NoSmoke offset?Hi! Is there any SmokeAlpha/Duration offset there? I have already done NoFlash, but can't find any way to do the same with Smoke ;x
Originally Posted by karer123 Hi! Is there any SmokeAlpha/Duration offset there? I have already done NoFlash, but can't find any way to do the same with Smoke ;x There isn't. However you can loop over all entities, check if it is a smoke grenade (classid: 237) and set the spawntime (m_flSpawnTime: 0xACC) to 0.
Originally Posted by Merccy2 There isn't. However you can loop over all entities, check if it is a smoke grenade (classid: 237) and set the spawntime (m_flSpawnTime: 0xACC) to 0. so inspiring Teach me master