Download!
1) Unzip anywhere except your steam directory.
2) Configure AbsoHack.xml to fit your needs, save it
3) Launch AbsoHack.exe & Injector.exe, then launch any steamworks hl1 based game.
4) Wait for the loader to close.
5) Play.
6) Start the GUI with F1
Notes: This may get you vac detected (99.5% chance not though)
However... if for some reason you do, I'm not responsible
nore are any of my affiliates.
The latest version will always be available at
Index of /
with GD automatic updater.
Changelog:
9.1.0.15 -> 9.1.0.16
- Added stopTimerEspRatio conVar to allow for the esp to be less obtrusive
- StopTimerEsp now fades based on the conVar - time in seconds
- Added nameJack conVar, will replace your name randomly with a similar name of another player
- Fixed loader memory leak
- Performance Improvements
- Mouse GUI Support (F1)
9.1.0.14 -> 9.1.0.15
- Fixed a memory leak
- Added timed esp based on gun shots/etc
- Re-added player lights
- Fixed a simple CalcScreen problem that caused text to be rendered in the top left corner
- Fixed no recoil
- Fixed bunnyhop
9.1.0.13 -> 9.1.0.14
- Added:
- No Sky
- Different wallhacks
- View Model Glow Shells
- Transparent Shield ConVar
- Updated AbsoHack.xml to reflect current conVars
9.0.0.9 -> 9.1.0.13
- Updated to AbsoUI 1.0.0.1
- Many bugs fixed/introduced
- AbsoHack.xml introduced to save settings
- Many other architectural changes
9.0.0.8 -> 9.0.0.9
- Fixed the commandmenu
- Added the ability to change esp settings
- Boxes
- Model Name
- Distance
- Weapon Name
- Player Name
9.0.0.7 -> 9.0.0.8
- Fixed model recognition
9.0.0.6 -> 9.0.0.7
- Weapon names are no longer prefixed with "models/"
9.0.0.5 -> 9.0.0.6
- Added no recoil
- Removed the majority of smoke grenades
- Removed flashbang effects
9.0.0.4 -> 9.0.0.5
- SDK Update
- Fixed crazy post build bug that packed the wrong file into the exe
9.0.0.3 -> 9.0.0.4
- Fixed the loader, shouldn't give a side-by-side configuration error.
- Loader shouldn't give "Could not access the target process." on xp, thanks ozzeh
9.0.0.2 -> 9.0.0.3
- Added lambert modes
- Fixed wallhack clear color, can be adjusted in settings.cfg
- Added wav to credits cause he's a little bitch
- Other various fixes
9.0.0.1 -> 9.0.0.2
- Wallhacks added
- White walls/inverted lighting added
- Wireframe modes added
9.0.0.0 -> 9.0.0.1
- ESP (Names, Weapons, Models, Distance)
9.0.0.0
- Initial Release
Credits (No order):
- System
- Bunny771
- Absolution
- LanceVorgin
- Azorbix
- liuzewei
- UNI (pie lover)
- pat0
- Tetsuo
- PizzaPan
- Xen
- Da Buzz
- wav
- mattdog
- dom
- Plastique
- Puma
- hebe
- Hybrid
- osGB`
- Crusader
- Banana
- xKOREx
- VsPrfctn
- Tabris
- goozeman
- ozzeh
- RunningBon
- 2ci
- Helios
- panzer
- BadHAL
- Pharlap
- Kakarot
- c0re
- +Everyone at G-D and OGC.
Features:
- ESP
- Weapon, distance, entity
- 6 Different wallhacks
- White walls
- Inverted lighting
- Wireframe world/models
- Transparent tacticle shield
- Semi transparent entities
- Winamp Support
- No flash/smoke
- No recoil
Whats comming:
- Aimbot
- No spread
- Etc etc etc