HelpSENT ESP

Posts 1–11 of 11 · Page 1 of 1
SENT ESP
hello multi game hackers i have a problemo no spaghetino

i made this coden for my hack

Code:
if (stricmp(pBaseEntity->GetClientClass()->GetName(), "CSENT_anim") == 0)
							{
								Vector vPlayerHead;
								Vector vEP = pBaseEntity->GetAbsOrigin();
								if (pDrawing.WorldToScreen(vEP, vPlayerHead))
								{
									if (gCvar.eAAAAAAAAAAAAXxxview_3dbox_sent)
									{
										Vector min, max;
										pBaseEntity->GetRenderBounds(min, max);
										pDrawing.AABB(pBaseEntity, min, max, CHEAT_WHITE);
									}

									pDrawing.FillRGBA(vPlayerHead.x, vPlayerHead.y, 6, 6, CHEAT_EHAC);
									pDrawing.DrawESPText(vPlayerHead.x + 9, vPlayerHead.y, CHEAT_EHAC, "CSENT_anim");
								}
							}
but i want to get the name for the SENT, is this possibre?

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hello is anyone going to help!?

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:]]]]]]]]]

--

;{[

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bump, is anyone even on this site?
lol not very many people can help.. As they have no idea
Quote Originally Posted by NAN0CAT View Post
hello multi game hackers i have a problemo no spaghetino

i made this coden for my hack

Code:
if (stricmp(pBaseEntity->GetClientClass()->GetName(), "CSENT_anim") == 0)
							{
								Vector vPlayerHead;
								Vector vEP = pBaseEntity->GetAbsOrigin();
								if (pDrawing.WorldToScreen(vEP, vPlayerHead))
								{
									if (gCvar.eAAAAAAAAAAAAXxxview_3dbox_sent)
									{
										Vector min, max;
										pBaseEntity->GetRenderBounds(min, max);
										pDrawing.AABB(pBaseEntity, min, max, CHEAT_WHITE);
									}

									pDrawing.FillRGBA(vPlayerHead.x, vPlayerHead.y, 6, 6, CHEAT_EHAC);
									pDrawing.DrawESPText(vPlayerHead.x + 9, vPlayerHead.y, CHEAT_EHAC, "CSENT_anim");
								}
							}
but i want to get the name for the SENT, is this possibre?

- - - Updated - - -

hello is anyone going to help!?

- - - Updated - - -

:]]]]]]]]]

--

;{[

- - - Updated - - -

bump, is anyone even on this site?
Wow nice big tabs very big esp, Your name is Nanocat but you can't get an Entitys Classname via C++ shame on you skid, It's possible it's called don't copy and paste!
stolen ehac code, fuc kyou noober.
low hack.
Quote Originally Posted by ehex View Post
stolen ehac code, fuc kyou noober.
low hack.
D3X NOOBCODEDED
UHH no i didnt paste it, and why does my name matter?

and wtf is ehac
Quote Originally Posted by NAN0CAT View Post
UHH no i didnt paste it, and why does my name matter?

and wtf is ehac
Anyway noob use ->GetClass() not GetName!
no esp is not broken

HELP ME NOOBERS I NEED THIS DONE SO I CAN MASTER THE BAIT OK

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Quote Originally Posted by suchisgood View Post
Anyway noob use ->GetClass() not GetName!
i already have that in my coders
Quote Originally Posted by NAN0CAT View Post
no esp is not broken

HELP ME NOOBERS I NEED THIS DONE SO I CAN MASTER THE BAIT OK

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i already have that in my coders
Well before you get the name you need to get the class you're only getting the name before it's approved!

Code:
unsigned char EntClass = pBaseEntity->GetClientClass();

if (stricmp(EntClass, "CSENT_anim") == 0)
{
	Warning(EntClass->GetName());
}
stolen autism_hook code, cant even paste right
op is noob
Uhhhhhhhh sorry bUT after gmod update alL esp is now bRowken
Posts 1–11 of 11 · Page 1 of 1

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