CSGO UPDATED
DWORD DwEntityList = 0x049EE2E4;
DWORD DwEnginePointer = 0x005C71B4;
DWORD DwLocalPlayer = 0x00A4CA5C;
Change these.
- - - Updated - - -
New Offsets -
EntityList = 0x049EE2E4
LocalPlayer = 0x00A4CA5C
FlashDuration = 0x00001DA8
RadarBase = 0x04A22F8C
ScoreBoardBase/GameResources = 0x04A0E53C
ServerBase = 0x04A33130
EnginePointer = 0x005C71B4
SetViewAngles = 0x00004CE0
CrosshairIndex = 0x00002400
GlowObjectBase = 0x04AFEF74
ViewMatrix1 = 0x049E3874
ViewMatrix2 = 0x049E3984
ViewMatrix3 = 0x049E3C94
attack = 0x02E60284
attack2 = 0x02E60278
forward = 0x02E602C0
backward = 0x02E602B4
moveleft = 0x02E602A8
moveright = 0x02E60260
jump = 0x04A7CE50
- - - - - - - - Entities' -
- - - - - - -
> LocalPlayer 0xA4CA5C
> EntityList 0x0
- - - - - - -
- RadarBase -
- - - - - - -
> RadarBase 0x9BD78
> RadarPointer 0x20
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1EC
- - - - - -
- NetVars -
- - - - - -
> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x0
> m_iState 0x1C66ED
> m_iClip1 0x66ED9805
> m_iClip2 0x66EDD005
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x1378
> m_vecViewOffset 0x104
> m_nTickBase 0x17CC
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x159C
> m_flFlashMaxAlpha 0x1DA4
> m_flFlashDuration 0x1DA8
> m_angEyeAngles 0x6C3BE817
> m_iAccount 0x1C32
> m_iCrossHairID 0x1C684390
> m_fAccuracyPenalty 0x1670
> m_iWeaponID 0x168C
> m_vecPunch 0x13E8
- - - - -
- Other -
- - - - -
> BoneMatrix 0xA78
> GlobalVars 0x5C6E40
> EnginePointer 0x5C71B4
> EnginePosition 0x54FA60
> ViewMatrix 0x4C33000
DWORD DwEnginePointer = 0x005C71B4;
DWORD DwLocalPlayer = 0x00A4CA5C;
Change these.
- - - Updated - - -
New Offsets -
EntityList = 0x049EE2E4
LocalPlayer = 0x00A4CA5C
FlashDuration = 0x00001DA8
RadarBase = 0x04A22F8C
ScoreBoardBase/GameResources = 0x04A0E53C
ServerBase = 0x04A33130
EnginePointer = 0x005C71B4
SetViewAngles = 0x00004CE0
CrosshairIndex = 0x00002400
GlowObjectBase = 0x04AFEF74
ViewMatrix1 = 0x049E3874
ViewMatrix2 = 0x049E3984
ViewMatrix3 = 0x049E3C94
attack = 0x02E60284
attack2 = 0x02E60278
forward = 0x02E602C0
backward = 0x02E602B4
moveleft = 0x02E602A8
moveright = 0x02E60260
jump = 0x04A7CE50
- - - - - - - - Entities' -
- - - - - - -
> LocalPlayer 0xA4CA5C
> EntityList 0x0
- - - - - - -
- RadarBase -
- - - - - - -
> RadarBase 0x9BD78
> RadarPointer 0x20
> RadarHealth 0x20
> RadarName 0x24
> RadarSize 0x1EC
- - - - - -
- NetVars -
- - - - - -
> m_flNextPrimaryAttack 0x159C
> m_hOwner 0x0
> m_iState 0x1C66ED
> m_iClip1 0x66ED9805
> m_iClip2 0x66EDD005
> m_hActiveWeapon 0x12C0
> m_bSpotted 0x935
> m_hOwnerEntity 0x148
> m_vecOrigin 0x134
> m_iTeamNum 0xF0
> m_Local 0x1378
> m_vecViewOffset 0x104
> m_nTickBase 0x17CC
> m_vecVelocity 0x110
> m_vecBaseVelocity 0x11C
> m_lifestate 0x25B
> m_fFlags 0x100
> m_iHealth 0xFC
> m_iFOV 0x159C
> m_flFlashMaxAlpha 0x1DA4
> m_flFlashDuration 0x1DA8
> m_angEyeAngles 0x6C3BE817
> m_iAccount 0x1C32
> m_iCrossHairID 0x1C684390
> m_fAccuracyPenalty 0x1670
> m_iWeaponID 0x168C
> m_vecPunch 0x13E8
- - - - -
- Other -
- - - - -
> BoneMatrix 0xA78
> GlobalVars 0x5C6E40
> EnginePointer 0x5C71B4
> EnginePosition 0x54FA60
> ViewMatrix 0x4C33000
I will love someone if they update the glow esp
my MERCCYS isnt working anymore
Omg hacks patched, PANIC. Kinda reminds me of Breaking Bad, the craze that they had for drugs.
You replace the offsets in main.ccp, that you can find inside the archive file you download.
Is there suppose to be offsets for:
DWORD offLocalPlayer;
DWORD offEntityList;
DWORD offGlow;
You replace the offsets in main.ccp, that you can find inside the archive file you download.
Is there suppose to be offsets for:
DWORD offLocalPlayer;
DWORD offEntityList;
DWORD offGlow;
Can someone with the newest offsets upload their .zip file or .exe? :P
lol, just wait guys
i'm here waiting for new operation 


