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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Counter-Strike 2 Hacks › Counter-Strike 2 Coding & Resources › [PolyHack] Bomb State /Timer

[PolyHack] Bomb State /Timer

Posts 1–5 of 5 · Page 1 of 1
55
555444
[PolyHack] Bomb State /Timer
Hello!

I have a request is there anybody who is able to write a bomb hack for polyhacks with 1 of them features if possible

Glow Bomb or Bomb Timer or Bomb is planted A or B ? is this possible in polyhack? and if might somebody is so kind and share the source here then
#1 · 11y ago
MarkHC
MarkHC
Not gonna spoon-feed working code, but the bomb is on the entity list. Class name "DT_PlantedC4", I dont remember the ID exactly but it is something near the hundreds (101 or 103 IIRC).

Here's how you can do it (internally):

Code:
for( int i = 0; i < SDK::Interfaces::g_pEntityList->GetHighestEntityIndex(); i++ ) {
	SDK::IClientEntity* pEntity = SDK::Interfaces::g_pEntityList->GetClientEntity( i );

	if( pEntity && pEntity->GetClientClass()->m_ClassID == <class id here> ){
		//Apply glow
	}
}
Of course, you want to do it externally so it's gonna be somewhat different.
#2 · 11y ago
55
555444
Quote Originally Posted by -InSaNe- View Post
Not gonna spoon-feed working code, but the bomb is on the entity list. Class name "DT_PlantedC4", I dont remember the ID exactly but it is something near the hundreds (101 or 103 IIRC).

Here's how you can do it (internally):

Code:
for( int i = 0; i < SDK::Interfaces::g_pEntityList->GetHighestEntityIndex(); i++ ) {
	SDK::IClientEntity* pEntity = SDK::Interfaces::g_pEntityList->GetClientEntity( i );

	if( pEntity && pEntity->GetClientClass()->m_ClassID == <class id here> ){
		//Apply glow
	}
}
Of course, you want to do it externally so it's gonna be somewhat different.


Thank You class-id is 103 but still no clue how to finish in PolyHack might @Merccy2 or @PsychoBitch knows how
#3 · edited 11y ago · 11y ago
Blueblood1
Blueblood1
Quote Originally Posted by 555444 View Post
might @Merccy2 or @PsychoBitch knows how
I see I am not wanted here. >_>

PolyLoader is just a C++ compiler, just write all your code as your would normally then add the PolyLoader tags, stuff like:

[junk_enable /]
[enc_string_enable /]
[add_junk /]

Make sure you enable junk after you define your initial variables. Also enable enc_string there too. Then just add random bits of junk.
#4 · 11y ago
Yemiez
Yemiez
Quote Originally Posted by 555444 View Post
Thank You class-id is 103 but still no clue how to finish in PolyHack might @Merccy2 or @PsychoBitch knows how
Read developer thread on PolyLoader 2, all the info you want is there.
Blueblood gave a pretty good answer to
#5 · 11y ago
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