Hey guys, I know I haven't been helpful to the scene, but you will be thanking me for releasing this, I call it the SkiddyLua cheat.
I'm sorry that you have to find the CVar3 and SpreadTheButter modules on your own
Code:
/************************************
Name: Localizing
Purpose: Make the cheat run faster
************************************/
//if ( SkiddyLua ) then _G.SkiddyLua = nil end -- noob/gay !!
local g = table.Copy(_G)
local SkiddyLua = {}
SkiddyLua.hooks = {}
SkiddyLu*****ncommands = {}
SkiddyLu*****nvars = {}
SkiddyLua.timers = {}
SkiddyLua.spectators = {}
SkiddyLua.admins = {}
SkiddyLua.version = "1.1"
SkiddyLua.log = {}
SkiddyLua.files = {"SkiddyLua.lua","log.txt","gmcl_cvar3_win32.dll","gmcl_hera_win32.dll"}
SkiddyLua.traitors = {}
SkiddyLua.bones = {
{"Head", "ValveBiped.Bip01_Head1"},
{"Neck", "ValveBiped.Bip01_Neck1"},
{"Spine", "ValveBiped.Bip01_Spine"},
{"Spine1", "ValveBiped.Bip01_Spine1"},
{"Spine2", "ValveBiped.Bip01_Spine2"},
{"Spine4", "ValveBiped.Bip01_Spine4"},
{"Pelvis", "ValveBiped.Bip01_Pelvis"},
{"R Upperarm", "ValveBiped.Bip01_R_UpperArm"},
{"R Forearm", "ValveBiped.Bip01_R_Forearm"},
{"R Hand", "ValveBiped.Bip01_R_Hand"},
{"L Upperarm", "ValveBiped.Bip01_L_UpperArm"},
{"L Forearm", "ValveBiped.Bip01_L_Forearm"},
{"L Hand", "ValveBiped.Bip01_L_Hand"},
{"R Thigh", "ValveBiped.Bip01_R_Thigh"},
{"R Calf", "ValveBiped.Bip01_R_Calf"},
{"R Foot", "ValveBiped.Bip01_R_Foot"},
{"R Toes", "ValveBiped.Bip01_R_Toe0"},
{"L Thigh", "ValveBiped.Bip01_L_Thigh"},
{"L Calf", "ValveBiped.Bip01_L_Calf"},
{"L Foot", "ValveBiped.Bip01_L_Foot"},
{"L Toes", "ValveBiped.Bip01_L_Toe0"},
}
SkiddyLua.espbones = {
{ S = "ValveBiped.Bip01_Head1", E = "ValveBiped.Bip01_Neck1" },
{ S = "ValveBiped.Bip01_Neck1", E = "ValveBiped.Bip01_Spine4" },
{ S = "ValveBiped.Bip01_Spine4", E = "ValveBiped.Bip01_Spine2" },
{ S = "ValveBiped.Bip01_Spine2", E = "ValveBiped.Bip01_Spine1" },
{ S = "ValveBiped.Bip01_Spine1", E = "ValveBiped.Bip01_Spine" },
{ S = "ValveBiped.Bip01_Spine", E = "ValveBiped.Bip01_Pelvis" },
{ S = "ValveBiped.Bip01_Spine4", E = "ValveBiped.Bip01_L_UpperArm" },
{ S = "ValveBiped.Bip01_L_UpperArm", E = "ValveBiped.Bip01_L_Forearm" },
{ S = "ValveBiped.Bip01_L_Forearm", E = "ValveBiped.Bip01_L_Hand" },
{ S = "ValveBiped.Bip01_Spine4", E = "ValveBiped.Bip01_R_UpperArm" },
{ S = "ValveBiped.Bip01_R_UpperArm", E = "ValveBiped.Bip01_R_Forearm" },
{ S = "ValveBiped.Bip01_R_Forearm", E = "ValveBiped.Bip01_R_Hand" },
{ S = "ValveBiped.Bip01_Pelvis", E = "ValveBiped.Bip01_L_Thigh" },
{ S = "ValveBiped.Bip01_L_Thigh", E = "ValveBiped.Bip01_L_Calf" },
{ S = "ValveBiped.Bip01_L_Calf", E = "ValveBiped.Bip01_L_Foot" },
{ S = "ValveBiped.Bip01_L_Foot", E = "ValveBiped.Bip01_L_Toe0" },
{ S = "ValveBiped.Bip01_Pelvis", E = "ValveBiped.Bip01_R_Thigh" },
{ S = "ValveBiped.Bip01_R_Thigh", E = "ValveBiped.Bip01_R_Calf" },
{ S = "ValveBiped.Bip01_R_Calf", E = "ValveBiped.Bip01_R_Foot" },
{ S = "ValveBiped.Bip01_R_Foot", E = "ValveBiped.Bip01_R_Toe0" },
}
SkiddyLua.aimmodels = {
["models/combine_scanner.mdl"] = "Scanner.Body",
["models/hunter.mdl"] = "MiniStrider.body_joint",
["models/combine_turrets/floor_turret.mdl"] = "Barrel",
["models/dog.mdl"] = "Dog_Model.Eye",
["models/antlion.mdl"] = "Antlion.Body_Bone",
["models/antlion_guard.mdl"] = "Antlion_Guard.Body",
["models/antlion_worker.mdl"] = "Antlion.Head_Bone",
["models/zombie/fast_torso.mdl"] = "ValveBiped.HC_BodyCube",
["models/zombie/fast.mdl"] = "ValveBiped.HC_BodyCube",
["models/headcrabclassic.mdl"] = "HeadcrabClassic.SpineControl",
["models/headcrabblack.mdl"] = "HCBlack.body",
["models/headcrab.mdl"] = "HCFast.body",
["models/zombie/poison.mdl"] = "ValveBiped.Headcrab_Cube1",
["models/zombie/classic.mdl"] = "ValveBiped.HC_Body_Bone",
["models/zombie/classic_torso.mdl"] = "ValveBiped.HC_Body_Bone",
["models/zombie/zombie_soldier.mdl"] = "ValveBiped.HC_Body_Bone",
["models/combine_strider.mdl"] = "Combine_Strider.Body_Bone",
["models/lamarr.mdl"] = "HeadcrabClassic.SpineControl",
}
SkiddyLua.prediction = {
["weapon_crossbow"] = 3485,
["weapon_pistol"] = 40000,
["weapon_357"] = 20500,
["weapon_smg"] = 39000,
["weapon_ar2"] = 39000,
["weapon_shotgun"] = 35000,
["weapon_rpg"] = 0,
}
SkiddyLua.props = {
"models/props/de_tides/gate_large.mdl",
"models/props_c17/FurnitureCouch001a.mdl",
"models/props_c17/furnitureStove001a.mdl",
"models/props_junk/sawblade001a.mdl",
"models/props_junk/TrashDumpster01a.mdl",
"models/props_combine/breendesk.mdl",
"models/props_c17/Lockers001a.mdl",
"models/props/de_train/lockers001a.mdl",
"models/props/de_train/lockers_long.mdl",
"models/props_canal/canal_bars004.mdl",
"models/props_c17/FurnitureCouch001a.mdl",
};
SkiddyLua.laser = {
"weapon_pocket",
"weapon_crowbar",
"keys",
"pocket",
"weapon_toolgun",
"weapon_physgun",
"weapon_camera",
"camera",
}
SkiddyLua.dev = { -- for module shit
"STEAM_0:0:40143824",
"STEAM_0:1:58058392",
}
local colors = {}
red = Color(255,0,0,255);
black = Color(0,0,0,255);
green = Color(0,255,0,255);
white = Color(255,255,255,255);
blue = Color(0,0,255,255);
cyan = Color(0,255,255,255);
pink = Color(255,0,255,255);
blue = Color(0,0,255,255);
grey = Color(100,100,100,255);
gold = Color(255,228,0,255);
lblue = Color(155,205,248);
lgreen = Color(174,255,0);
iceblue = Color(116,187,251,255);
local COLOR_VISIBLE = Color(0,255,0,150)
local COLOR_NONVISIBLE = Color(255,0,0,150)
local COLOR_FROZEN = Color(0,0,255,150)
local COLOR_FROZEN_NV = Color(255,255,0,150)
local _G = table.Copy( _G )
local _R = _G.debug.getregistry()
local math = _G.math
local string = _G.string
local hook = _G.hook
local table = _G.table
local timer = _G.timer
local surface = _G.surface
local concommand = _G.concommand
local cvars = _G.cvars
local ents = _G.ents
local player = _G.player
local team = _G.team
local util = _G.util
local draw = _G.draw
local usermessage = _G.usermessage
local vgui = _G****ui
local http = _G.http
local cam = _G.cam
local render = _G.render
local MsgN = _G.MsgN
local Msg = _G.Msg
local Vector = _G.Vector
local Angle = _G.Angle
local pairs = _G.pairs
local ipairs = _G.ipairs
local CreateSound = _G.CreateSound
local setmetatable = _G.setmetatable
local Sound = _G.Sound
local print = _G.print
local pcall = _G.pcall
local type = _G.type
local LocalPlayer = _G.LocalPlayer
local KeyValuesToTable = _G.KeyValuesToTable
local TableToKeyValues = _G.TableToKeyValues
local Color = _G.Color
local CreateClientConVar = _G.CreateClientConVar
local ErrorNoHalt = _G.ErrorNoHalt
local IsValid = _G.IsValid
local CreateMaterial = _G.CreateMaterial
local tonumber = _G.tonumber
local tostring = _G.tostring
local CurTime = _G.CurTime
local FrameTime = _G.FrameTime
local ScrW = _G.ScrW
local ScrH = _G.ScrH
local SetClipboardText = _G.SetClipboardText
local GetHostName = _G.GetHostName
local unpack = _G.unpack
local AddConsoleCommand = _G.AddConsoleCommand
local require = _G.require
local include = _G.include
local MOVETYPE_OBSERVER = _G.MOVETYPE_OBSERVER
local MOVETYPE_NONE = _G.MOVETYPE_NONE
local TEXT_ALIGN_LEFT = _G.TEXT_ALIGN_LEFT
local TEXT_ALIGN_TOP = _G.TEXT_ALIGN_TOP
local TEXT_ALIGN_RIGHT = _G.TEXT_ALIGN_RIGHT
local TEXT_ALIGN_BOTTOM = _G.TEXT_ALIGN_BOTTOM
local IN_JUMP = _G.IN_JUMP
local IN_FORWARD = _G.IN_FORWARD
local IN_BACK = _G.IN_BACK
local IN_MOVERIGHT = _G.IN_MOVERIGHT
local IN_MOVELEFT = _G.IN_MOVELEFT
local IN_SPEED = _G.IN_SPEED
local IN_DUCK = _G.IN_DUCK
local TEAM_SPECTATOR = 1002
-- old [copy]
local old_filecdir = file.CreateDir;
local old_filedel = file.Delete;
local old_fileexist = file.Exists;
local old_fileexistex = file.ExistsEx;
local old_filefind = file.Find;
local old_filefinddir = file.FindDir;
local old_filefindil = file.FindInLua;
local old_fileisdir = file.IsDir;
local old_fileread = file.Read;
local old_filerename = file.Rename;
local old_filesize = file.Size;
local old_filetfind = file.TFind;
local old_filetime = file.Time;
local old_filewrite = file.Write;
local old_dbginfo = debug.getinfo;
local old_dbginfo = debug.getupvalue;
local old_timerc = timer.Create;
local old_cve = ConVarExists;
local old_gcv = GetConVar;
local old_gcvn = GetConVarNumber;
local old_gcvs = GetConVarString;
local old_rcc = RunConsoleCommand;
local old_hookadd = hook.Add;
local old_hookrem = hook.Remove;
local old_ccadd = concommand.Add;
local old_ccrem = concommand.Remove;
local old_cvaracc = cvars.AddChangeCallback;
local old_cvargcvc = cvars.GetConVarCallbacks;
local old_cvarchange = cvars.OnConVarChanged;
local old_require = require;
local old_eccommand = engineConsoleCommand;
local old_rs = RunString;
local old_ccmd = _R.Player.ConCommand;
local old_include = include;
local old_usermsginc = usermessage.IncomingMessage;
--Fonts--
surface.CreateFont("ESPFont",{font = "ScoreboardText", size = 17, weight = 400, antialias = 0})
surface.CreateFont("ESPFont_Small",{font = "Default", size = 12, weight = 200, antialias = 0})
surface.CreateFont("Logo",{font = "akbar", size = 21, weight = 400, antialias = 0})
surface.CreateFont("SkiddyLua_ScoreboardText",{font = "ScoreboardText", size = 15, weight = 700, antialias = 0})
surface.CreateFont("SkiddyLua_coolvetica",{font = "coolvetica", size = 16, weight = 500, antialias = 0})
surface.CreateFont("SkiddyLua_hvh",{font = "ScoreboardTextt", size = 15, weight = 1000, antialias = 1})
surface.CreateFont("SkiddyLua_coolvetica2",{font = "coolvetica", size = 20, weight = 500, antialias = 1})
----------------
require('cvar3') -- CVar 3
require("spreadthebutter")
surface.CreateFont("sh_font",{font = "ScoreboardText", size = 20, weight = 500, antialias = 1})
surface.CreateFont("sh_menu",{font = "ScoreboardText", size = 20, weight = 500, antialias = 1})
----------------
--Materials--
function SkiddyLua:CreateMaterial()
local BaseInfo = {
["$basetexture"] = "models/debug/debugwhite",
["$model"] = 1,
["$translucent"] = 1,
["$alpha"] = 1,
["$nocull"] = 1,
["$ignorez"] = 1
}
local mat
if GetConVarString("SkiddyLua_ESP_Chams_Material") == "Solid" then
mat = CreateMaterial( "skiddylua_solid", "VertexLitGeneric", BaseInfo )
elseif GetConVarString("SkiddyLua_ESP_Chams_Material") == "Wireframe" then
mat = CreateMaterial( "skiddylua_wire", "Wireframe", BaseInfo )
end
return mat
end
/*****
SkiddyLua:IsDev
*****/
function SkiddyLua:IsDev(ply)
if table.HasValue(SkiddyLua.dev,ply:SteamID()) then
return true
else
return false
end
end
/*******************************************
Name: Print/Chat functions
Purpose: Notify the user of what's going on
********************************************/
function SkiddyLua.Print(msg)
print("[SkiddyLua] "..msg)
end
function SkiddyLua.Notify(dosound,col,msg)
if col then
col = col
end
chat.AddText(
iceblue, "[SkiddyLua] ",
col, msg)
if dosound == sound then
local beep = Sound( "/buttons/button17.wav" )
local beepsound = CreateSound( LocalPlayer(), beep )
beepsound:Play()
end
end
/**************************************
Name: Logger
Purpose: Logs functions and shit
**************************************/ -- ..string.char(92).."SkiddyLua"
if !old_fileexist("SkiddyLua","DATA") then
old_filecdir("SkiddyLua");
SkiddyLua.Notify(false,lgreen,"Created directory data/SkiddyLua/")
end
function SkiddyLua:Log(msg)
if !old_fileexist("SkiddyLua/log.txt","DATA") then
SkiddyLua.Notify(false,lblue,"Started log in data/SkiddyLua/log.txt")
old_filewrite("SkiddyLua/log.txt","Log started "..os.date().." \n")
end
table.insert(SkiddyLua.log,"["..os.date("%H:%M:%S").."]: "..msg)
file.Append("SkiddyLua/log.txt","["..os.date().."]: "..msg.."\n")
end
/***********************************************
Name: Hook functions
Purpose: Add hooks and protect from anticheats
************************************************/
-- SkiddyLua:RegisterHook
function SkiddyLua:RegisterHook(Type,Function)
Name = Type.." | "..math.random(1,1000),math.random(1,2000),math.random(1,3000) -- Simple hook names
SkiddyLua.Print("[ADDED] Hook: ["..Type.."] | Name: "..Name.."")
