
Originally Posted by
snipwnage2
Nope, The Skelington is from Aria cause I'm 2 lazy to do my own :3
I was high when I gave you this code. I wouldn't even use it honestly.
Code:
FirstBone = v:GetBonePosition( 0 ):ToScreen()
SecondBone = v:GetBonePosition( 5 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 5 ):ToScreen()
SecondBone = v:GetBonePosition( 9 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 9 ):ToScreen()
SecondBone = v:GetBonePosition( 10 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 10 ):ToScreen()
SecondBone = v:GetBonePosition( 11 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 5 ):ToScreen()
SecondBone = v:GetBonePosition( 14 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 14 ):ToScreen()
SecondBone = v:GetBonePosition( 15 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 15 ):ToScreen()
SecondBone = v:GetBonePosition( 16 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 0 ):ToScreen()
SecondBone = v:GetBonePosition( 22 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 22 ):ToScreen()
SecondBone = v:GetBonePosition( 23 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 23 ):ToScreen()
SecondBone = v:GetBonePosition( 25 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 0 ):ToScreen()
SecondBone = v:GetBonePosition( 18 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 18 ):ToScreen()
SecondBone = v:GetBonePosition( 19 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)
FirstBone = v:GetBonePosition( 19 ):ToScreen()
SecondBone = v:GetBonePosition( 21 ):ToScreen()
surface.DrawLine(FirstBone.x, FirstBone.y, SecondBone.x, SecondBone.y)