Endeavour Vs. GTA Force
There have been many mods that have come about since GTA V was released on PC, and two of the most prominent ones that you can buy (and that have been cracked) are Endeavour, and GTA Force.
Both of these menus respectively have their strong points, their weak points, and unique features. I personally prefer one menu over the other, but only ever in specific situations, since both menus have very similar if not identical base features.
So in this thread I'll attempt to highlight the strong points, weak points, and differences between each menu and whether or not you should buy them or just stick with the cracked versions.
Endeavour: Now Endeavour focuses more on silly things and micromanaging the game. One thing I LOVE about the Endeavour menu is the complete control over props and objects; You can spawn an object/prop and edit exactly where it is in the game, so doing things like teleporting in the middle of the prison, making an arena, and forcing everyone into the arena is possible.
That being said, Endeavour is the first menu I myself tried and because of that have a preference towards it.
Unique Features:
Forcefield - Absolutely my favorite feature. This is extremely badass. The ability to just go godmode, walk down the highway as someone's unloading a whole clip into you, cars exploding around you and things going 'poof' as they come into contact with an invisible forcefield. It's very Terminator-esque and plain awesome to see.
Show who's talking - This is especially useful when dealing with obnoxious people on the mic. It's more reliable that tapping Z ingame and HOPING that the game recognizes who's on the mic and shows them talking.
Drive on Water - This is fun as hell to do. Very self-explanatory and I know people can find their own ways to have fun with it.
Super Run - Now Super Run certainly isn't something new or unique, but what Endeavour did that MADE it unique is allow you to edit how fast the run goes. At max you pretty much fly from how much velocity you have.
Micromanagement - This menu gives the option to micromanage most everything you do, even the peds that you spawn, the clothes that you wear, and what your character looks like.
Strengths: Micromanagement. With the ability to micromanage almost every aspect of the game, the sky is the limit. You can do just about anything you like with this, and I personally love doing very crazy things with the game itself as well as the people.
Weaknesses: Is outdone by GTA Force in terms of power. This menu doesn't allow you as many options when it comes to players.
GTA Force: GTA Force is certainly the dark side of GTA V modding. This mod is a hardcore middle finger to R* and other players. It focuses on getting your boot on a lobby's throat and keeping it there for a long time. It's the menu I use by default to counter other modders since I'm more of a white hat myself. With that said, let's jump into the unique features!
Player Crashing - This function is MEAN, let me be the first to tell you. I know how it works, how to counter it, and how to avoid it.
What it does is exactly what the name says: it crashes another player's game. It does this by spawning clones of them on top of them, which crashes their game and anyone in near vicinity. Very useful when you run into someone who's just plain pissing you off and talking shit or ruining the lobby.
Blame players - This option basically makes it look like another play exploded everyone else in the lobby. Great if you want to subtly fuck with someone. This can result in that person getting reported by the ENTIRE lobby, if none of them know what's going on.
Freeze Player - This does exactly what it sounds like; it freezes the player, disallowing them from moving. An advanced and more subtle option over 'trap in cage'.
Weapon edits - Once more, this option is nothing new or unique, but GTA FORCE found a way to make it unique with allowing you to things like change your bullets to molotovs, grenades, sticky bombs, etc. For when bullets don't do the job.
All Player Options - These options range from 'kill them all' to 'give them all weapons' and everything in between. Greedy, mean, and vile. Love it.
Strengths: Controlling other players and forcing them to do what you want. It focuses on absolute control of the player aspect of the lobby and is the type of menu a sadistic and twisted man would use.
Weaknesses: It's not very detail oriented in the ways the Endeavour are, meaning you can't micromanage things.
But which one should I get?
It really depends on the situation. In all honesty, I'd recommend the premium versions of both menus in conjunction with each other. Endeavour as the base, GTA Force as the strength allowing you to enforce your command over a lobby. These two in conjunction are an unbeatable pair from what I've seen and can result in people hating, loving, or fearing you.
