Level
8 Unknown Stat
9 Unknown Stat
10 Unknown Stat
11 Unknown Stat
12 Unknown Stat
20 Attack
21 Defense
22 Speed
23 Unknown Stat
24 Unknown Stat
25 Unknown Stat
26 Vitality
27 Wisdom
28 Dexterity
I don't see why you're listing "Unknown Stat" when the "Stat" Ids are listes in wServer/realm/Stats.cs, They're StatDatas
Quote Originally Posted by Kithio View Post


I don't see why you're listing "Unknown Stat" when the "Stat" Ids are listes in wServer/realm/Stats.cs, They're StatDatas
Frankly, I don't see the point of this post in general....
Some private servers, like krazyshank's had this in the txt file. It isn't hard to get from rings the ID's, but good work anyways
Thats from my 27.3.1 pserver, if he makes a useless post, I also wanna do that :3

Code:
public readonly static StatsType MaximumHP = 0;
public readonly static StatsType HP = 1;
public readonly static StatsType Size = 2;
public readonly static StatsType MaximumMP = 3;
public readonly static StatsType MP = 4;
public readonly static StatsType ExperienceGoal = 5;
public readonly static StatsType Experience = 6;
public readonly static StatsType Level = 7;
public readonly static StatsType Inventory0 = 8;
public readonly static StatsType Inventory1 = 9;
public readonly static StatsType Inventory2 = 10;
public readonly static StatsType Inventory3 = 11;
public readonly static StatsType Inventory4 = 12;
public readonly static StatsType Inventory5 = 13;
public readonly static StatsType Inventory6 = 14;
public readonly static StatsType Inventory7 = 15;
public readonly static StatsType Inventory8 = 16;
public readonly static StatsType Inventory9 = 17;
public readonly static StatsType Inventory10 = 18;
public readonly static StatsType Inventory11 = 19;
public readonly static StatsType Attack = 20;
public readonly static StatsType Defense = 21;
public readonly static StatsType Speed = 22;
public readonly static StatsType Vitality = 26;
public readonly static StatsType Wisdom = 27;
public readonly static StatsType Dexterity = 28;
public readonly static StatsType Effects = 29;
public readonly static StatsType Stars = 30;
public readonly static StatsType Name = 31; //Is UTF
public readonly static StatsType Texture1 = 32;
public readonly static StatsType Texture2 = 33;
public readonly static StatsType MerchantMerchandiseType = 34;
public readonly static StatsType Credits = 35;
public readonly static StatsType SellablePrice = 36;
public readonly static StatsType PortalUsable = 37;
public readonly static StatsType AccountId = 38; //Is UTF
public readonly static StatsType CurrentFame = 39;
public readonly static StatsType SellablePriceCurrency = 40;
public readonly static StatsType ObjectConnection = 41;
public readonly static StatsType MerchantRemainingCount = 42;
public readonly static StatsType MerchantRemainingMinute = 43;
public readonly static StatsType MerchantDiscount = 44;
public readonly static StatsType SellableRankRequirement = 45;
public readonly static StatsType HPBoost = 46;
public readonly static StatsType MPBoost = 47;
public readonly static StatsType AttackBonus = 48;
public readonly static StatsType DefenseBonus = 49;
public readonly static StatsType SpeedBonus = 50;
public readonly static StatsType VitalityBonus = 51;
public readonly static StatsType WisdomBonus = 52;
public readonly static StatsType DexterityBonus = 53;
public readonly static StatsType OwnerAccountId = 54; //Is UTF
public readonly static StatsType NameChangerStar = 55;
public readonly static StatsType NameChosen = 56;
public readonly static StatsType Fame = 57;
public readonly static StatsType FameGoal = 58;
public readonly static StatsType Glowing = 59;
public readonly static StatsType SinkOffset = 60;
public readonly static StatsType AltTextureIndex = 61;
public readonly static StatsType Guild = 62; //Is UTF
public readonly static StatsType GuildRank = 63;
public readonly static StatsType OxygenBar = 64;
public readonly static StatsType XpBoosterActive = 65;
public readonly static StatsType XpBoosterTime = 66;
public readonly static StatsType LootDropBoostTimer = 67;
public readonly static StatsType LootTierBoostTimer = 68;
public readonly static StatsType HealStackCount = 69;
public readonly static StatsType MagicStackCount = 70;
public readonly static StatsType Backpack0 = 71;
public readonly static StatsType Backpack1 = 72;
public readonly static StatsType Backpack2 = 73;
public readonly static StatsType Backpack3 = 74;
public readonly static StatsType Backpack4 = 75;
public readonly static StatsType Backpack5 = 76;
public readonly static StatsType Backpack6 = 77;
public readonly static StatsType Backpack7 = 78;
public readonly static StatsType Has_Backpack = 79;
public readonly static StatsType Skin = 80;
public readonly static StatsType PetId = 81;
public readonly static StatsType PetSkin = 82; //Is UTF
public readonly static StatsType PetType = 83;
public readonly static StatsType PetRarity = 84;
public readonly static StatsType PetMaximumLevel = 85;
public readonly static StatsType PetNothing = 86; //This has no function in the client
public readonly static StatsType PetPoints0 = 87;
public readonly static StatsType PetPoints1 = 88;
public readonly static StatsType PetPoints2 = 89;
public readonly static StatsType PetLevel0 = 90;
public readonly static StatsType PetLevel1 = 91;
public readonly static StatsType PetLevel2 = 92;
public readonly static StatsType PetAbilityType0 = 93;
public readonly static StatsType PetAbilityType1 = 94;
public readonly static StatsType PetAbilityType2 = 95;
public readonly static StatsType _04I = 96; //No idea
public readonly static StatsType FortuneTokens = 97;
Sorry guys I didn't see that list in the code. I guess I should've searched around more before posting.