table.insert(SkiddyLua.hooks,Name)
return old_hookadd(Type,Name,Function)
end
-- SkiddyLua:RemoveHook
function SkiddyLua:RemoveHook(Type,Function)
SkiddyLua.Print("[REMOVED] Hook: ["..Type.."]")
return old_hookrem(Type,Function)
end
/**************
Random String
**************/
function SkiddyLua:RandomString( len )
local ret = ""
for i = 1 , len do
ret = ret .. string.char( math.random( 65 , 116 ) )
end
return ret
end
/**********************
Name: Timer shit
Purpose: Anything timer
***********************/
function SkiddyLua:AddTimer( sec, rep, func )
local index = SkiddyLua:RandomString( 10 )
SkiddyLua.timers[ index ] = sec
old_timerc( index, sec, rep, func )
end
/******************************************
Name: ConCommand Shit
Purpose: Anything related to concommands
********************************************/
function SkiddyLua:AddCMD(Name,Function)
table.insert(SkiddyLu*****ncommands,Name)
SkiddyLua.Print("[ADDED] ConCommand: "..Name)
return old_ccadd(Name,Function)
end
function SkiddyLua:RemoveCMD(Name)
table.Empty(SkiddyLu*****ncommands)
SkiddyLua.Print("[REMOVED] ConCommand: "..Name)
return old_ccrem(Name)
end
/*******************************************
Name: ConVars
Purpose: Anything with ConVars
********************************************/
function SkiddyLua:CreateConVar(convar,str,save,data)
table.insert(SkiddyLu*****nvars,"SkiddyLua_"..convar)
return CreateClientConVar("SkiddyLua_"..convar,str,true,false), SkiddyLua.Print("[ADDED] ConVar: SkiddyLua_"..convar.." ["..str.."]")
end
/***************************************
Name: RunConsoleCommand shit
Purpose: Detours, Loggers, blockers
****************************************/
SkiddyLua.dontlog = {
"+jump",
"-jump",
"+attack",
"-attack",
"impulse"
}
SkiddyLua.badcmds = {
"__ac",
"__imacheater",
"gm_possess",
"__uc_", -- RIOT
"_____b__c",
"___m",
"sc",
"bg",
"bm",
"kickme",
"gw_iamacheater",
"ima******",
"birdcage_browse",
"reportmod",
"_fuckme",
"st_openmenu",
"_NOPENOPE",
"__ping",
"ar_check",
"GForceRecoil", -- Fake cmd, but fuck you RIOT servers
"~__ac_auth",
"blade_client_check",
"blade_client_detected_message",
"disconnect",
"exit",
"retry",
"kill",
"dac_imcheating", -- fuck u bich
"dac_pleasebanme", -- fuck u bich
"excl_banme", -- fuck u bitch
}
/*========================================
Detours, logggers, and other shit
==========================================*/
-- RunConsoleCommand log
function RunConsoleCommand(cmd,...)
if !table.HasValue(SkiddyLua.dontlog, cmd) and !table.HasValue(SkiddyLu*****nvars,cmd) then
SkiddyLua.Print("RunConsoleCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
--SkiddyLua:Log("RunConsoleCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
table.insert(SkiddyLua.log,"["..os.date("%H:%M:%S").."]: RunConsoleCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
end
if !table.HasValue(SkiddyLua.badcmds,cmd) then
return old_rcc(cmd,...)
else
SkiddyLua.Notify(sound,red,"Blocked command: "..cmd.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED COMMAND: "..cmd.." ["..debug.getinfo(2).short_src.."]")
return
end
end
// ConCommand log
function _R.Player.ConCommand(pl,cmd)
if !table.HasValue(SkiddyLua.dontlog, cmd) and !table.HasValue(SkiddyLu*****ncommands,cmd) and !table.HasValue(SkiddyLua.badcmds, cmd) then
SkiddyLua.Print("ConCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("ConCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
return old_ccmd(pl, cmd)
else
SkiddyLua.Notify(sound, red, "Blocked ConCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED ConCommand: "..cmd.." ["..debug.getinfo(2).short_src.."]")
return
end
end
// concommand.Add log
function concommand.Add(cmd)
if !table.HasValue(SkiddyLu*****ncommands, cmd) then
SkiddyLua.Print("concommand.Add: "..cmd.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("concommand.Add: "..cmd.." ["..debug.getinfo(2).short_src.."]")
end
return old_ccadd(cmd)
end
// concommand.Remove log
function concommand.Remove(cmd)
if !table.HasValue(SkiddyLu*****ncommands, cmd) then
SkiddyLua.Print("concommand.Remove: "..cmd.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("concommand.Remove: "..cmd.." ["..debug.getinfo(2).short_src.."]")
end
return old_ccrem(cmd)
end
// RunString log
function RunString(s)
SkiddyLua.Print("RunString: "..tostring(s).." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("RunString: "..tostring(s).." ["..debug.getinfo(2).short_src.."]")
return old_rs(s)
end
// include log
/*
function include(fn)
if !table.HasValue(SkiddyLua.files, fn) then
SkiddyLua.Print("Include: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("Include: "..fn.." ["..debug.getinfo(2).short_src.."]")
return old_include(fn)
else
SkiddyLua.Print("BLOCKED Include: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED Include: "..fn.." ["..debug.getinfo(2).short_src.."]")
return;
end
end
*/
// file.Delete log
function file.Delete(fn)
if !table.HasValue(SkiddyLua.files, fn) then
SkiddyLua.Print("file.Delete: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("file.Delete: "..fn.." ["..debug.getinfo(2).short_src.."]")
return old_filedel(fn)
else
SkiddyLua.Print("BLOCKED file.Delete: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED file.Delete: "..fn.." ["..debug.getinfo(2).short_src.."]")
return;
end
end
// file.Exists log
function file.Exists(fn, ad)
if !table.HasValue(SkiddyLua.files, fn) then
SkiddyLua.Print("file.Exists: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("file.Exists: "..fn.." ["..debug.getinfo(2).short_src.."]")
return old_fileexist(fn, ad)
else
SkiddyLua.Print("BLOCKED file.Exists: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED file.Exists: "..fn.." ["..debug.getinfo(2).short_src.."]")
return;
end
end
// file.Find log
function file.Find(fn)
if !table.HasValue(SkiddyLua.files, fn) then
SkiddyLua.Print("file.Find: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("file.Find: "..fn.." ["..debug.getinfo(2).short_src.."]")
return old_filefind(fn)
else
SkiddyLua.Print("BLOCKED file.Find: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED file.Find: "..fn.." ["..debug.getinfo(2).short_src.."]")
return;
end
end
// file.Read log
function file.Read(fn, ad)
if !table.HasValue(SkiddyLua.files, fn) then
SkiddyLua.Print("file.Read: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("file.Read: "..fn.." ["..debug.getinfo(2).short_src.."]")
return old_fileread(fn, ad)
else
SkiddyLua.Print("BLOCKED file.Read: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED file.Read: "..fn.." ["..debug.getinfo(2).short_src.."]")
return;
end
end
// file.Write log
function file.Write(fn, data)
SkiddyLua.Print("file.Write: "..fn.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("file.Write: "..fn.." ["..debug.getinfo(2).short_src.."]")
return old_filewrite(fn, data)
end
// timer.Create log (useless)
function timer.Create( index, sec, rep, func)
SkiddyLua.Print("timer.Create: "..index.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("timer.Create: "..index.." ["..debug.getinfo(2).short_src.."]")
return old_timerc( index, sec, rep, func )
end
// usermessage.IncomingMessage log
/*
function usermessage.IncomingMessage(name, um, ...)
if ( name == "ttt_role" ) then
for k , v in pairs( SkiddyLua.traitors ) do
SkiddyLua.traitors = {}
end
end
SkiddyLua.Print("usermessage.IncomingMessage: "..name.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("usermessage.IncomingMessage: "..name.." ["..debug.getinfo(2).short_src.."]")
return old_usermsginc(name, um, ...);
end
*/
// ConVarExists log
function ConVarExists(cvar)
if !table.HasValue(SkiddyLu*****nvars,cvar) then
SkiddyLua.Print("ConVarExists: "..cvar.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("ConVarExists: "..cvar.." ["..debug.getinfo(2).short_src.."]")
return old_cve(cvar)
else
SkiddyLua.Print("BLOCKED ConVarExists: "..cvar.." ["..debug.getinfo(2).short_src.."]")
