Super No Spread Source Code

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Super No Spread Source Code
My Source Code of SNS is working but every 5mins in game, its detected

my addys is also updated


void sns()
{
*(double*)ADR_SNS = 0;
}

any suggest or source code? thanks!
Quote Originally Posted by azl3rz08 View Post
My Source Code of SNS is working but every 5mins in game, its detected

my addys is also updated


void sns()
{
*(double*)ADR_SNS = 0;
}

any suggest or source code? thanks!
Code:
void UPK_Memcpy(void *adr, void *ptr, int size)
{
	DWORD dwback;
	VirtualProtect(adr, size, PAGE_EXECUTE_READWRITE, &dwback);
	memcpy(adr, ptr, size);
	VirtualProtect(adr, size, dwback, &dwback);
}
template <typename T>void UPK_Memcpy(void* adr, T Vaule, T *Input = NULL)
{
	if (Input == 0)
		UPK_Memcpy((void*)adr, (void*)&Vaule, sizeof(T));
	else
		UPK_Memcpy((void*)Input, (void*)adr, sizeof(T));
}
Code:
UPK_Memcpy<double>((void*)0x9122C8, 0);
Quote Originally Posted by Protex361 View Post
Code:
void UPK_Memcpy(void *adr, void *ptr, int size)
{
	DWORD dwback;
	VirtualProtect(adr, size, PAGE_EXECUTE_READWRITE, &dwback);
	memcpy(adr, ptr, size);
	VirtualProtect(adr, size, dwback, &dwback);
}
template <typename T>void UPK_Memcpy(void* adr, T Vaule, T *Input = NULL)
{
	if (Input == 0)
		UPK_Memcpy((void*)adr, (void*)&Vaule, sizeof(T));
	else
		UPK_Memcpy((void*)Input, (void*)adr, sizeof(T));
}
Code:
UPK_Memcpy<double>((void*)0x9122C8, 0);

this source code is working but every 5mins ingame its detected.
any solution?

thnks for helping
Super no spread addy is scanned by gameguard.
so super no spread is not working anymore?
Quote Originally Posted by azl3rz08 View Post
so super no spread is not working anymore?
It's working, but it's detected.
Quote Originally Posted by azl3rz08 View Post
so super no spread is not working anymore?
I use this code self and have not problem with Hackshild.
do hacks for warrock still exist in 2019?
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