Cracked or premium...? Premium, definitely. The cracked versions, while have a lot of hard work put into them by the crackers (whities), just aren't fully functional and certainly aren't as powerful.
Both of these menus respectively have their strong points, their weak points, and unique features. I personally prefer one menu over the other, but only ever in specific situations, since both menus have very similar if not identical base features.
So in this thread I'll attempt to highlight the strong points, weak points, and differences between each menu and whether or not you should buy them or just stick with the cracked versions.
Endeavour: Now Endeavour focuses more on silly things and micromanaging the game. One thing I LOVE about the Endeavour menu is the complete control over props and objects; You can spawn an object/prop and edit exactly where it is in the game, so doing things like teleporting in the middle of the prison, making an arena, and forcing everyone into the arena is possible.
That being said, Endeavour is the first menu I myself tried and because of that have a preference towards it.
Unique Features:
Forcefield - Absolutely my favorite feature. This is extremely badass. The ability to just go godmode, walk down the highway as someone's unloading a whole clip into you, cars exploding around you and things going 'poof' as they come into contact with an invisible forcefield. It's very Terminator-esque and plain awesome to see.
Show who's talking - This is especially useful when dealing with obnoxious people on the mic. It's more reliable that tapping Z ingame and HOPING that the game recognizes who's on the mic and shows them talking.
Drive on Water - This is fun as hell to do. Very self-explanatory and I know people can find their own ways to have fun with it.
Super Run - Now Super Run certainly isn't something new or unique, but what Endeavour did that MADE it unique is allow you to edit how fast the run goes. At max you pretty much fly from how much velocity you have.
Micromanagement - This menu gives the option to micromanage most everything you do, even the peds that you spawn, the clothes that you wear, and what your character looks like.
Strengths: Micromanagement. With the ability to micromanage almost every aspect of the game, the sky is the limit. You can do just about anything you like with this, and I personally love doing very crazy things with the game itself as well as the people.
Weaknesses: Is outdone by GTA Force in terms of power. This menu doesn't allow you as many options when it comes to players.
GTA Force: GTA Force is certainly the dark side of GTA V modding. This mod is a hardcore middle finger to R* and other players. It focuses on getting your boot on a lobby's throat and keeping it there for a long time. It's the menu I use by default to counter other modders since I'm more of a white hat myself. With that said, let's jump into the unique features!
Player Crashing - This function is MEAN, let me be the first to tell you. I know how it works, how to counter it, and how to avoid it.
What it does is exactly what the name says: it crashes another player's game. It does this by spawning clones of them on top of them, which crashes their game and anyone in near vicinity. Very useful when you run into someone who's just plain pissing you off and talking shit or ruining the lobby.
Blame players - This option basically makes it look like another play exploded everyone else in the lobby. Great if you want to subtly fuck with someone. This can result in that person getting reported by the ENTIRE lobby, if none of them know what's going on.
Freeze Player - This does exactly what it sounds like; it freezes the player, disallowing them from moving. An advanced and more subtle option over 'trap in cage'.
Weapon edits - Once more, this option is nothing new or unique, but GTA FORCE found a way to make it unique with allowing you to things like change your bullets to molotovs, grenades, sticky bombs, etc. For when bullets don't do the job.
All Player Options - These options range from 'kill them all' to 'give them all weapons' and everything in between. Greedy, mean, and vile. Love it.
Strengths: Controlling other players and forcing them to do what you want. It focuses on absolute control of the player aspect of the lobby and is the type of menu a sadistic and twisted man would use.
Weaknesses: It's not very detail oriented in the ways the Endeavour are, meaning you can't micromanage things.
But which one should I get?
It really depends on the situation. In all honesty, I'd recommend the premium versions of both menus in conjunction with each other. Endeavour as the base, GTA Force as the strength allowing you to enforce your command over a lobby. These two in conjunction are an unbeatable pair from what I've seen and can result in people hating, loving, or fearing you.
Cracked or premium...? Premium, definitely. The cracked versions, while have a lot of hard work put into them by the crackers (whities), just aren't fully functional and certainly aren't as powerful.