SkiddyLua:Log("BLOCKED ConVarExists: "..cvar.." ["..debug.getinfo(2).short_src.."]")
return;
end
end
/**************************
Name: Derma shit
Purpose: Anything Derma
***************************/
function SkiddyLua:AddCheckBox( text, cvar, parent, x, y, tt )
local checkbox = vgui.Create( "DCheckBoxLabel", parent )
checkbox:SetPos( x, y )
checkbox:SetText( text )
checkbox:SetConVar( cvar )
checkbox:SetTextColor(white)
checkbox:SetTooltip( tt or "No Tool Tip" )
checkbox:SizeToContents()
end
// SkiddyLua:AddSlider for the derma
function SkiddyLua:AddSlider( text, cvar, parent, min, max, decimals, x, y, wide, tt )
local slider = vgui.Create( "DNumSlider" )
slider:SetParent( parent )
slider:SetPos( x, y )
slider:SetWide( wide )
slider:SetText( text )
--slider:SetTextColor(BLACK)
slider:SetMin( min )
slider:SetMax( max )
slider:SetDecimals( decimals )
slider:SetConVar( cvar )
slider:SetTooltip( tt or "No Tool Tip" )
end
Gradient = surface.GetTextureID( "gui/gradient" )
function SkiddyLua:DrawBox( x, y, wide, tall, dropsize )
draw****undedBoxEx( 4, x, y, wide, dropsize, iceblue, true, true, false, false )
draw****undedBoxEx( 4, x, y + dropsize, wide, tall - dropsize, Color( 0, 0, 0, 100 ), false, false, true, true )
end
/*************************
Name: CreatePos
Purpose: Create a position
Credits: BaconBot
***************************/
function SkiddyLua:CreatePos(v)
local ply = LocalPlayer()
local ang = Angle( 0, LocalPlayer():EyeAngles().y, 0 )
local nom = v:GetPos()
local center = v:LocalToWorld( v:OBBCenter() )
local min, max = v:OBBMins(), v:OBBMaxs()
local dim = max - min local z = max + min
local frt = ( v:GetForward() ) * ( dim.y / 2 )
local rgt = ( v:GetRight() ) * ( dim.x / 2 )
local top = ( v:GetUp() ) * ( dim.z / 2 )
local bak = ( v:GetForward() * -1 ) * ( dim.y / 2 )
local lft = ( v:GetRight() * -1 ) * ( dim.x / 2 )
local btm = ( v:GetUp() * -1 ) * ( dim.z / 2 )
local s = 1
local FRT = center + frt / s + rgt / s + top / s; FRT = FRT:ToScreen()
local BLB = center + bak / s + lft / s + btm / s; BLB = BLB:ToScreen()
local FLT = center + frt / s + lft / s + top / s; FLT = FLT:ToScreen()
local BRT = center + bak / s + rgt / s + top / s; BRT = BRT:ToScreen()
local BLT = center + bak / s + lft / s + top / s; BLT = BLT:ToScreen()
local FRB = center + frt / s + rgt / s + btm / s; FRB = FRB:ToScreen()
local FLB = center + frt / s + lft / s + btm / s; FLB = FLB:ToScreen()
local BRB = center + bak / s + rgt / s + btm / s; BRB = BRB:ToScreen()
local z = 100
if ( v:Health() <= 50 ) then z = 100 end
local x, y = ( ( v:Health() / 100 ) ), 1
if ( v:Health() <= 0 ) then x = 1 end
local FRT3 = center + frt + rgt + top / x; FRT3 = FRT3; FRT3 = FRT3:ToScreen()
local BLB3 = center + bak + lft + btm / x; BLB3 = BLB3; BLB3 = BLB3:ToScreen()
local FLT3 = center + frt + lft + top / x; FLT3 = FLT3; FLT3 = FLT3:ToScreen()
local BRT3 = center + bak + rgt + top / x; BRT3 = BRT3; BRT3 = BRT3:ToScreen()
local BLT3 = center + bak + lft + top / x; BLT3 = BLT3; BLT3 = BLT3:ToScreen()
local FRB3 = center + frt + rgt + btm / x; FRB3 = FRB3; FRB3 = FRB3:ToScreen()
local FLB3 = center + frt + lft + btm / x; FLB3 = FLB3; FLB3 = FLB3:ToScreen()
local BRB3 = center + bak + rgt + btm / x; BRB3 = BRB3; BRB3 = BRB3:ToScreen()
local x, y, z = 1.1, 0.9, 1
local FRT2 = center + frt / y + rgt / z + top / x; FRT2 = FRT2:ToScreen()
local BLB2 = center + bak / y + lft / z + btm / x; BLB2 = BLB2:ToScreen()
local FLT2 = center + frt / y + lft / z + top / x; FLT2 = FLT2:ToScreen()
local BRT2 = center + bak / y + rgt / z + top / x; BRT2 = BRT2:ToScreen()
local BLT2 = center + bak / y + lft / z + top / x; BLT2 = BLT2:ToScreen()
local FRB2 = center + frt / y + rgt / z + btm / x; FRB2 = FRB2:ToScreen()
local FLB2 = center + frt / y + lft / z + btm / x; FLB2 = FLB2:ToScreen()
local BRB2 = center + bak / y + rgt / z + btm / x; BRB2 = BRB2:ToScreen()
local maxX = math.max( FRT.x,BLB.x,FLT.x,BRT.x,BLT.x,FRB.x,FLB.x,BRB.x )
local minX = math.min( FRT.x,BLB.x,FLT.x,BRT.x,BLT.x,FRB.x,FLB.x,BRB.x )
local maxY = math.max( FRT.y,BLB.y,FLT.y,BRT.y,BLT.y,FRB.y,FLB.y,BRB.y )
local minY = math.min( FRT.y,BLB.y,FLT.y,BRT.y,BLT.y,FRB.y,FLB.y,BRB.y )
local minYhp2 = math.min( FRT.y,BLB.y,FLT.y,BRT.y,BLT.y,FRB.y,FLB.y,BRB.y )
local maxXhp = math.max( FRT3.x,BLB3.x,FLT3.x,BRT3.x,BLT3.x,FRB3.x,FLB3.x,BRB3.x )
local minXhp = math.min( FRT3.x,BLB3.x,FLT3.x,BRT3.x,BLT3.x,FRB3.x,FLB3.x,BRB3.x )
local maxYhp = math.max( FRT3.y,BLB3.y,FLT3.y,BRT3.y,BLT3.y,FRB3.y,FLB3.y,BRB3.y )
local minYhp = math.min( FRT3.y,BLB3.y,FLT3.y,BRT3.y,BLT3.y,FRB3.y,FLB3.y,BRB3.y )
local maxX2 = math.max( FRT2.x,BLB2.x,FLT2.x,BRT2.x,BLT2.x,FRB2.x,FLB2.x,BRB2.x )
local minX2 = math.min( FRT2.x,BLB2.x,FLT2.x,BRT2.x,BLT2.x,FRB2.x,FLB2.x,BRB2.x )
local maxY2 = math.max( FRT2.y,BLB2.y,FLT2.y,BRT2.y,BLT2.y,FRB2.y,FLB2.y,BRB2.y )
local minY2 = math.min( FRT2.y,BLB2.y,FLT2.y,BRT2.y,BLT2.y,FRB2.y,FLB2.y,BRB2.y )
local mon = nom + Vector( 0, 0, LocalPlayer():OBBMaxs()[3] )
local BOXPOS1 = Vector( 16, 16, 0 )
BOXPOS1:Rotate( ang )
BOXPOS1 = ( nom + BOXPOS1 ):ToScreen()
local BOXPOS2 = Vector( 16, -16, 0 )
BOXPOS2:Rotate( ang )
BOXPOS2 = ( nom + BOXPOS2 ):ToScreen()
local BOXPOS3 = Vector( -16, -16, 0 )
BOXPOS3:Rotate( ang )
BOXPOS3 = ( nom + BOXPOS3 ):ToScreen()
local BOXPOS4 = Vector( -16, 16, 0 )
BOXPOS4:Rotate( ang )
BOXPOS4 = ( nom + BOXPOS4 ):ToScreen()
local BOXPOS5 = Vector( 16, 16, 0 )
BOXPOS5:Rotate( ang )
BOXPOS5 = ( mon + BOXPOS5 ):ToScreen()
local BOXPOS6 = Vector( 16, -16, 0 )
BOXPOS6:Rotate( ang )
BOXPOS6 = ( mon + BOXPOS6 ):ToScreen()
local BOXPOS7 = Vector( -16, -16, 0 )
BOXPOS7:Rotate( ang )
BOXPOS7 = ( mon + BOXPOS7 ):ToScreen()
local BOXPOS8 = Vector( -16, 16, 0 )
BOXPOS8:Rotate( ang )
BOXPOS8 = ( mon + BOXPOS8 ):ToScreen()
return maxX, minX, maxY, minY, maxX2, minX2, maxY2, minY2, minYhp, maxYhp, BOXPOS1, BOXPOS2, BOXPOS3, BOXPOS4, BOXPOS5, BOXPOS6, BOXPOS7, BOXPOS8
end
/**************************
Name: GetServerGM
Purpose: Check server's GM
***************************/
function GetServerGM( notify,name )
if notify == true then
SkiddyLua.Print("This server is using the gamemode '"..GAMEMODE.Name.."'.")
end
if ( string.find( string.lower( GAMEMODE.Name ), name ) ) then
return true
end
return false
end
/*
NoSpread.lua
Shitty nospread
REQUIRES:
gmcl_spreadthebutter
This was thrown together using the nospread functions from hake v2
codet by tyler !11122
*/
print( "Hey, are you black?" )
local NormalCones = {
[ "weapon_cs_base" ] = true,
[ "weapon_zs_base" ] = true,
}
local HL2Cones = {
[ "weapon_pistol" ] = Vector( 0.0100, 0.0100, 0.0100 ),
[ "weapon_smg1" ] = Vector( 0.04362, 0.04362, 0.04362 ),
[ "weapon_ar2" ] = Vector( 0.02618, 0.02618, 0.02618 ),
[ "weapon_shotgun" ] = Vector( 0.08716, 0.08716, 0.08716 ),
}
function GetCone( wep )
if !IsValid( wep ) then return 0 end
if HL2Cones[ wep:GetClass() ] then return HL2Cones[ wep:GetClass() ] end
if NormalCones[ wep.Base ] then return wep.Cone or wep.Primary.Cone or 0 end
local Cone = wep.Cone
if !Cone then
Cone = wep.Primary and wep.Primary.Cone or 0
end
return Cone
end
function PredictSpread( cmd, ang )
local w = LocalPlayer():GetActiveWeapon()
local vecCone, valCone = Vector( 0, 0, 0 )
if ( w && w:IsValid() && ( type( w.Initialize ) == "function" ) ) then
valCone = GetCone( w )
if ( type( valCone ) == "number" ) then
vecCone = Vector( -valCone, -valCone, -valCone )
elseif ( type( valCone ) == "Vector" ) then
vecCone = valCone * -1
elseif bit.band( cmd:GetButtons(), IN_SPEED ) or bit.band( cmd:GetButtons(), IN_JUMP ) then
vecCone = valCone + (cone * 2 )
end
else
if ( w:IsValid() ) then
local class = w:GetClass()
if ( HL2Cones[ class ] ) then
vecCone = HL2Cones[ class ]
end
end
end
return DS_manipulateShot( DS_md5PseudoRandom( DS_getUCMDCommandNumber( cmd ) ), ang:Forward(), vecCone ):Angle()
end
/*************************************
Name: PlayerVisible
Purpose: Check i f a player is visible
*************************************/
local function CanSee(ent)
local tr = {};
tr.start = LocalPlayer():GetShootPos();
tr.endpos = ent:GetPos() + Vector(0, 0, 5)
tr.filter = {LocalPlayer(), ent};
tr.mask = MASK_SHOT;
local trace = util.TraceLine(tr) ;
if (trace.Fraction == 1) then
return true;
else
return false;
end
end
/**********************************
Name: GetColors
Purpose: Make a cool color!
***********************************/
local function GetColorCrosshair()
if LocalPlayer():GetEyeTrace().Entity:IsPlayer() then
return 0,255,0,255
end
if LocalPlayer():GetEyeTrace().Entity:IsNPC() then
return 0,0,255,255
end
return team.GetColor(LocalPlayer():Team())
end
local function GetColorVisible(e)
if CanSee(e) then
return 0,255,0,255
end
if !CanSee(e) then
return 255,0,0,255
end
end
/*********************
Name: IsVehicle
Purpose: Find vehicles
*********************/
function SkiddyLua.IsVehicle( e )
local ply = LocalPlayer()
if ( string.find( e:GetClass(), "prop_vehicle_" ) && ply:GetMoveType() ~= 0 ) then
return true
end
return false
end
/***************************
Name: SetColors
Purpose: Set Colors
****************************/
function SkiddyLua:IsCustomEnt( entclass )
return table.HasValue( SkiddyLua.ents, entclass )
end
function SetColors(e)
local ply, class, model = LocalPlayer(), e:GetClass(), e:GetModel()
local col
if ( e:IsPlayer() ) then
col = Color(0,255,0,255)
elseif ( e:IsNPC() ) then
col = Color( 255, 0, 0, 20 )
elseif SkiddyLua:IsCustomEnt( e:GetClass() ) then
col = Color( 0, 200, 255, 50 )
else
col = Color( 255, 255, 255, 255 )
end
return col
end
/******************************
Name: Get Admin Type
Purpose: Get Admin Type..
*******************************/
local function GetAdminType(e)
if e:IsAdmin() && !e:IsSuperAdmin() then
return " [A] "
elseif( e:IsSuperAdmin() ) then
return " [SA] "
end
return " "
end
/****************************
Name: Create ConVars
Purpose: Create ConVars..
