Alright so I have ZERO experience with any sort of coding. I've been playing DayZ since 2012 in the mod and me and my group always wanted an ESP so we'd be able to hunt bandits and interact more without getting our heads blown off and since there's no bandit skins we've had to stream snipe or use steam community recent screenshots. We've been getting desperate so as to stick to our play style.
Basically I don't care how long it takes I'm very willing to learn. I just need someone to point me to the right directions as I'd like to get working on scratch.
I've taken an interest towards C++ as my starting leap. What kind of knowledge would I need to code all flavors of the cheating sandwich like the bypass, the executor, and the ESP script? As I've said I have zero experience with any coding at all but I want to start now.
Any sort of help would be appreciated as I'm not even a programming noob... I literally haven't even put programming on my map until today.
Alright so I have ZERO experience with any sort of coding.
Read, and learn.
Originally Posted by darkwrath505
Read, and learn.
Your post was very helpful and cuz of that we'll probably see him making the next GTA-game in the next year or so
I'd recommend starting with an easier language than C++, like C#, VB or Java. Python is also a good option if you're a complete n00b, since it's very easy to learn, but the user base of python is quite small and there aren't that many things you can do with it. I learned C# from ProgrammingKnowledge's videos. I find them very easy to follow and quite detailed. You can find pretty much any language you want to learn from his videos. I made my first Console calculator all by my self after about 10 videos. Also ArmA's SQF language is a variant of C++, C# and Java, so learning any of those will help you understand and possibly write SQF. I don't personally do SQF due to it being quite useless (at least for hacking, these days) and debugging it is a pain in the butt (Because there's no IDEs around). Getting into actual Game Hacking takes a lot of time, since there's not a lot of info around about writing and reading from program's memory. I'd recommend Fleep Hacks (No longer active!) for game hacking tutorials. I also do private classes via Skype and Team Viewer and my semi-poor English about C#, i'm not teaching Game Hacking, only how programming works and how to get started.
Thank you guys so much for the help! I'll get started now.
Originally Posted by FinPlayer21
Your post was very helpful and cuz of that we'll probably see him making the next GTA-game in the next year or so
I'd recommend starting with an easier language than C++, like C#, VB or Java. Python is also a good option if you're a complete n00b, since it's very easy to learn, but the user base of python is quite small and there aren't that many things you can do with it. I learned C# from ProgrammingKnowledge's videos. I find them very easy to follow and quite detailed. You can find pretty much any language you want to learn from his videos. I made my first Console calculator all by my self after about 10 videos. Also ArmA's SQF language is a variant of C++, C# and Java, so learning any of those will help you understand and possibly write SQF. I don't personally do SQF due to it being quite useless (at least for hacking, these days) and debugging it is a pain in the butt (Because there's no IDEs around). Getting into actual Game Hacking takes a lot of time, since there's not a lot of info around about writing and reading from program's memory. I'd recommend Fleep Hacks (No longer active!) for game hacking tutorials. I also do private classes via Skype and Team Viewer and my semi-poor English about C#, i'm not teaching Game Hacking, only how programming works and how to get started.
He should have used Google or read the thousands of available resources on this and other forums. No need to make another post when it has been answered many time before.
Maybe he wanted to be helpful than posting a useless post which didn't help him at all.
Originally Posted by darkwrath505
He should have used Google or read the thousands of available resources on this and other forums. No need to make another post when it has been answered many time before.
At least my post had a purpose.
Frankly, you would have much better chances of learning how to hack in this game back in 2012. At the moment engine is constantly updating and battleye has gone as far as deploying a rootkit in your system, so I suppose for somebody new this should be extremely hard. You would have to be really dedicated to it and prepare to spend a lot of time learning and figuring out what has gone wrong in your hack.
If you are really after bandits then this is how hacks may help you to identify them:
1) You can view their inventory distantly and it can tell a lot about player:
- If player is well-geared and on the coast, then it means that he deliberately came back from inland and most likely is looking for fresh spawns to torture and execute, because they can't fight back.
- If they are geared and have handcuffs it is unlikely they are up to any good.
- Kuru disease and human meat in their inventory is self-explanatory, kill these on sight.
- Silly clothing like clown masks, women dress on male characters, wearing no pants means players trying to seem creepy or acting stupid, I wouldn't trust them.
2) You can use free look to observe them to figure out what they are up to.
3) You can use noclip and hide inside building to safely talk with them. If they don't answer and start looking for you, they want to kill you.
4) Esp will help you notice people flying or speedhacking, I barely meet friendly cheaters, so shoot these on sight too.
Of course it would be much easier to make yourself invincible and let them shoot at you to be 100% sure that they are bandits, but unfortunately invincibility was fixed so you'll have to find out a workaround with similar effect.