EDIT: I've sorted out the problem. It turns out it was a problem with running it on Mac. It will run smoothly when in parallel's desktop with Xampp. If you are one of the 5 people who make private servers on Mac, just run it in parallel's/virtual box or a program like them, it's way less of a hassle.
Here's the background: I'm setting up the Phoenix 1.9.2 (Prohackbot's github build)build on my mac. I know what you're thinking, but I've actually been able to get it to run with mono. I don't think this is necessarily specific to mac, but I could be wrong. To continue: I can load a client into the game, and even get friends to do so as well over hamachi, but every ~3-5 minutes the wserver crashes. On the client, it says that it's IO Error
#2031, which I assume always happens without the Wserver running. Here's what the console says each crash:
Unhandled Exception:
System.IndexOutOfRangeException: Array index is out of range.
at wServer.Program.AutoBroadCastNews () [0x00000] in <filename unknown>:0
at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.IndexOutOfRangeException: Array index is out of range.
at wServer.Program.AutoBroadCastNews () [0x00000] in <filename unknown>:0
at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0
Another detail which may or may not be pertinent is that chat doesn't work. Messages can be typed in the client, but nothing appears to other players. Once, a player typed at the exact moment of a crash, though it didn't happen again, so we've chocked that up to coincidence.
If you can tell me what causes this problem, or there is more information I need to provide, please tell me. I would really appreciate it, as it's been a bit of a hassle to get this server in a runnable state, to say the least.
