Polyloader ESP

Posts 1–7 of 7 · Page 1 of 1
Polyloader ESP
can someone here make a box ESP for polyloader or somewhat even a text esp, because the glow esp is a fps eater
@max1612
Not possible.
PolyLoader does not support DirectX (or any other drawing methods for that matter) at this moment
Quote Originally Posted by Yemiez View Post
@max1612
Not possible.
PolyLoader does not support DirectX (or any other drawing methods for that matter) at this moment
how does one implement it(since it hasnt been done it doesnt sound easy) and is there a big workaround?
Sleep() the while(glowEnabled) cycle for a couple of miliseconds... that fixes the CPU hogging.
Quote Originally Posted by Yemiez View Post
@max1612
Not possible.
PolyLoader does not support DirectX (or any other drawing methods for that matter) at this moment
It's possible to make an ESP with PolyLoader, I have started to work pn one.
Quote Originally Posted by LittleRoxo View Post
It's possible to make an ESP with PolyLoader, I have started to work pn one.
It wont compile with the PolyLoader though.
So if you ever release noobs will never figure out you can find the files in the folder they are in
Quote Originally Posted by Yemiez View Post
It wont compile with the PolyLoader though.
So if you ever release noobs will never figure out you can find the files in the folder they are in
Can just use Window's GDI but it would flicker like fuck.
Posts 1–7 of 7 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us