i can see the bomb and the players in Close Quarters , which is fine for me Triggerbot is doing good UNDETECTED May 25 2015
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Originally Posted by Leandro87 update?............... well all other hacks were changed to detected, so I assume it's ok, you should still use at your own risk.
Originally Posted by loyaldeath EntityList = 0x04A13A64 LocalPlayer = 0x00A71C2C attack = 0x02E85994 new offsets for hack I don't see any need to update attack - it just clicks, but after updating EntityList and LocalPlayer it still doesn't work.
Originally Posted by maymonaise We need an answer to this question. Extract the Zip file. Open the SRC folder Open that main.cpp file Scroll down till you find offEntityList = (elP1 + elP2) - modClient.dwBase; offLocalPlayer = (lpP1 + lpP2) - modClient.dwBase; And replace with new offsets You're welcome
Originally Posted by Echo123 Extract the Zip file. Open the SRC folder Open that main.cpp file Scroll down till you find offEntityList = (elP1 + elP2) - modClient.dwBase; offLocalPlayer = (lpP1 + lpP2) - modClient.dwBase; And replace with new offsets You're welcome I just replaced them at the top and it didn't work - what am I suppose to change in the line DwEntityList = (elP1 + elP2) - modClient.dwBase; That DWORD DwEntityList = 0x04A13A64; didn't fix?
PolySubtleAim 1.1_mpgh.net\src the main c++ thing in there right click it and open as notepad and edit offsets @maymonaise @jalkamees9