To any current Ava hack devs out there

Posts 1630 of 31 · Page 2 of 3
Quote Originally Posted by MrEncrypted View Post
Second that
QFTTT. sowie it said hack devs but there really no many.
Quote Originally Posted by falzarex View Post
Is it just me or that Stride 12 can't be logged? Everytime I try to log it with my d3d it just crashes and closes

It is current detecting d3d so you need to use pure d3d

Quote Originally Posted by falzarex View Post
Also I've been trying to get modelrec for the player models using primcount and numvert but it randomizes with every game
It use's i think a 5-way pointer so try searching for that and then for static numbers.

Or do the old basic way by keeping EVERY code then looking for same bits of infomation
my d3d is perfectly fine uses vtables to avoid detection and can log primcount and numvert ok but its only stride 12 that gives me the problem 1-11 are fine they do nothing
Quote Originally Posted by falzarex View Post
my d3d is perfectly fine uses vtables to avoid detection and can log primcount and numvert ok but its only stride 12 that gives me the problem 1-11 are fine they do nothing
Can you live without the stride 12?
Or make a bypass of your own which will most likely get other hacks to work again also?
im trying to make my logger skip 12 and i found somethng cool -- NumVertices 8 allows me to see through walls
Quote Originally Posted by falzarex View Post
im trying to make my logger skip 12 and i found somethng cool -- NumVertices 8 allows me to see through walls
u got to release this lol
Well no guarantee
*EDIT*
Problem fixed chams works now
now fixing flickering and optimising the hack
Quote Originally Posted by falzarex View Post
Well no guarantee
*EDIT*
Problem fixed chams works now
now fixing flickering and optimising the hack
Can U Upload The Hack?

I Want To Try...I Hack Before ( Not Hack Just Lag For That Got 49 Kill Whoot ! )



My Words Have Been Like These Since I Started Using Computer....It's Not An Offense ( Just Something Like Signature )
I don't plan on releasing until I perfected my chams just wait a little longer
Quote Originally Posted by falzarex View Post
I don't plan on releasing until I perfected my chams just wait a little longer
hey u fixed it, good job, hope u release it to the mpgh community
Pixel shader chams still fixing level of detail
Quote Originally Posted by falzarex View Post
Pixel shader chams still fixing level of detail
Give me a proof to trust in you
Meh w/e tml I will release a stripped down one with 1 skin set and crosshairs
Posts 1630 of 31 · Page 2 of 3
This thread is closed for replies.

Similar Threads

Tags for this Thread

Need help?