// Set Level
if (featureMiscSetLevel)
{
STATS::STAT_SET_INT(GAMEPLAY::GET_HASH_KEY("MP0_CHAR_XP_FM"), 705032704, true);
STATS::STAT_SET_INT(GAMEPLAY::GET_HASH_KEY("MP1_CHAR_XP_FM"), 705032704, true);
STATS::STAT_SET_INT(GAMEPLAY::GET_HASH_KEY("MP2_CHAR_XP_FM"), 705032704, true);
}