*****************************/
SkiddyLua:CreateConVar("ESP_Info",0)
SkiddyLua:CreateConVar("ESP_Box",0)
SkiddyLua:CreateConVar("ESP_Box_Type","3d")
SkiddyLua:CreateConVar("ESP_Skeleton",0)
SkiddyLua:CreateConVar("ESP_Laser",0)
SkiddyLua:CreateConVar("ESP_Crosshair",0)
SkiddyLua:CreateConVar("ESP_Crosshair_Type","Spinning")
SkiddyLua:CreateConVar("ESP_Chams",0)
SkiddyLua:CreateConVar("ESP_Chams_Material","Solid")
SkiddyLua:CreateConVar("ESP_Distance",1000)
SkiddyLua:CreateConVar("ESP_Info_Type","info")
SkiddyLua:CreateConVar("ESP_Text","outlined")
SkiddyLua:CreateConVar("ESP_XRay",0)
SkiddyLua:CreateConVar("ESP_PropTrace",0)
SkiddyLua:CreateConVar("ESP_HealthBar",0)
SkiddyLua:CreateConVar("MISC_Bunnyhop",0)
SkiddyLua:CreateConVar("MISC_TTT",0)
SkiddyLua:CreateConVar("MISC_ChatSpam",0)
SkiddyLua:CreateConVar("MISC_ChatSpam_Msg","visit www.sethhack.seth.im.me.******.net.org.dk.uk.com.gov")
SkiddyLua:CreateConVar("MISC_AntiAFK",0)
SkiddyLua:CreateConVar("MISC_CSNoclip",0)
SkiddyLua:CreateConVar("MISC_CSNoclip_Speed",10)
SkiddyLua:CreateConVar("MISC_Thirdperson",0)
SkiddyLua:CreateConVar("MISC_RPGod",0)
SkiddyLua:CreateConVar("MISC_Namechanger",0)
SkiddyLua:CreateConVar("MISC_ShowNotifications",0)
SkiddyLua:CreateConVar("MISC_SpeedHack_Speed",3.5)
SkiddyLua:CreateConVar("MISC_ShowSpec",0)
SkiddyLua:CreateConVar("MISC_ShowAdmins",0)
SkiddyLua:CreateConVar("MISC_Thirdperson_dist",200)
SkiddyLua:CreateConVar("MISC_Flashlight",0)
SkiddyLua:CreateConVar("MISC_Fullbright",0)
SkiddyLua:CreateConVar("MISC_RemoveSkybox",0)
SkiddyLua:CreateConVar("MISC_NoHands",0)
SkiddyLua:CreateConVar("AIM_Friendly",0)
SkiddyLua:CreateConVar("AIM_Steam",0)
SkiddyLua:CreateConVar("AIM_Admins",0)
SkiddyLua:CreateConVar("AIM_Auto",0)
SkiddyLua:CreateConVar("AIM_NoRecoil",0)
SkiddyLua:CreateConVar("AIM_Offset",0)
SkiddyLua:CreateConVar("AIM_AimSpot","Head")
SkiddyLua:CreateConVar("AIM_Trigger",0)
SkiddyLua:CreateConVar("AIM_SH",0)
SkiddyLua:CreateConVar("AIM_Anti",0)
SkiddyLua:CreateConVar("AIM_Anti_Type","Invert")
SkiddyLua:CreateConVar("AIM_Anti_Angle_X","-181")
SkiddyLua:CreateConVar("AIM_Anti_Angle_Z","180")
SkiddyLua:CreateConVar("AIM_AntiSnap",0)
SkiddyLua:CreateConVar("AIM_AntiSnap_Speed",5)
SkiddyLua:CreateConVar("AIM_Fov",180)
SkiddyLua:CreateConVar("AIM_Reload",0)
SkiddyLua:CreateConVar("AIM_TargetBones",0)
SkiddyLua:CreateConVar("AIM_CheckLos",0)
SkiddyLua:CreateConVar("AIM_IgnoreNoWep",0)
SkiddyLua:CreateConVar("AIM_Prediction",0)
SkiddyLua:CreateConVar("AIM_SpawnProtection",0)
//SkiddyLua:CreateConVar("AIM_AutoWall",0)
SkiddyLua:CreateConVar("MISC_RapidFire",0)
SkiddyLua:CreateConVar("AIM_Method","Distance")
SkiddyLua:CreateConVar("AIM_Silent",0)
SkiddyLua:CreateConVar("AIM_AAA",0)
/**********************
Set some ConVars to 0
**********************/
old_rcc("SkiddyLua_MISC_ChatSpam","0")
old_rcc("SkiddyLua_MISC_CSNoclip","0")
old_rcc("SkiddyLua_MISC_NameChanger","0")
--[[
CHAMS
]]--
-- OnScreen and IsCloseEnough check
function OnScreen(ent)
local a, f = debug.getregistry().Player["GetAimVector"](LocalPlayer()):Angle() - (ent:GetPos() - LocalPlayer():GetShootPos()):Angle(), debug.getregistry().Player["GetFOV"](LocalPlayer())
return (math.NormalizeAngle(a.y) < f + 2 && math.NormalizeAngle(a.p) < f + 2)
end
function IsCloseEnough(ent)
local dist = ent:GetPos():Distance( LocalPlayer():GetPos() )
if( dist <= GetConVarNumber("SkiddyLua_ESP_Distance") and ent:GetPos() != Vector( 0, 0, 0 ) ) then
return true
end
return false
end
function Chams()
local mat = SkiddyLua:CreateMaterial()
if GetConVarNumber("SkiddyLua_ESP_Chams") == 1 then
for k,v in pairs(player.GetAll()) do
local col;
if IsValid(v) and (IsCloseEnough(v) and v:IsPlayer() and v:Alive() and v:Health() > 0) or (IsCloseEnough(v) and v:IsWeapon()) or (IsCloseEnough(v) and v:IsNPC()) then
if (v:IsPlayer()) then
col = team.GetColor(v:Team())
elseif (v:IsWeapon()) then
col = Color(255,0,0,255)
elseif (v:IsNPC()) then
col = Color(0,255,0,255)
else
col = Color(255,255,255,255)
end
cam.Start3D(EyePos(),EyeAngles())
render.SuppressEngineLighting( true )
render.SetColorModulation(col.r / 255, col.g / 255, col.b / 255);
render.SetBlend(col.a / 255);
render.MaterialOverride( mat )
v:DrawModel()
render.SuppressEngineLighting( false )
render.SetColorModulation(1,1,1)
render.MaterialOverride( )
v:DrawModel()
cam.End3D()
end
end
end
end
--[[
ESP
]]--
SkiddyLua.ents = { -- ents to be picked up by entity esp, add more if you want.
"ent_pot",
"npc_vendor",
"weapon_perp_glock",
"ent_item",
"ent_prop_item",
"sent_spawnpoint",
"spawned_weapon",
"spawned_shipment",
"weed_plant",
"gift",
"spawned_money",
"base_item",
"weapon_ak47_dayz",
"weapon_mp5_dayz",
"weapon_deagle_dayz",
"sapphire_money_printer",
"amethyst_money_printer",
"topaz_money_printer",
"emerald_money_printer",
"msc_scrapnug",
"food_rawant",
"ent_resource",
"food_rawhead",
"gmodz_item", -- TPS DayZ
"drug_plant",
}
local function GetBoxColor(e)
local LockedTarg = GetTargets();
if Aimon == 1 and LockedTarg != nil and LockedTarg == e then
return Color(0,255,255)
elseif CanSee(e) then
return Color(0,255,0)
elseif !CanSee(e) then
return Color(255,0,0)
else
return Color(255,255,255)
end
end
function ESP()
for k, e in pairs( player.GetAll() ) do
local TeamColor = team.GetColor(e:Team())
local HPColor;
local Dist = e:GetPos():Distance(LocalPlayer():GetPos());
local wep = "Unknown"
local SteamID = e:SteamID()
local Name = e:Nick()
local InfoCol = white
local maxX, minX, maxY, minY, maxX2, minX2, maxY2, minY2, minYhp, maxYhp, BOXPOS1, BOXPOS2, BOXPOS3, BOXPOS4, BOXPOS5, BOXPOS6, BOXPOS7, BOXPOS8 = SkiddyLua:CreatePos( e )
if( e:Health() <= 100 ) then
HPColor = Color( 255, e:Health() * 2.55, e:Health() * 2.55, 255 ); // thanks fr1kin/stgn
else
HPColor = white
end
-- AIMBOT SHIT --
local LockedTarg = GetTargets();
if ( Aimon == 1 and LockedTarg == nil ) or ( Aimon == 1 and LockedTarg == LocalPlayer() ) then
draw.SimpleTextOutlined("Scanning...","Logo",ScrW() / 2 - 25, ScrH() / 2 + 15, Color(255,0,0,255),4,1,1,black)
elseif Aimon == 1 and LockedTarg != nil then
draw.SimpleTextOutlined("Locked ("..LockedTarg:Nick()..")","Logo",ScrW() / 2 - 25, ScrH() / 2 + 15, Color(0,255,0,255),4,1,1,black)
end
-- WATERMARK --
function SkiddyLua:PulsateColor(col)
return (math.cos(CurTime()*col)+1)/2
end
--draw.SimpleTextOutlined("SkiddyLua v"..SkiddyLua.version,"Logo",1285,15,Color( 0, 255, SkiddyLua:PulsateColor(3)*255, 255 ),4,1,1,black)
if ( e:IsPlayer() && e:Alive() && e != LocalPlayer() ) then
if e:GetActiveWeapon() != nil then
if type(e:GetActiveWeapon()) == "Weapon" then
if e:GetActiveWeapon() and e:GetActiveWeapon():IsValid() then
wep = e:GetActiveWeapon():GetPrintName()
-- ESP INFO --
if GetConVarNumber("SkiddyLua_ESP_Info") == 1 && IsCloseEnough(e) then
if GetConVarString("SkiddyLua_ESP_Text") == "outlined" then
draw.SimpleTextOutlined( Name..GetAdminType(e), "SkiddyLua_coolvetica", maxX2, minY2, TeamColor,4,1,1,Color(0,0,0))
draw.SimpleTextOutlined( "H: " .. e:Health(), "ESPFont_Small", maxX2, minY2 + 10, HPColor, 4,1, 1, black )
draw.SimpleTextOutlined( "D: " .. math.floor(Dist), "ESPFont_Small", maxX2, minY2 + 20, InfoCol, 4, 1, 1, black )
draw.SimpleTextOutlined( "W: " .. wep, "ESPFont_Small", maxX2, minY2 + 30, InfoCol, 4, 1, 1, black)
elseif GetConVarString("SkiddyLua_ESP_Text") == "normal" then
draw.SimpleTextOutlined( Name..GetAdminType(e), "SkiddyLua_coolvetica", maxX2, minY2, TeamColor,4,1,1,Color(0,0,0))
draw.SimpleText( "H: " .. e:Health(), "ESPFont_Small", maxX2, minY2 + 10, HPColor, 4, 1 )
draw.SimpleText( "D: " .. math.floor(Dist), "ESPFont_Small", maxX2, minY2 + 20, InfoCol, 4, 1 )
draw.SimpleText( "W: " .. wep, "ESPFont_Small", maxX2, minY2 + 30, InfoCol, 4, 1 )
end
if e:GetFriendStatus() == "friend" then
draw.SimpleTextOutlined( "[Friend]", "ESPFont_Small", maxX2, minY2 - 10, iceblue, 4, 1,1,black)
end
end
-- ESP BOX --
if GetConVarNumber("SkiddyLua_ESP_Box") == 1 && IsCloseEnough(e) then
if GetConVarString("SkiddyLua_ESP_Box_Type") == "2d" then
surface.SetDrawColor(GetBoxColor(e))
surface.DrawLine( maxX, maxY, maxX, minY )
surface.DrawLine( maxX, minY, minX, minY )
surface.DrawLine( minX, minY, minX, maxY )
surface.DrawLine( minX, maxY, maxX, maxY )
elseif GetConVarString("SkiddyLua_ESP_Box_Type") == "3d" then
surface.SetDrawColor(GetBoxColor(e))
-- thanks nano
surface.DrawLine( BOXPOS1.x, BOXPOS1.y, BOXPOS2.x, BOXPOS2.y )
surface.DrawLine( BOXPOS2.x, BOXPOS2.y, BOXPOS3.x, BOXPOS3.y )
surface.DrawLine( BOXPOS3.x, BOXPOS3.y, BOXPOS4.x, BOXPOS4.y )
surface.DrawLine( BOXPOS4.x, BOXPOS4.y, BOXPOS1.x, BOXPOS1.y )
surface.DrawLine( BOXPOS5.x, BOXPOS5.y, BOXPOS6.x, BOXPOS6.y )
surface.DrawLine( BOXPOS6.x, BOXPOS6.y, BOXPOS7.x, BOXPOS7.y )
surface.DrawLine( BOXPOS7.x, BOXPOS7.y, BOXPOS8.x, BOXPOS8.y )
surface.DrawLine( BOXPOS8.x, BOXPOS8.y, BOXPOS5.x, BOXPOS5.y )
surface.DrawLine( BOXPOS1.x, BOXPOS1.y, BOXPOS5.x, BOXPOS5.y )
surface.DrawLine( BOXPOS2.x, BOXPOS2.y, BOXPOS6.x, BOXPOS6.y )
surface.DrawLine( BOXPOS3.x, BOXPOS3.y, BOXPOS7.x, BOXPOS7.y )
surface.DrawLine( BOXPOS4.x, BOXPOS4.y, BOXPOS8.x, BOXPOS8.y )
end
end
-- ESP SKELETON --
if GetConVarNumber("SkiddyLua_ESP_Skeleton") == 1 && IsCloseEnough(e) then
for k, v in pairs( SkiddyLua.espbones ) do
local sPos, ePos = e:GetBonePosition( e:LookupBone( v.S ) ):ToScreen(), e:GetBonePosition( e:LookupBone( v.E ) ):ToScreen()
if e:IsPlayer() and !e:IsNPC() then
surface.SetDrawColor(team.GetColor(e:Team()))
end
surface.DrawLine(sPos.x,sPos.y,ePos.x,ePos.y)
end
end
-- ESP TRACER --
if GetConVarNumber("SkiddyLua_ESP_Laser") == 1 and LocalPlayer():Alive() then
local LaserColor = Color(255,0,0,255)
if Aimon == 1 and LockedTarg != nil and LockedTarg != LocalPlayer() then
LaserColor = Color(0,255,0,255)
else
LaserColor = LaserColor
end
local ViewModel = LocalPlayer():GetViewModel()
local Attach = ViewModel:LookupAttachment("1")
