bad hack [anti aim] [spin bot]

Posts 1–15 of 20 · Page 1 of 2
bad hack [anti aim] [spin bot]
BadHack
Features:
Anti-Aim
Bunnyhop
Written in ~5 minutes and untested
Should be used purely as a example

http://pastebin.com/S4jyZ95j
Ohh now i understand why is called Bad hack lol
cool i can add this to my hack pack
still sucks but it's getting there
You don't seem to understand how pitch AA works
Quote Originally Posted by Ariaa View Post
You don't seem to understand how pitch AA works
like pitch in voice changer??
Quote Originally Posted by Ariaa View Post
You don't seem to understand how pitch AA works
????????????????
Quote Originally Posted by c0deine View Post
????????????????
Code:
cmd:SetViewAngles(Angle(table.Random(bh.Settings["AntiAimX"]), bh.Settings["SpinY"], 0))
You're switching between 181/-181 pitch, you're giving non-AAA users a 50% chance to hit you
Quote Originally Posted by Ariaa View Post
Code:
cmd:SetViewAngles(Angle(table.Random(bh.Settings["AntiAimX"]), bh.Settings["SpinY"], 0))
You're switching between 181/-181 pitch, you're giving non-AAA users a 50% chance to hit you
I just made it so you could have multiple values for each X/Y, not suppose to be amazing aa. Against people without AAA, 181 is better, people with AAA, -181 is better. Hard to explain but I'm sure if you know the difference you will understand why.

EDIT: Switching between them every other time is not a good idea
Quote Originally Posted by c0deine View Post
I just made it so you could have multiple values for each X/Y, not suppose to be amazing aa. Against people without AAA, 181 is better, people with AAA, -181 is better. Hard to explain but I'm sure if you know the difference you will understand why.
what the fuck did i just read
Quote Originally Posted by c0deine View Post
I just made it so you could have multiple values for each X/Y, not suppose to be amazing aa. Against people without AAA, 181 is better, people with AAA, -181 is better. Hard to explain but I'm sure if you know the difference you will understand why.

EDIT: Switching between them every other time is not a good idea
No, that's completely false. -181 is better in both cases, especially since you're doing yaw AA.
Quote Originally Posted by Ariaa View Post
No, that's completely false. -181 is better in both cases, especially since you're doing yaw AA.
If your head hitbox is above you, and your looking down, someone without AAA won't even shoot anywhere close to your head. That's why a positive angle would be better.
Quote Originally Posted by c0deine View Post
If your head hitbox is above you, and your looking down, someone without AAA won't even shoot anywhere close to your head. That's why a positive angle would be better.
-181 is looking down on the server...
+1

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rooooffl disregard last 10 posts if you want to keep your sanity
Posts 1–15 of 20 · Page 1 of 2
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