ProcMem reading data as 4 bytes as apposed to text.
I wasnt procmem's Read method to return text, instead it is returning 4 byte type.
In cheat engine, the 4 byte type is what Mem.Read returns. I want the cheat engine text type.
In cheat engine, the 4 byte type is what Mem.Read returns. I want the cheat engine text type.

