suicide =
{
_posx = (position (vehicle player)) select 0;
_posy = (position (vehicle player)) select 1;
_posz = (position (vehicle player)) select 2;
_posz = _posz + 15;
(vehicle player) setVehiclePosition [[_posx, _posy, if (_posz < 0) then {0} else {_posz}], ["","",""], 0];
};
_posx = (position (vehicle player)) select 0;
_posy = (position (vehicle player)) select 1;
_posz = (position (vehicle player)) select 2;
_posz = _posz + 15;
vehicle player) setVehiclePosition [[_posx, _posy, if (_posz < 0) then {0} else {_posz}], ["","",""], 0];
fn_suicide = {
_posx = (position (vehicle player)) select 0;
_posy = (position (vehicle player)) select 1;
_posz = (position (vehicle player)) select 2;
_posz = _posz + 15;
vehicle player) setVehiclePosition [[_posx, _posy, if (_posz < 0) then {0} else {_posz}], ["","",""], 0];
};
call fn_suicide