if ( Attach == 0 ) then Attach = ViewModel:LookupAttachment("muzzle") end
if !LocalPlayer():Alive() then return end;
if( LocalPlayer():Alive() || LocalPlayer():GetActiveWeapon() == NULL ) then
if( !table.HasValue( SkiddyLua.laser, LocalPlayer():GetActiveWeapon():GetClass() ) ) then
local tr = util.TraceLine(util.GetPlayerTrace(LocalPlayer()));
cam.Start3D( EyePos() , EyeAngles())
-- Laser
StartPos = ViewModel:GetAttachment( Attach ).Pos
EndPos = LocalPlayer():GetEyeTrace().HitPos
render.SetMaterial( Material( "trails/laser" ) )
render.DrawBeam(StartPos, EndPos , 3, 0, 0, LaserColor)
-- End
render.SetMaterial(Material("Sprites/light_glow02_add_noz"))
render.DrawQuadEasy(tr.HitPos, (EyePos() - tr.HitPos), 10, 10, LaserColor, 0 )
cam.End3D()
end
end
end
-- ESP CROSSHAIR --
if GetConVarNumber("SkiddyLua_ESP_Crosshair") == 1 and GetConVarNumber("SkiddyLua_MISC_Thirdperson") == 0 then
if GetConVarString("SkiddyLua_ESP_Crosshair_Type") == "Spinning" then
local x, y = ScrW() / 2, ScrH() / 2
local Speed
if Aimon == 1 and AimbotTarget != nil and AimbotTarget != LocalPlayer() then
Speed = 5
else
Speed = 1
end
surface.SetDrawColor(GetColorCrosshair())
CHPosx = math.Clamp(LocalPlayer():GetEyeTrace().HitPos:ToScreen().x,0,ScrW())
CHPosy = math.Clamp(LocalPlayer():GetEyeTrace().HitPos:ToScreen().y,0,ScrH())
mathsin = math.sin(CurTime()*Speed)*4
mathcos = math.cos(CurTime()*Speed)*4
mathsin2 = math.sin(CurTime()*Speed+0.1)*4
mathcos2 = math.cos(CurTime()*Speed+0.1)*4
mathsin3 = math.sin(CurTime()*Speed-0.1)*4
mathcos3 = math.cos(CurTime()*Speed-0.1)*4
surface.DrawLine( CHPosx+mathcos*2,CHPosy+mathsin*2,CHPosx+mathcos*5,CHPosy+mathsin*5 );
surface.DrawLine( CHPosx-mathcos*2,CHPosy-mathsin*2,CHPosx-mathcos*5,CHPosy-mathsin*5 );
surface.DrawLine( CHPosx+mathsin*2,CHPosy-mathcos*2,CHPosx+mathsin*5,CHPosy-mathcos*5 );
surface.DrawLine( CHPosx-mathsin*2,CHPosy+mathcos*2,CHPosx-mathsin*5,CHPosy+mathcos*5 );
elseif GetConVarString("SkiddyLua_ESP_Crosshair_Type") == "Basic" then
local x, y, s = ScrW() / 2, ScrH() / 2, 10
surface.SetDrawColor(GetColorCrosshair())
surface.DrawLine( x, y - s, x, y + s )
surface.DrawLine( x - s, y, x + s, y )
elseif GetConVarString("SkiddyLua_ESP_Crosshair_Type") == "Diagonal" then
local x, y, w = ScrW() / 2, ScrH() / 2, 7
surface.SetDrawColor(GetColorCrosshair())
surface.DrawLine(x - w, y - w, x + w, y + w)
surface.DrawLine(x - w, y + w, x + w, y - w)
end
end
-- NOCLIP MARKER --
if GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
local me_pos = LocalPlayer():EyePos():ToScreen()
draw.SimpleText("YOU ARE HERE", "ESPFont_Small", me_pos.x,me_pos.y +10, red, 4, 1 ) // skiddie shit
end
end
end
end
end
end
end
function XRay()
local mat = SkiddyLua:CreateMaterial()
cam.Start3D(EyePos(), EyeAngles())
for k,v in pairs(ents.FindByClass("prop_*")) do
if (!CanSee(v)) then
PropColor = COLOR_NONVISIBLE
else
PropColor = COLOR_VISIBLE
end
if v:GetVelocity():Length() == 0 then
PropColor = COLOR_FROZEN
end
if v:GetVelocity():Length() == 0 and (!CanSee(v)) then
PropColor = COLOR_FROZEN_NV
end
if GetConVarNumber("SkiddyLua_ESP_XRay") == 1 then
if IsValid(v) and table.HasValue(SkiddyLua.props,v:GetModel()) and IsCloseEnough(v) then
render.SuppressEngineLighting( true )
render.SetColorModulation(PropColor.r / 255, PropColor.g / 255, PropColor.b / 255)
render.SetBlend(PropColor.a / 255);
render.MaterialOverride( mat )
v:DrawModel()
render.SuppressEngineLighting( false )
render.SetColorModulation(1,1,1)
render.MaterialOverride()
v:DrawModel()
v:SetRenderMode(RENDERMODE_TRANSALPHA)
else
v:SetColor(Color(255, 255, 255, 255))
end
end
end
cam.End3D()
end
/*****************************************
Name: Aimbot/Aim functions
Purpose: Aim for you, because you suck
Credits: isis
*******************************************/
local shouldFire = 0
// So ugly, ugh.
// There's better ways of doing this, but making a "toggle" function seemed best.
function RapidFire()
if GetConVarNumber("SkiddyLua_MISC_RapidFire") == 1 and input.IsMouseDown(MOUSE_LEFT) then
if shouldFire == 0 then
shouldFire = 1
else
shouldFire = 0
end
if shouldFire == 0 then
old_rcc("+attack")
else
old_rcc("-attack")
end
elseif shouldFire == 0 then
old_rcc("-attack")
if shouldFire == 0 then
shouldFire = 1
else
shouldFire = 0
end
end
end
/****************************************
Aimbot functions
****************************************/
/********
bonescan
hermes v1
*******/
-- get owned
function IsSpawnProtected(ent)
if ((GAMEMODE.Name):lower()):find("stronghold") then
local entcol = ent:GetColor(r, g, b, a)
if entcol.a < 255 then
return true
else
return false
end
end
end
function AimSpot(ent)
if GetConVarNumber("SkiddyLua_AIM_TargetBones") == 0 then
local eyes = ent:LookupAttachment("eyes")
if GetConVarNumber("SkiddyLua_AIM_AAA") == 1 and (ent:EyeAngles().p < -89) then
return ent:LocalToWorld( ent:OBBCenter())
elseif(eyes ~= 0) then
eyes = ent:GetAttachment(eyes)
if(eyes and eyes.Pos) then
return eyes.Pos, eyes.Ang
end
end
end
local bonename = SkiddyLua.aimmodels[ent:GetModel()]
if(not bonename) then
for k, v in pairs(SkiddyLua.bones) do
if(v[1] == GetConVarString("SkiddyLua_AIM_AimSpot")) then
bonename = v[2]
end
end
bonename = bonename or "ValveBiped.Bip01_Head1"
end
local aimbone = ent:LookupBone(bonename);
if(aimbone) then
local pos, ang = ent:GetBonePosition(aimbone)
return pos, ang;
end
return ent:LookupBone("ValveBiped.Bip01_Head1")
--return ent:LocalToWorld(ent:OBBCenter())
end
function Exception(ent)
if (ent == LocalPlayer()) then return false end
if (ent:Team() == TEAM_SPECTATOR) then return false end
if (ent:GetMoveType() == MOVETYPE_OBSERVER) then return false end
if (!ent:Alive() ) then return false end
if (ent:InVehicle()) then return false end
if (GetConVarNumber("SkiddyLua_AIM_Friendly") == 0 && ent:Team() == LocalPlayer():Team()) then return false end
if (ent:IsPlayer() and (ent:IsAdmin() or ent:IsSuperAdmin()) and GetConVarNumber("SkiddyLua_AIM_Admins") == 0) then return false end
if (GetConVarNumber("SkiddyLua_AIM_Steam") == 0 && ent:GetFriendStatus() == "friend" ) then return false end
if (GetConVarNumber("SkiddyLua_AIM_SH") == 1 && IsSpawnProtected(ent)) then return false end
if (ent:IsPlayer() and GetConVarNumber("SkiddyLua_AIM_IgnoreNoWep") == 1 and not IsValid(ent:GetActiveWeapon())) then return false end
if (GetConVarNumber("SkiddyLua_AIM_SpawnProtection") == 1 and ent:GetColor(r, g, b, a).a < 255) then return false end
return true
end
function HasLOS(ent)
if(GetConVarNumber("SkiddyLua_AIM_CheckLOS") == 0) then return true end
local trace = util.TraceLine( {
start = LocalPlayer():GetShootPos(),
endpos = AimSpot(ent),
filter = { LocalPlayer(), e },
mask = MASK_SHOT + CONTENTS_WINDOW
} )
if (( trace.Fraction >= 0.99 )) then return true end
return false
end
function InFov( ent )
local fov = GetConVarNumber("SkiddyLua_AIM_Fov")
if( fov != 180 ) then
local lpang = LocalPlayer():GetAngles()
local ang = ( ent:GetBonePosition( ent:LookupBone("ValveBiped.Bip01_Head1") ) - LocalPlayer():EyePos() ):Angle()
local ady = math.abs( math.NormalizeAngle( lpang.y - ang.y ) )
local adp = math.abs( math.NormalizeAngle( lpang.p - ang.p ) )
if( ady > fov || adp > fov ) then return false end
end
return true
end
/*
local p, t = Vector(0, 0, 0), Vector(0, 0, 0)
if ( distance < 4000 && speed > 0 ) then p = self():GetVelocity() * distance / (speed * distance * 0.125) end
if ( weapon:IsWeapon() && prediction[weapon:GetClass()] != 0 ) then t = target:GetVelocity() * distance / (prediction[weapon:GetClass()] || 150000) end
vector = vector - p + t
end
*/
function AimPrediction( pos , pl )
if IsValid( pl ) and type( pl:GetVelocity() ) == "Vector" and pl.GetPos and type( pl:GetPos() ) == "Vector" then
local distance = LocalPlayer():GetPos():Distance( pl:GetPos() )
local weapon = ( LocalPlayer().GetActiveWeapon and ( IsValid( LocalPlayer():GetActiveWeapon() ) and LocalPlayer():GetActiveWeapon():GetClass() ) )
if weapon and SkiddyLua.prediction[ weapon ] then
local time = distance / SkiddyLua.prediction[ weapon ]
return pos + pl:GetVelocity() * time
end
end
return pos
end
function NormalizeAng(angle)
if type(angle) == "Angle" then
return Angle(math.NormalizeAngle(angle.p) , math.NormalizeAngle(angle.y) , math.NormalizeAngle(angle.r))
end
return angle
end
function GetTargets()
local target;
if target == nil then target = LocalPlayer() else target = target end
local ply = LocalPlayer()
local angA, angB = 0
local x, y = ScrW(), ScrH()
local distance = math.huge;
for k, v in pairs(player.GetAll()) do
if (v != LocalPlayer() and v:Alive() and HasLOS(v) and Exception(v) and InFov(v)) then
local ePos, oldPos, myAngV = v:EyePos():ToScreen(), target:EyePos():ToScreen(), ply:GetAngles()
local thedist = v:GetPos():DistToSqr(LocalPlayer():GetPos());
angA = math.Dist( x / 2, y / 2, oldPos.x, oldPos.y )
angB = math.Dist( x / 2, y / 2, ePos.x, ePos.y )
if GetConVarString("SkiddyLua_AIM_Method") == "Closest To Crosshair" then
if ( angB <= angA ) then
target = v;
elseif target == ply then
target = v;
end
elseif GetConVarString("SkiddyLua_AIM_Method") == "Distance" then
if (thedist < distance) then
distance = thedist;
target = v;
end
end
end
end
return target
end
local function Aimbot(ucmd)
local asspeed = GetConVarNumber("SkiddyLua_AIM_AntiSnap_Speed") / 10
local aimang = Angle(0,0,0)
if Aimon == 1 then
local target = GetTargets()
if target != nil and target != LocalPlayer() then
-- Offset
local Aimspot;
if GetConVarNumber("SkiddyLua_AIM_Prediction") == 1 then
Aimspot = AimPrediction(AimSpot(target)) - Vector(0,0,GetConVarNumber("SkiddyLua_AIM_Offset"))
Aimspot = Aimspot + target:GetVelocity() * ( 1 / 66 ) - LocalPlayer():GetVelocity() * ( 1 / 66 )
else
Aimspot = (AimSpot(target)) - Vector(0,0,GetConVarNumber("SkiddyLua_AIM_Offset"))
Aimspot = Aimspot + target:GetVelocity() / 50 - LocalPlayer():GetVelocity() / 50
end
