Developing mobile game apps
Okay, so many of you must be aware with the new popular "Amazing brick" game that lots of people are getting frustrated with, and also enjoying playing; similar to Flappy birds, this game is one that is awfully addictive, and I must say myself that I got addicted at one point before giving my phone to someone to let them uninstall the damn thing.
I have been curious as to wanting to understand how many of these games are made, and have had to idea of one day potentially creating my own little addictive game that I could put on the app store.
All that I ask is, does anyone know what software is used to create these small, tap and move kinda games that many people really enjoy and get addicted to, as it's something I would love to learn to code, design and make.
Thank you for taking your time in reading this.
I would appreciate any help anyone has to offer.
If you were unfamiliar with the game mentioned;
https://play.google.com/store/apps/d...brick&hl=en_GBHey, interesting topic. Since i'm an Apple fan i tend to pivot towards IOS development. My go-to IDE would be xcode. For Android development you could download Eclipse with the latest Android SDK. To create those kinds of games on IOS you could use the standard Spritekit. As for Android, I'm not sure. I haven't written any games on that platform...
You can check up on some basic sequencing patterns. This will help you understand the cycles a game runs through.
Android studio google it. But it is pretty fucking resource consuming I would recommend downloading the sdk from android dev site and use it in eclipse
If you want a cross platform game engine such that you can make the game on one computer and deploy to many mobile platforms instantly, Corona SDK, forms of the Unreal and Unity engines, and Cocos 2D-X are your best options. Specifically Cocos 2D-X, which is more difficult than Corona SDK but way more powerful.
which platform?
windows mobile => c#, c, c++
iphone (objective c - it has lots of useful APIs , easy to learn/use)
android => java
nokia => java me
c++ <= symbian devices
anyway there is also unity for mobile, it generates code based for platform