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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Garry's Mod Hacks & Cheats › Garry's Mod Discussions & Help › ¿Log script for gmod server users?

¿Log script for gmod server users?

Posts 1–5 of 5 · Page 1 of 1
SE
Sevoia
¿Log script for gmod server users?
Hello,this is my first post,I was in a Hl2rp server and later i went o a Darkrp server,both servers has a little bit logs for users,but I was thinking.
And what If is possible to make a log script that allows an user to see full log?
I am a newbie on lua and I am starting to learn,but I dont know if this is possible.
Thanks you for reading and wasting you time if you think this was a dumb question.
#1 · 11y ago
LU
LukeKesnaw2
What do u mean?

Explain it to me.

If you want the IP of the player, or such stats as (Money,Hunger) ect. Then yea that works.

What kind of stats/Info you search?
#2 · 11y ago
SE
Sevoia
No,im talking about,for example,who killed someone,who bought some weapons,or like that.
#3 · 11y ago
binka142
binka142
he means rdm logs and things like like name changes etc... and i dont think its possible as i think its server sided but i might be wrong!
#4 · 11y ago
_R
_Robby
Quote Originally Posted by Sevoia View Post
Hello,this is my first post,I was in a Hl2rp server and later i went o a Darkrp server,both servers has a little bit logs for users,but I was thinking.
And what If is possible to make a log script that allows an user to see full log?
I am a newbie on lua and I am starting to learn,but I dont know if this is possible.
Thanks you for reading and wasting you time if you think this was a dumb question.
Forget Lua and learn something else worth getting into. Lua is more of a hobby, nothing more.

Anyway, to answer your request... umsg/net sending for logs are all sent to players ONLY the rank that they specify. To my 'common-sense' knowledge, you can't spoof your rank, so you're out of luck there. HL2RP, however, may or may not be the same situation. I don't know what they use. If it does the same method as I typed above, then I wouldn't bother looking anywhere else as it is, again, not possible. If you're leet like the rest of the cool cats here at MPGH, invest into Tisker. Load prior to Lua actually initializes to the client/server and rewrite usmg/net(AKA detours) or whatever method that the gamemode uses to send data to players so you can have it return a print/msg to console/chat/whatever your heart desires.
#5 · 11y ago
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