Angel = PredictSpread(ucmd,(Aimspot - LocalPlayer():GetShootPos()):GetNormal():Angle() )
Angel.p = math.NormalizeAngle( Angel.p ) + 0.2
Angel.y = math.NormalizeAngle( Angel.y ) + 0.2
-- Anti snap
if GetConVarNumber("SkiddyLua_AIM_AntiSnap") == 1 then
Angle1 = LocalPlayer():EyeAngles()
local Smooth1 = math.Approach(Angle1.p, Angel.p, asspeed)
local Smooth2 = math.Approach(Angle1.y , Angel.y, asspeed)
aimang = Angle (Smooth1, Smooth2, 0)
else
-- Normal
aimang = Angle( Angel.p, Angel.y, 0 )
end
-- ******
_G.debug.getregistry()["CUserCmd"].SetViewAngles(ucmd, aimang)
if GetConVarNumber("SkiddyLua_AIM_Auto") == 1 then
ucmd:SetButtons(bit.bor(ucmd:GetButtons(),IN_ATTACK))
end
if GetConVarNumber("SkiddyLua_AIM_SH") == 1 then
ucmd:SetButtons(bit.bor(ucmd:GetButtons(),IN_ATTACK2))
end
end
end
end
SkiddyLua:AddCMD("+SkiddyLua_Aim",function()
Aimon = 1
end)
SkiddyLua:AddCMD("-SkiddyLua_Aim",function()
Aimon = 0
end)
/**************************
Name: Anti-Aim
Purpose: HVH feature
**************************/
SkiddyLua:RegisterHook("CreateMove",function(cmd, u)
local caim
local getangs = cmd:GetViewAngles()
if GetConVarNumber("SkiddyLua_AIM_Anti") == 1 then
if GetConVarString("SkiddyLua_AIM_Anti_Type") == "Invert" then
if (!LocalPlayer():KeyDown(IN_ATTACK)) then
cmd:SetViewAngles(Angle(181, getangs.y, 180))
end
elseif GetConVarString("SkiddyLua_AIM_Anti_Type") == "Spin" then
if (!LocalPlayer():KeyDown(IN_ATTACK) and !LocalPlayer():KeyDown(IN_ATTACK2)) then
caim = Angle(0,math.random(-89,89),0)
cmd:SetViewAngles(NormalizeAng(caim))
end
elseif GetConVarString("SkiddyLua_AIM_Anti_Type") == "Random Pitch" then
if (!LocalPlayer():KeyDown(IN_ATTACK)) then
cmd:SetViewAngles(Angle(math.random(181,180), getangs.y, 180))
end
elseif GetConVarString("SkiddyLua_AIM_Anti_Type") == "Invert/Spin" then
if (!LocalPlayer():KeyDown(IN_ATTACK) and !LocalPlayer():KeyDown(IN_ATTACK2)) then
caim = math.random(-89,89)
cmd:SetViewAngles(Angle(181, NormalizeAng(caim), 180))
end
elseif GetConVarString("SkiddyLua_AIM_Anti_Type") == "Var" then
if (!LocalPlayer():KeyDown(IN_ATTACK) and !LocalPlayer():KeyDown(IN_ATTACK2)) then
cmd:SetViewAngles(Angle(GetConVarNumber("SkiddyLua_AIM_Anti_Angle_X"),getangs.y,GetConVarNumber("SkiddyLua_AIM_Anti_Angle_Z")))
end
end
end
end)
local LastReload = 0
local dontreload = {"weapon_physgun" , "gmod_tool" , "weapon_gravgun", "weapon_keys", "weapon_pocket", "pocket", "rp_pocket", "rp_keys", "keys"}
function AutoReload()
if (GetConVarNumber("SkiddyLua_AIM_Reload") == 1 and LocalPlayer():Alive() and IsValid( LocalPlayer():GetActiveWeapon() ) and !table.HasValue( dontreload, LocalPlayer():GetActiveWeapon():GetClass() ) ) then
if( LocalPlayer():GetActiveWeapon():Clip1() <= 0 and CurTime() > ( LastReload + 5 ) ) then
old_rcc( "+reload" )
LastReload = CurTime()
SkiddyLua:AddTimer( .2, 1, function()
old_rcc( "-reload" )
end )
end
end
end
local function StartFire()
old_rcc("+attack")
end
local function StopFire()
old_rcc("-attack")
end
-- thx hyperion
function TriggerBot()
if(GetConVarNumber("SkiddyLua_AIM_Trigger") == 1) then
local pos = LocalPlayer():GetShootPos()
local ang = LocalPlayer():GetAimVector()
local tracedata = {};
tracedata.start = pos
tracedata.endpos = pos+(ang*9999999999999)
local trace = util.TraceLine(tracedata)
if(trace.HitNonWorld) then
target = trace.Entity
if(target:IsPlayer()) then
StartFire()
timer.Simple(0.1, StopFire)
end
end
end
end
/****************************
Name: Misc
Purpose: Misc features
*****************************/
local Speedhacking = false
-- i use a private module for my convar forcing, so anyone else will use cvar3
SkiddyLua:AddCMD("+SkiddyLua_Speed",function()
Speedhacking = true
if SkiddyLua:IsDev(LocalPlayer()) then
-- skiddylua.ForceCVar(GetConVar("sv_cheats"):SetValue(1))
-- skiddylua.ForceCVar(GetConVar("host_timescale"):SetValue(GetConVarNumber("SkiddyLua_MISC_SpeedHack_Speed")))
old_rcc("sp00f_bs_host_timescale",GetConVarNumber("SkiddyLua_MISC_SpeedHack_Speed"));
else
GetConVar("sv_cheats"):SetValue(1)
GetConVar("host_timescale"):SetValue(GetConVarNumber("SkiddyLua_MISC_SpeedHack_Speed"))
end
end)
SkiddyLua:AddCMD("-SkiddyLua_Speed",function()
Speedhacking = false
if SkiddyLua:IsDev(LocalPlayer()) then
--skiddylua.ForceCVar(GetConVar("sv_cheats"):SetValue(0))
--skiddylua.ForceCVar(GetConVar("host_timescale"):SetValue(1))
old_rcc("sp00f_bs_host_timescale",1)
else
GetConVar("sv_cheats"):SetValue(0)
GetConVar("host_timescale"):SetValue(1)
end
end)
/*
local next_change = GetConVarNumber("sv_namechange_cooldown_seconds") + 0.5
function NameChanger()
local ply = LocalPlayer()
local e = player.GetAll()[ math.random( 1, #player.GetAll() ) ]
local curtime = CurTime()
if GetConVarNumber("SkiddyLua_MISC_Namechanger") == 1 and SkiddyLua:IsDev(LocalPlayer()) then
if next_change < curtime then
if ( !e:IsAdmin() && e != ply ) then
SkiddyLua:AddTimer( 1, 1 , function()
if ((GAMEMODE.Name):lower()):find("darkrp") then
LocalPlayer():ConCommand("say /rpname ".. e:Nick() .. " %" ) // 'can't rp name ~'
else
LocalPlayer():ConCommand( "bs_namechange " .. e:Nick() .. " ~" )
SkiddyLua.Notify(false,Color(255,255,255),"Changed your name to "..e:Nick().." ~")
end
end)
end
end
end
end
SkiddyLua:AddTimer( next_change , 0 , function() NameChanger() end )
*/
SkiddyLua:RegisterHook("CreateMove",function(cmd)
if GetConVarNumber("SkiddyLua_MISC_BunnyHop") == 1 and bit.band( cmd:GetButtons(), IN_JUMP ) ~= 0 then
if !LocalPlayer():IsOnGround() then
cmd:SetButtons( bit.band( cmd:GetButtons(), bit.bnot( IN_JUMP ) ) )
end
end
end)
function Misc()
if GetConVarNumber("SkiddyLua_AIM_NoRecoil") == 1 then
if LocalPlayer():GetActiveWeapon().Primary then
LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
end
end
if GetConVarNumber("SkiddyLua_MISC_ChatSpam") == 1 then
LocalPlayer():ConCommand("say "..GetConVarString("SkiddyLua_MISC_ChatSpam_Msg").."["..math.random(1,999).."]")
end
if GetConVarNumber("SkiddyLua_MISC_RPGod") == 1 then
if LocalPlayer():Health() < 100 then
LocalPlayer():ConCommand("say /buyhealth") -- spam buyhealth
end
end
if GetConVarNumber("SkiddyLua_MISC_Flashlight") == 1 then
old_rcc("impulse","100")
end
if GetConVarNumber("SkiddyLua_MISC_Fullbright") == 1 then
GetConVar("mat_fullbright"):SetValue(1)
else
GetConVar("mat_fullbright"):SetValue(0)
end
if GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
CS_NC = LocalPlayer():EyePos();
end
if GetConVarNumber("SkiddyLua_MISC_RemoveSkybox") == 1 then
GetConVar("gl_clear"):SetValue(1)
GetConVar("r_drawskybox"):SetValue(0)
GetConVar("r_3dsky"):SetValue(0)
else
GetConVar("gl_clear"):SetValue(0)
GetConVar("r_drawskybox"):SetValue(1)
GetConVar("r_3dsky"):SetValue(1)
end
end
SkiddyLua:RegisterHook("CalcView",function(ply, pos, angles, fov)
if GetConVarNumber("SkiddyLua_MISC_Thirdperson") == 1 and LocalPlayer():Alive() then
local view = {}
view.origin = pos-(angles:Forward()*GetConVarNumber("SkiddyLua_MISC_Thirdperson_Dist"))
view.angles = angles
view.fov = fov
return view
elseif(GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 and CS_NC) then
local ang = angles:Forward()
if LocalPlayer():KeyDown( IN_FORWARD ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
CS_NC = CS_NC + LocalPlayer():GetAimVector() * speed
end
if LocalPlayer():KeyDown( IN_BACK ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
CS_NC = CS_NC - LocalPlayer():GetAimVector() * speed
end
if LocalPlayer():KeyDown( IN_MOVERIGHT ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
CS_NC = CS_NC + ang:Angle():Right() * speed
end
if LocalPlayer():KeyDown( IN_MOVELEFT ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
CS_NC = CS_NC - ang:Angle():Right() * speed
end
if LocalPlayer():KeyDown( IN_JUMP ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
CS_NC = CS_NC + Vector( 0, 0, speed )
end
if LocalPlayer():KeyDown( IN_SPEED ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
speed = ( GetConVarNumber("SkiddyLua_MISC_CSNoclip_Speed") * 3 * ( FrameTime() / 2 ) ) * 100
elseif LocalPlayer():KeyDown( IN_DUCK ) and GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
speed = ( GetConVarNumber("SkiddyLua_MISC_CSNoclip_Speed") / 3 * ( FrameTime() / 2 ) ) * 100
else
speed = ( GetConVarNumber("SkiddyLua_MISC_CSNoclip_Speed") * ( FrameTime() / 2 ) ) * 100
end
local view = {}
view.origin = CS_NC
view.angles = angles
view.fov = fov
return view
else
CS_NC = LocalPlayer():EyePos()
end
return GAMEMODE:CalcView(ply, pos, angles, fov)
end)
SkiddyLua:RegisterHook("ShouldDrawLocalPlayer",function()
if GetConVarNumber("SkiddyLua_MISC_Thirdperson") == 1 then
return true -- pro
end
end)
function CSNoclip(ucmd)
if GetConVarNumber("SkiddyLua_MISC_CSNoclip") == 1 then
ucmd:SetForwardMove(0);
ucmd:SetSideMove(0);
ucmd:SetUpMove(0);
end
end
function ShowNotifi()
-- now spectating
for k, v in pairs(player.GetAll()) do
if (IsValid(v:GetObserverTarget()) and v:GetObserverTarget():IsPlayer() and v:GetObserverTarget() == LocalPlayer()) then
if(not table.HasValue(SkiddyLua.spectators, v)) then
table.insert(SkiddyLua.spectators, v);
if GetConVarNumber("SkiddyLua_MISC_ShowSpec") == 1 then
SkiddyLua.Notify(true,red,""..v:Nick().." is now spectating you!")
surface.PlaySound("buttons/blip1.wav")
end
end
end
end
-- no longer spectating
for k, v in pairs(SkiddyLua.spectators) do
if (not IsValid(v) or not IsValid(v:GetObserverTarget()) or not v:GetObserverTarget():IsPlayer() or (v:GetObserverTarget() ~= LocalPlayer())) then
table.remove(SkiddyLua.spectators, k);
if GetConVarNumber("SkiddyLua_MISC_ShowSpec") == 1 then
SkiddyLua.Notify(true,green,""..v:Nick().." is no longer spectating you!")
end
end
end
-- admin join
if GetConVarNumber("SkiddyLua_MISC_ShowAdmins") == 1 then
for k, v in pairs(player.GetAll()) do
if (v:IsAdmin() and not table.HasValue(SkiddyLua.admins, v)) then
table.insert(SkiddyLua.admins, v);
SkiddyLua.Notify(true,white,"Admin " .. v:Nick() .. " has joined!")