Sorry for the inconvenience!
Quote Originally Posted by ossimc82 View Post
Thats from my 27.3.1 pserver, if he makes a useless post, I also wanna do that :3

Code:
public readonly static StatsType _04I = 96; //No idea
Effect2 is what that is... It's used for Curse and such
Quote Originally Posted by ossimc82 View Post
Thats from my 27.3.1 pserver, if he makes a useless post, I also wanna do that :3

Code:
public readonly static StatsType MaximumHP = 0;
public readonly static StatsType HP = 1;
public readonly static StatsType Size = 2;
public readonly static StatsType MaximumMP = 3;
public readonly static StatsType MP = 4;
public readonly static StatsType ExperienceGoal = 5;
public readonly static StatsType Experience = 6;
public readonly static StatsType Level = 7;
public readonly static StatsType Inventory0 = 8;
public readonly static StatsType Inventory1 = 9;
public readonly static StatsType Inventory2 = 10;
public readonly static StatsType Inventory3 = 11;
public readonly static StatsType Inventory4 = 12;
public readonly static StatsType Inventory5 = 13;
public readonly static StatsType Inventory6 = 14;
public readonly static StatsType Inventory7 = 15;
public readonly static StatsType Inventory8 = 16;
public readonly static StatsType Inventory9 = 17;
public readonly static StatsType Inventory10 = 18;
public readonly static StatsType Inventory11 = 19;
public readonly static StatsType Attack = 20;
public readonly static StatsType Defense = 21;
public readonly static StatsType Speed = 22;
public readonly static StatsType Vitality = 26;
public readonly static StatsType Wisdom = 27;
public readonly static StatsType Dexterity = 28;
public readonly static StatsType Effects = 29;
public readonly static StatsType Stars = 30;
public readonly static StatsType Name = 31; //Is UTF
public readonly static StatsType Texture1 = 32;
public readonly static StatsType Texture2 = 33;
public readonly static StatsType MerchantMerchandiseType = 34;
public readonly static StatsType Credits = 35;
public readonly static StatsType SellablePrice = 36;
public readonly static StatsType PortalUsable = 37;
public readonly static StatsType AccountId = 38; //Is UTF
public readonly static StatsType CurrentFame = 39;
public readonly static StatsType SellablePriceCurrency = 40;
public readonly static StatsType ObjectConnection = 41;
public readonly static StatsType MerchantRemainingCount = 42;
public readonly static StatsType MerchantRemainingMinute = 43;
public readonly static StatsType MerchantDiscount = 44;
public readonly static StatsType SellableRankRequirement = 45;
public readonly static StatsType HPBoost = 46;
public readonly static StatsType MPBoost = 47;
public readonly static StatsType AttackBonus = 48;
public readonly static StatsType DefenseBonus = 49;
public readonly static StatsType SpeedBonus = 50;
public readonly static StatsType VitalityBonus = 51;
public readonly static StatsType WisdomBonus = 52;
public readonly static StatsType DexterityBonus = 53;
public readonly static StatsType OwnerAccountId = 54; //Is UTF
public readonly static StatsType NameChangerStar = 55;
public readonly static StatsType NameChosen = 56;
public readonly static StatsType Fame = 57;
public readonly static StatsType FameGoal = 58;
public readonly static StatsType Glowing = 59;
public readonly static StatsType SinkOffset = 60;
public readonly static StatsType AltTextureIndex = 61;
public readonly static StatsType Guild = 62; //Is UTF
public readonly static StatsType GuildRank = 63;
public readonly static StatsType OxygenBar = 64;
public readonly static StatsType XpBoosterActive = 65;
public readonly static StatsType XpBoosterTime = 66;
public readonly static StatsType LootDropBoostTimer = 67;
public readonly static StatsType LootTierBoostTimer = 68;
public readonly static StatsType HealStackCount = 69;
public readonly static StatsType MagicStackCount = 70;
public readonly static StatsType Backpack0 = 71;
public readonly static StatsType Backpack1 = 72;
public readonly static StatsType Backpack2 = 73;
public readonly static StatsType Backpack3 = 74;
public readonly static StatsType Backpack4 = 75;
public readonly static StatsType Backpack5 = 76;
public readonly static StatsType Backpack6 = 77;
public readonly static StatsType Backpack7 = 78;
public readonly static StatsType Has_Backpack = 79;
public readonly static StatsType Skin = 80;
public readonly static StatsType PetId = 81;
public readonly static StatsType PetSkin = 82; //Is UTF
public readonly static StatsType PetType = 83;
public readonly static StatsType PetRarity = 84;
public readonly static StatsType PetMaximumLevel = 85;
public readonly static StatsType PetNothing = 86; //This has no function in the client
public readonly static StatsType PetPoints0 = 87;
public readonly static StatsType PetPoints1 = 88;
public readonly static StatsType PetPoints2 = 89;
public readonly static StatsType PetLevel0 = 90;
public readonly static StatsType PetLevel1 = 91;
public readonly static StatsType PetLevel2 = 92;
public readonly static StatsType PetAbilityType0 = 93;
public readonly static StatsType PetAbilityType1 = 94;
public readonly static StatsType PetAbilityType2 = 95;
public readonly static StatsType _04I = 96; //No idea
public readonly static StatsType FortuneTokens = 97;
"private server" lololol
Quote Originally Posted by Kithio View Post


Effect2 is what that is... It's used for Curse and such
nice1 m8, thx
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