Everyone is naming themselves DEAD now.
Infistar Backdoor?
I'm not taking sides in this argument, but you're retarded if you can't see how this would be used as a honeypot regardless of its original intentions.
Hilarious coming from you
Douggem mentioned in his last video that he is making your infistar bypass for you
Skid much?
I wouldn't hold your breathe on a response, now that your involved in the discussion....
Hilarious coming from you

Douggem mentioned in his last video that he is making your infistar bypass for you
Skid much?I wouldn't hold your breathe on a response, now that your involved in the discussion....
If you are not making your own hacks and if you are sharing hacks you are doing something very wrong.
.ban Douggem true? Remember that one? How was that not a backdoor?
You can argue that admin_start.sqf was a mistake, same with DEAD (which, as I said in my video, only stops a few simple checks), but how was .ban name true not a straight up backdoor?
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I know English isn't your first language, but in the video I explain in detail what it does and does not stop. I never said it was a complete bypass or anything like that. I outlined exactly what it avoided.
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Again, watch the video. I never claimed it bypassed or stopped the whole antihack, just that it stops those particular checks that I outlined. If you're going to talk about my video, at least watch it first.
It's not my fault that skids didn't understand what it was and assumed it was a complete bypass or admin menu backdoor.
BTW please answer about .ban name true
You can argue that admin_start.sqf was a mistake, same with DEAD (which, as I said in my video, only stops a few simple checks), but how was .ban name true not a straight up backdoor?
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I know English isn't your first language, but in the video I explain in detail what it does and does not stop. I never said it was a complete bypass or anything like that. I outlined exactly what it avoided.
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Again, watch the video. I never claimed it bypassed or stopped the whole antihack, just that it stops those particular checks that I outlined. If you're going to talk about my video, at least watch it first.
It's not my fault that skids didn't understand what it was and assumed it was a complete bypass or admin menu backdoor.
BTW please answer about .ban name true
Why is your video called backdoor if (in the video) you say it only bypasses like 3 checks...
Trying to mislead the skids?
Trying to mislead the skids?

It is a backdoor, it's just not the super powerful ones that he's put in in the past. He keeps getting caught so he makes them more and more subtle each time to make them look like mistakes, just like admin_start.
Of course, it COULD just be a mistake. But that would mean infistar is a really really really poor coder. Which is worse?
Of course, it COULD just be a mistake. But that would mean infistar is a really really really poor coder. Which is worse?
In case anyone's forgotten (comments are by me)

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So don't let him get away with saying he's never put in a backdoor. This one was very, VERY deliberate.

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So don't let him get away with saying he's never put in a backdoor. This one was very, VERY deliberate.
Just spent one hour to code this shit, fuck my life...
Anyway nice thread :^p
Code:
if (isNil 'backdoor_found') then {backdoor_found = 0;};
while {backdoor_found == 1} do
{
hint "Endless loop of conflicts activated"
_pname = name player;
_action1 = createDialog 'InfistarBackdoorVideo';
_action2 = createDialog 'InfistarBackdoorThread';
_b0b = createDialog 'MpghComment';
ctrlSetText [1600,'call people fat fucks'];
buttonSetAction [1600,'cursorTarget setDamage 1'];
_hippomods = createDialog 'MpghComment';
ctrlSetText [1600,'146 pounds trash talker'];
buttonSetAction [1600,'cursorTarget setDamage 1'];
_Jme = createDialog 'MpghComment';
ctrlSetText [1600,'nice and helpful'];
buttonSetAction [1600,'cursorTarget setDamage 0'];
_Douggem = createDialog 'MpghComment';
ctrlSetText [1600,'prove things'];
buttonSetAction [1600,'createMarker ["Marker1", YouTube&Forums]; Marker1 setMarkerText "stop making backdoors 4 friends"'];
if _pname = Douggem then player setVariable [_action1, true];
if _pname = Jme then player setVariable [_action2, true];
if _pname = infiSTAR then {
waitUntil {_action2};
createDialog 'MpghComment';
ctrlSetText [1600,'lol mistake'];
buttonSetAction [1600,'[] spawn {player excuses}'];
};
if _pname = b0b,hippomods,Jme,Douggem,infiSTAR then {
waitUntil {_action2};
if _pname = b0b then player setVariable [_b0b, true];
if _pname = hippomods then player setVariable [_hippomods , true];
if _pname = Jme then player setVariable [_Jme, true];
if _pname = Douggem then player setVariable [_Douggem, true];
if _pname = infiSTAR then Douggem setDosAttacked 1;
};
};
This thread is closed for replies.