surface.PlaySound("buttons/blip1.wav");
end
end
end
end
local commands = { "forward" , "back" , "jump" , "moveleft" , "moveright", "duck" }
function AntiAfk()
if GetConVarNumber("SkiddyLua_MISC_AntiAFK") == 1 then
local command1 = table.Random( commands )
local command2 = table.Random( commands )
SkiddyLua:AddTimer( 1, 1, function()
old_rcc( "+"..command1 )
old_rcc( "+"..command2 )
end )
SkiddyLua:AddTimer( 2, 1, function()
old_rcc("-"..command1 )
old_rcc("-"..command2 )
end )
end
end
SkiddyLua:AddTimer( 5 , 0 , function() AntiAfk() end )
// Traitor finder functions
local PlayerIsTraitor = false
timer.Simple( 3, function()
if ( gmod.GetGamemode().Name ) == "Trouble in Terrorist Town" then
local UsedWeapons = {}
local MapWeapons = {}
function IsATraitor( ply )
for k, v in pairs( SkiddyLua.traitors ) do
if v == ply then
return true
else
return false
end
end
end
SkiddyLua.tweps = {
"weapon_ttt_c4",
"weapon_ttt_knife",
"weapon_ttt_phammer",
"weapon_ttt_sipistol",
"weapon_ttt_flaregun",
"weapon_ttt_push",
"weapon_ttt_radio",
"weapon_ttt_teleport",
"(Disguise)",
}
timer.Create("TTT", 0.8, 0, function()
if GetConVarNumber("SkiddyLua_MISC_TTT") == 1 then
if !IsATraitor( ply ) then
for k, v in pairs( ents.FindByClass( "player" ) ) do
if IsValid( v ) then
if (!v:IsDetective()) then
if v:Team() ~= TEAM_SPECTATOR then
for wepk, wepv in pairs( SkiddyLua.tweps ) do
for entk, entv in pairs( ents.FindByClass( wepv ) ) do
if IsValid( entv ) then
cookie.Set( entv, 100 - wepk )
if !table.HasValue( UsedWeapons, cookie.GetNumber( entv ) ) then
if !table.HasValue( MapWeapons, cookie.GetNumber( entv ) ) then
local EntPos = ( entv:GetPos() - Vector(0,0,35) )
if entv:GetClass() == wepv then
if v:GetPos():Distance( EntPos ) <= 1 then
table.insert( SkiddyLua.traitors, v )
SkiddyLua.Notify(sound,red,v:Nick() .. " has traitor weapon: " .. wepv )
if !table.HasValue( UsedWeapons, cookie.GetNumber( entv ) ) then
table.insert( UsedWeapons, cookie.GetNumber( entv ) )
else
if !table.HasValue( MapWeapons, cookie.GetNumber( entv ) ) then
table.insert( MapWeapons, cookie.GetNumber( entv ) )
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end
end )
SkiddyLua:RegisterHook("HUDPaint",function()
if GetConVarNumber("SkiddyLua_MISC_TTT") == 1 then
for k, e in pairs( SkiddyLua.traitors ) do
local maxX, minX, maxY, minY, maxX2, minX2, maxY2, minY2, minYhp, maxYhp = SkiddyLua:CreatePos( e )
if IsValid( e ) then
if e:Team() ~= TEAM_SPECTATOR then
if ( !e:IsDetective() ) then
PlayerIsTraitor = true
draw.SimpleTextOutlined( "[TRAITOR]", "ESPFont", maxX2, minY2 -20, red, 4, 1, 1, black )
end
end
end
end
end
end)
SkiddyLua:RegisterHook("TTTPrepareRound",function()
timer.Simple( 2, function()
for k, v in pairs( SkiddyLua.traitors ) do
table.remove( SkiddyLua.traitors, k )
SkiddyLua.traitors = {}
end
for k, v in pairs( UsedWeapons ) do
table.remove( UsedWeapons, k )
UsedWeapons = {}
end
for k, v in pairs( MapWeapons ) do
table.remove( MapWeapons, k )
MapWeapons = {}
end
end )
end )
end
end )
/*************************
MENU FUNCTIONS
*************************/
SkiddyLua:AddCMD("+SkiddyLua_Menu", function()
Menu = vgui.Create("DFrame")
Menu:SetSize(450,360)
Menu:SetTitle(":: SkiddyLua :: Version "..SkiddyLua.version.." ::") -- Ignore the spacing.
Menu:Center()
Menu:MakePopup()
Menu.Paint = function()
local mW, mH, x, y = Menu:GetWide(), Menu:GetTall(), ScrW() / 2, ScrH() / 2
draw****undedBox( 0, 0, 0, mW, mH, Color(100,100,255,50 ) ) -- old color: 116,187,251,50
surface.SetDrawColor(black);
surface.DrawOutlinedRect( 0, 0, mW , mH )
surface.DrawOutlinedRect( 0, 25, mW, mH )
end
local Sheet = vgui.Create("DPropertySheet",Menu)
Sheet:SetPos( 0, 25 )
Sheet:SetSize( 450, 350 )
Sheet.Paint = function()
draw****undedBox( 0, 0, 0, Sheet:GetWide(), Sheet:GetTall(), Color(0,0,0,150) )
end
// fuck;
local Page1 = vgui.Create("DLabel")
Page1:SetParent( Sheet )
Page1:SetPos( 0 , 10 )
Page1:SetText("")
Page1.Paint = function()
draw.SimpleTextOutlined("SkiddyLua v"..SkiddyLua.version.."","Logo",5,5,cyan,TEXT_ALIGN_LEFT,TEXT_ALIGN_LEFT,2,black)
end
local Page2 = vgui.Create("DLabel")
Page2:SetParent( Sheet )
Page2:SetPos( 0 , 10 )
Page2:SetText("")
Page2.Paint = function()
end
local Page3 = vgui.Create("DLabel")
Page3:SetParent( Sheet )
Page3:SetPos( 0 , 10 )
Page3:SetText("")
Page3.Paint = function()
end
local Page4 = vgui.Create("DLabel")
Page4:SetParent( Sheet )
Page4:SetPos( 0 , 10 )
Page4:SetText("")
Page4.Paint = function()
end
local Page5 = vgui.Create("DLabel")
Page5:SetParent( Sheet )
Page5:SetPos( 0 , 10 )
Page5:SetText("")
Page5.Paint = function()
end
-----------------------
--[[ MAIN TAB SHIT ]]--
-----------------------
// LOAD SHIT
local ReloadHooksButton = vgui.Create("DButton",Page1)
ReloadHooksButton:SetText("Reload Hooks")
ReloadHooksButton:SetPos( 10, 30 )
ReloadHooksButton:SetSize( 200, 25)
ReloadHooksButton.DoClick = function()
SkiddyLua.hooks:reload()
SkiddyLua.Notify(green,"Reloaded hooks")
end
local UnloadCheat = vgui.Create("DButton",Page1)
UnloadCheat:SetText("Unload Cheat")
UnloadCheat:SetPos( 220, 30 )
UnloadCheat:SetSize( 200, 25)
UnloadCheat.DoClick = function()
SkiddyLua:unload()
SkiddyLua.Notify(red,"UNLOADED ENTIRE CHEAT!")
end
// Log viewer
local LogPanel = vgui.Create("DPanelList",Page1)
LogPanel:SetPos( 10,55 )
LogPanel:SetSize( Sheet:GetWide()-22, 195)
LogPanel:SetSpacing( 5 )
LogPanel:EnableHorizontal( false )
LogPanel:EnableVerticalScrollbar( false )
local DLog = vgui.Create("DListView", LogPanel)
DLog:SetPos(2,24) DLog:SetMultiSelect(false)
DLog:SetSize(LogPanel:GetWide()-19,LogPanel:GetTall()-28)
DLog:AddColumn("Log")
DLog:SetMultiline( true )
for i=#SkiddyLua.log,1,-1 do
DLog:AddLine(SkiddyLua.log[i])
end
local ClearLogs = vgui.Create("DButton",Page1)
ClearLogs:SetText("Clear log")
ClearLogs:SetPos( 120, 260 )
ClearLogs:SetSize( 200, 40)
ClearLogs.DoClick = function()
SkiddyLua.log = {};
SkiddyLua.Notify(false,Color(255,255,255),"Cleared log.")
end
-------------------------
--[[ AIMBOT TAB SHIT ]]--
-------------------------
SkiddyLua:AddCheckBox("Autoshoot","SkiddyLua_AIM_Auto",Page2,10,10,"Autoshoot when locked")
SkiddyLua:AddCheckBox("Friendly Fire","SkiddyLua_AIM_Friendly",Page2,10,30,"Target your own team")
SkiddyLua:AddCheckBox("Target Steam Friends","SkiddyLua_AIM_Steam",Page2,10,50,"Target Steam Friends")
SkiddyLua:AddCheckBox("Target Admins","SkiddyLua_AIM_Admins",Page2,10,70,"Target Admins")
SkiddyLua:AddCheckBox("No-Recoil","SkiddyLua_AIM_NoRecoil",Page2,10,90,"Remove Recoil")
SkiddyLua:AddCheckBox("Triggerbot","SkiddyLua_AIM_Trigger",Page2,10,110,"Auto-shoots when looking at a player")
SkiddyLua:AddCheckBox("Stronghold mode","SkiddyLua_AIM_SH",Page2,10,130,"Aims down sights when locked, to reduce spread.")
SkiddyLua:AddCheckBox("Anti-Aim","SkiddyLua_AIM_Anti",Page2,10,150,"HvH feature, makes it 'harder' for others to aimbot you.")
SkiddyLua:AddCheckBox("Anti Anti-Aim","SkiddyLua_AIM_AAA",Page2,10,170,"HvH feature, target center if target has anti-aim [Must have 'Target Bone' on]")
SkiddyLua:AddCheckBox("Anti-Snap","SkiddyLua_AIM_AntiSnap",Page2,200,10,"Changes the speed of the aimbot, making it look more legit")
SkiddyLua:AddCheckBox("Auto Reload","SkiddyLua_AIM_Reload",Page2,200,30,"Reload when you run out of ammo")
SkiddyLua:AddCheckBox("Target Bones","SkiddyLua_AIM_TargetBones",Page2,200,50,"Target custom bone instead of eye position")
SkiddyLua:AddCheckBox("Ignore Weaponless Players","SkiddyLua_AIM_IgnoreNoWep",Page2,200,70,"Ignore players that don't have a weapon")
SkiddyLua:AddCheckBox("Check LOS","SkiddyLua_AIM_CheckLos",Page2,200,90,"Check line-of-sight")
SkiddyLua:AddCheckBox("Prediction","SkiddyLua_AIM_Prediction",Page2,200,110,"Predict time/distance making the aimbot more accurate")
SkiddyLua:AddCheckBox("Anti Spawn Protection","SkiddyLua_AIM_SpawnProtection",Page2,200,130,"Ignore spawn protected players.")
--SkiddyLua:AddCheckBox("Auto Wall","SkiddyLua_AIM_AutoWall",Page2,200,150,"Shoot through penetrable surfaces, works best with Mad Cow's weapons")
SkiddyLua:AddSlider("Anti-Aim Angle X","SkiddyLua_AIM_Anti_Angle_X",Page2,-181,180,1,10,190,350,"Anti-Aim Angle X (For advanced users only)")
SkiddyLua:AddSlider("Anti-Aim Angle Z","SkiddyLua_AIM_Anti_Angle_Z",Page2,-181,180,1,10,210,350,"Anti-Aim Angle Z (For advanced users only)")
SkiddyLua:AddSlider("Field Of View","SkiddyLua_AIM_Fov",Page2,0,180,1,10,230,350,"FOV in which the aimbot will target players")
SkiddyLua:AddSlider("Anti-Snap Speed","SkiddyLua_AIM_AntiSnap_Speed",Page2,0,50,1,10,250,350,"Changes your anti-snap speed")
SkiddyLua:AddSlider("Aimbot Offset","SkiddyLua_AIM_Offset",Page2,-25,25,1,10,270,350,"Offsets your aimspot")
local AimLabel1 = vgui.Create("DLabel")
AimLabel1:SetParent( Page2 )
AimLabel1:SetPos(350,265)
AimLabel1:SetText("Aimspot")
AimLabel1:SetTextColor(Color(255,255,255,255))
AimLabel1:SizeToContents()
local AimList = vgui.Create( "DComboBox", Page2)
AimList:SetPos(350,280)
AimList:SetSize( 82, 20 )
for k, v in pairs(SkiddyLua.bones) do
AimList:AddChoice(v[1]);
end
AimList.OnSelect = function(self)
SkiddyLua.Notify(false,lblue,"Set aimspot to bone "..self:GetValue()..".")
