Disable Z Buffer - "Universal Wallhack" For Direct3D
I was wondering how I could do this.
I want to have a dll to disable zbuffer in the game, for Direct3D. The reason is, games that do not have cheats I will have a crude wallhack that works for most games, just about any that uses Direct3D.
I want to avoid using visual studio, I was wondering if I could do it in C or something and compile it (Because I like C. Don't Judge me. Not a fan of .NET). But if you insist and it's the easiest way, then go ahead. If it's visual studio it would be really nice if you can include a project or something I can learn off of (I have little experience with Advanced IDE's as I am mainly a hobbyist coder, and only use Basic IDE's and compilers.)
I also thought of a lot of other people who would be interested, as I know some games will not have many cheats/hacks available for them. If this has already been done then I would like a link to it, because I can't find anything on it.