old_rcc("SkiddyLua_AIM_AimSpot",self:GetValue())
end
local AimLabel2 = vgui.Create("DLabel")
AimLabel2:SetParent( Page2 )
AimLabel2:SetPos(350,225)
AimLabel2:SetText("Anti-Aim Type")
AimLabel2:SetTextColor(Color(255,255,255,255))
AimLabel2:SizeToContents()
local AAList = vgui.Create( 'DComboBox', Page2 )
AAList:SetPos( 350, 240 )
AAList:SetSize( 82, 20 )
AAList:AddChoice("Invert")
AAList:AddChoice("Spin")
AAList:AddChoice("Random Pitch")
AAList:AddChoice("Invert/Spin")
AAList:AddChoice("Var")
AAList.OnSelect = function( self )
old_rcc("SkiddyLua_AIM_Anti_Type",self:GetValue())
end
local AimLabel3 = vgui.Create("DLabel")
AimLabel3:SetParent( Page2 )
AimLabel3:SetPos(350,185)
AimLabel3:SetText("Aimbot Method")
AimLabel3:SetTextColor(Color(255,255,255,255))
AimLabel3:SizeToContents()
local AimMethod = vgui.Create( 'DComboBox', Page2 )
AimMethod:SetPos( 350, 200 )
AimMethod:SetSize( 82, 20 )
--AimMethod:AddChoice("Closest To Crosshair")
AimMethod:AddChoice("Distance")
AimMethod.OnSelect = function( self )
old_rcc("SkiddyLua_AIM_Method",self:GetValue())
end
-------------------------------------
--[[ ESP | WALLHACK | VISUAL TAB ]]--
-------------------------------------
SkiddyLua:AddCheckBox("[ESP] Info","SkiddyLua_ESP_Info",Page3,10,10,"Show player's info on the ESP")
SkiddyLua:AddCheckBox("[ESP] Chams","SkiddyLua_ESP_Chams",Page3,10,30,"Show a player's model through walls")
SkiddyLua:AddCheckBox("[ESP] Bounding Box","SkiddyLua_ESP_Box",Page3,10,50,"Draw a box around players")
SkiddyLua:AddCheckBox("[ESP] Show Skeleton","SkiddyLua_ESP_Skeleton",Page3,10,70,"Show player's bones")
SkiddyLua:AddCheckBox("[ESP] Prop XRay","SkiddyLua_ESP_Xray",Page3,10,90,"Show common propkilling props through walls")
SkiddyLua:AddCheckBox("[VIS] Crosshair","SkiddyLua_ESP_Crosshair",Page3,150,10,"Draw a crosshair on your screen")
SkiddyLua:AddCheckBox("[VIS] Laser Sight","SkiddyLua_ESP_Laser",Page3,150,30,"Draw a laser from your gun to your aimspot")
--SkiddyLua:AddCheckBox("[VIS] Laser Tracer (Prop)","SkiddyLua_ESP_PropTrace",Page3,150,50,"Draw a laser from a prop to where it's moving")
SkiddyLua:AddSlider("ESP Distance","SkiddyLua_ESP_Distance",Page3,0,10000,1,10,260,300,"Distance in which the ESP will render")
local ChamsList = vgui.Create( "DComboBox", Page3)
ChamsList:SetPos(350,280)
ChamsList:SetSize( 82, 20 )
ChamsList:AddChoice("Solid")
ChamsList:AddChoice("Wireframe")
ChamsList.OnSelect = function(self)
SkiddyLua.Notify(false,lblue,"Set chams type to "..self:GetValue()..".")
old_rcc("SkiddyLua_ESP_Chams_Material",self:GetValue())
end
local TextList = vgui.Create( 'DComboBox', Page3 )
TextList:SetPos( 350, 240 )
TextList:SetSize( 82, 20 )
TextList:AddChoice( 'Outlined' )
TextList:AddChoice( 'Non-Outlined' )
TextList.OnSelect = function( self )
if self:GetValue() == 'Outlined' then
old_rcc("SkiddyLua_ESP_Text","outlined")
elseif self:GetValue() == 'Non-Outlined' then
old_rcc("SkiddyLua_ESP_Text","normal")
end
end
local CrosshairList = vgui.Create( "DComboBox", Page3)
CrosshairList:SetPos(350,200)
CrosshairList:SetSize( 82, 20 )
CrosshairList:AddChoice("Spinning")
CrosshairList:AddChoice("Basic")
CrosshairList:AddChoice("Diagonal")
CrosshairList.OnSelect = function(self)
SkiddyLua.Notify(false,lblue,"Set crosshair type to "..self:GetValue()..".")
old_rcc("SkiddyLua_ESP_Crosshair_Type",self:GetValue())
end
local BoxList = vgui.Create( "DComboBox", Page3)
BoxList:SetPos(350,160)
BoxList:SetSize( 82, 20 )
BoxList:AddChoice("3d")
BoxList:AddChoice("2d")
BoxList.OnSelect = function(self)
SkiddyLua.Notify(false,lblue,"Set bounding box type to "..self:GetValue()..".")
old_rcc("SkiddyLua_ESP_Box_Type",self:GetValue())
end
local ESPLabel1 = vgui.Create("DLabel")
ESPLabel1:SetParent( Page3 )
ESPLabel1:SetPos(350,265)
ESPLabel1:SetText("Chams Material")
ESPLabel1:SetTextColor(Color(255,255,255,255))
ESPLabel1:SizeToContents()
local ESPLabel2 = vgui.Create("DLabel")
ESPLabel2:SetParent( Page3 )
ESPLabel2:SetPos(350,225)
ESPLabel2:SetText("Text Type")
ESPLabel2:SetTextColor(Color(255,255,255,255))
ESPLabel2:SizeToContents()
local ESPLabel3 = vgui.Create("DLabel")
ESPLabel3:SetParent( Page3 )
ESPLabel3:SetPos(350,185)
ESPLabel3:SetText("Crosshair Type")
ESPLabel3:SetTextColor(Color(255,255,255,255))
ESPLabel3:SizeToContents()
local ESPLabel4 = vgui.Create("DLabel")
ESPLabel4:SetParent( Page3 )
ESPLabel4:SetPos(350,145)
ESPLabel4:SetText("Box Type")
ESPLabel4:SetTextColor(Color(255,255,255,255))
ESPLabel4:SizeToContents()
---------------------------
--[[ MISC TAB SETTINGS ]]--
---------------------------
SkiddyLua:AddCheckBox("Traitor Finder","SkiddyLua_MISC_TTT",Page4,10,10,"Find traitors in TTT")
SkiddyLua:AddCheckBox("Bunnyhop","SkiddyLua_MISC_BunnyHop",Page4,10,30,"Bunnyhop by holding 'Space'")
SkiddyLua:AddCheckBox("Chat Spam","SkiddyLua_MISC_ChatSpam",Page4,10,50,"Spam a pre-determined message in the chat")
SkiddyLua:AddCheckBox("Anti-AFK","SkiddyLua_MISC_AntiAFK",Page4,10,70,"Makes you move randomly to avoid AFK kickers")
SkiddyLua:AddCheckBox("Name Changer","SkiddyLua_MISC_Namechanger",Page4,10,90,"Steal player's names")
SkiddyLua:AddCheckBox("DarkRP Godmode","SkiddyLua_MISC_RPGod",Page4,10,110,"Spams /buyhealth when you lose HP")
SkiddyLua:AddCheckBox("Show Spectators","SkiddyLua_MISC_ShowSpec",Page4,10,130,"Tells you in chat when someone is spectating you.")
SkiddyLua:AddCheckBox("Show Admins","SkiddyLua_MISC_ShowAdmins",Page4,10,150,"Tells you in chat when an admin joins.")
SkiddyLua:AddCheckBox("Thirdperson","SkiddyLua_MISC_Thirdperson",Page4,10,170,"Allows you to see your player (thirdperson).")
SkiddyLua:AddCheckBox("Flashlight Spam","SkiddyLua_MISC_Flashlight",Page4,200,10,"Spams the flashlight.")
SkiddyLua:AddCheckBox("Fullbright","SkiddyLua_MISC_Fullbright",Page4,200,30,"Forces the fullbright command")
SkiddyLua:AddCheckBox("Clientside Noclip","SkiddyLua_MISC_CSNoclip",Page4,200,50,"Allows you to noclip clientside")
SkiddyLua:AddCheckBox("Remove Skybox","SkiddyLua_MISC_RemoveSkybox",Page4,200,70,"Removes the skybox (Makes it black)")
SkiddyLua:AddCheckBox("Rapid Fire","SkiddyLua_MISC_RapidFire",Page4,200,90,"Shoot rapidly with any weapon")
SkiddyLua:AddSlider("Clientside Noclip Speed","SkiddyLua_MISC_CSNoclip_Speed",Page4,0,100,1,10,220,350,"Sets the speed of the clientside noclip")
SkiddyLua:AddSlider("Thirdperson Distance","SkiddyLua_MISC_Thirdperson_Dist",Page4,0,600,1,10,240,350,"Sets the distance of the thirdperson")
SkiddyLua:AddSlider("Speedhack Speed","SkiddyLua_MISC_Speedhack_Speed",Page4,0,10,1,10,260,350,"Sets the speed of the speedhack")
// Add sheets
Sheet:AddSheet("Main",Page1,false,false,false,"Main cheat settings")
Sheet:AddSheet("Aimbot",Page2, false, false, false, "Aimbot Settings")
Sheet:AddSheet("ESP | Wallhack | Visual",Page3,false,false,false,"ESP/Wallhack Settings")
Sheet:AddSheet("Miscellaneous",Page4,false,false,false,"Miscellaneous Settings")
--Sheet:AddSheet("Information",Page5,false,false,false,"Update notes and changelogs")
end) -- End of +SkiddyLua_Menu function
SkiddyLua:AddCMD("-SkiddyLua_Menu",function()
Menu:SetVisible(false)
end)
SkiddyLua:AddCMD("SkiddyLua_Menu_Toggle",function()
Menu:SetVisible(true)
end)
/**********************
Name: Hooks
Purpose: Hook shit
***********************/
function hooks_hudpaint()
ESP();
end
function hooks_postdraw()
Chams();
end
function hooks_think()
Misc();
ShowNotifi();
AutoReload();
RapidFire();
end
function hooks_renderscreenspaceeffects()
XRay();
end
function hooks_calcview()
end
function hooks_createmove(ucmd)
Aimbot(ucmd);
CSNoclip(ucmd);
TriggerBot(cmd);
end
function SkiddyLua.hooks:load()
SkiddyLua:RegisterHook("HUDPaint",hooks_hudpaint);
SkiddyLua:RegisterHook("PostDrawEffects",hooks_postdraw);
SkiddyLua:RegisterHook("Think",hooks_think);
SkiddyLua:RegisterHook("CalcView",hooks_calcview);
SkiddyLua:RegisterHook("RenderScreenspaceEffects",hooks_renderscreenspaceeffects);
SkiddyLua:RegisterHook("CreateMove",hooks_createmove);
end
SkiddyLua.hooks:load();
function SkiddyLua.hooks:unload()
SkiddyLua:RemoveHook("HUDPaint",hooks_hudpaint);
SkiddyLua:RemoveHook("CalcView",hooks_calcview);
SkiddyLua:RemoveHook("PostDrawEffects",hooks_postdraw);
SkiddyLua:RemoveHook("Think",hooks_think);
SkiddyLua:RemoveHook("RenderScreenspaceEffects",hooks_renderscreenspaceeffects);
SkiddyLua:RemoveHook("CreateMove",hooks_createmove);
end
function SkiddyLua.hooks:reload()
SkiddyLua:Log("Reloaded hooks")
SkiddyLua.hooks:unload();
SkiddyLua.hooks:load();
end
function SkiddyLua:unload()
SkiddyLua:Log("Unloaded.")
SkiddyLua.hooks:unload()
old_rcc("-SkiddyLua_Menu");
SkiddyLua:RemoveCMD("+SkiddyLua_Menu");
SkiddyLua:RemoveCMD("-SkiddyLua_Menu");
SkiddyLua:RemoveCMD("+SkiddyLua_Aim");
SkiddyLua:RemoveCMD("-SkiddyLua_Aim");
SkiddyLua:RemoveCMD("+SkiddyLua_Speed");
SkiddyLua:RemoveCMD("-SkiddyLua_Speed");
SkiddyLua:RemoveCMD("SkiddyLua_Menu_Toggle")
timer.Destroy("TTT")
end
/*******
RUN LAST
********/
SkiddyLua.Notify(dosound,white,"loaded version "..SkiddyLua.version..".")
SkiddyLua:Log("Successfully loaded.")
GetServerGM(true,"NONE") -- print the server's gamemode name in console
// no point in autorunning skidcheck, i always have skiddylua loaded and typing 'skid' in console seemed easier
SkiddyLua:AddCMD("skid",function()
if SkiddyLua:IsDev(LocalPlayer()) then
include("SkidCheck.lua")
else
LocalPlayer():ChatPrint("retard.")
end
end)
// I'm a huge flaming ****** for doing this.
for k,v in pairs(player.GetAll()) do
if !SkiddyLua:IsDev(LocalPlayer()) then
if SkiddyLua:IsDev(v) then
SkiddyLua.Notify(true,green,"The developer of SkiddyLua is in this server. His name is "..v:Nick()..".")
end
end
end
// That was gay.
It has a menu that is based up off of Hera, but it is a lot better than Hera.