InfoOffsets [Updated Daily]

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Offsets [Updated Daily]
I will be posting the offsets for each day

12/7/15 - 1800 GMT+8

[17:13:21] [LOG] [COffsets] LocalPlayer Offset = 0xA77D3C
[17:13:21] [LOG] [COffsets] EntityList Offset = 0x4A19DA4
[17:13:21] [LOG] [COffsets] ClientState Offset = 0x5D2284
[17:13:21] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[17:13:22] [LOG] [COffsets] ServerBase Offset = 0x4A60C80
[17:13:22] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD44
[17:13:22] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F334
[17:13:22] [LOG] [COffsets] RadarBase Offset = 0x4A4EA4C
[17:13:22] [LOG] [COffsets] GameResources Offset = 0x2E8947C
[17:13:22] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[17:13:23] [LOG] [COffsets] GameRules Offset = 0x4B12EFC
[17:13:23] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[17:13:23] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[17:13:23] [LOG] [COffsets] +jump Offset = 0x4AAAB18
[17:13:23] [LOG] [COffsets] +attack Offset = 0x2E8BCD4
[17:13:23] [LOG] [COffsets] +attack2 Offset = 0x2E8BCC8
[17:13:23] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D530
[17:13:23] [LOG] [COffsets] Getting netvars
[17:13:23] [LOG] [COffsets] m_vecOrigin = 0x134
[17:13:23] [LOG] [COffsets] m_hOwnerEntity = 0x148
[17:13:23] [LOG] [COffsets] m_iTeamNum = 0xF0
[17:13:23] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[17:13:23] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[17:13:23] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[17:13:23] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[17:13:23] [LOG] [COffsets] m_lifeState = 0x25B
[17:13:23] [LOG] [COffsets] m_fFlags = 0x100
[17:13:23] [LOG] [COffsets] m_iHealth = 0xFC
[17:13:23] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[17:13:23] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[17:13:23] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[17:13:23] [LOG] [COffsets] m_iClip1 = 0x15C0
[17:13:23] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[17:13:23] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[17:13:23] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[17:13:23] [LOG] [COffsets] m_flTimerLength = 0xD60
[17:13:23] [LOG] [COffsets] m_flDefuseLength = 0xD70
[17:13:23] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[17:13:23] [LOG] [COffsets] m_fArmedTime = 0x1714
[17:13:23] [LOG] [COffsets] m_flC4Blow = 0xD5C
[17:13:23] [LOG] [COffsets] m_bBombDropped = 0x8F0
[17:13:23] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[17:13:23] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[17:13:23] [LOG] [COffsets] m_nTickBase = 0x17CC
[17:13:23] [LOG] [COffsets] m_bSpotted = 0x935
[17:13:23] [LOG] [COffsets] m_iWeaponId = 0x1690
[17:13:23] [LOG] [COffsets] m_dwIndex = 0x64
[17:13:24] [LOG] [COffsets] m_iCrosshairId = 0x2410
[17:13:24] [LOG] [COffsets] m_vecPunch = 0x13E8
[17:13:24] [LOG] [COffsets] m_vecVisPunch = 0x13DC
dude if you actually fullfill =3
Quote Originally Posted by RakuraiExodus View Post
I will be posting the offsets for each day

12/7/15 - 1800 GMT+8

[17:13:21] [LOG] [COffsets] LocalPlayer Offset = 0xA77D3C
[17:13:21] [LOG] [COffsets] EntityList Offset = 0x4A19DA4
[17:13:21] [LOG] [COffsets] ClientState Offset = 0x5D2284
[17:13:21] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[17:13:22] [LOG] [COffsets] ServerBase Offset = 0x4A60C80
[17:13:22] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD44
[17:13:22] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F334
[17:13:22] [LOG] [COffsets] RadarBase Offset = 0x4A4EA4C
[17:13:22] [LOG] [COffsets] GameResources Offset = 0x2E8947C
[17:13:22] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[17:13:23] [LOG] [COffsets] GameRules Offset = 0x4B12EFC
[17:13:23] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[17:13:23] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[17:13:23] [LOG] [COffsets] +jump Offset = 0x4AAAB18
[17:13:23] [LOG] [COffsets] +attack Offset = 0x2E8BCD4
[17:13:23] [LOG] [COffsets] +attack2 Offset = 0x2E8BCC8
[17:13:23] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D530
[17:13:23] [LOG] [COffsets] Getting netvars
[17:13:23] [LOG] [COffsets] m_vecOrigin = 0x134
[17:13:23] [LOG] [COffsets] m_hOwnerEntity = 0x148
[17:13:23] [LOG] [COffsets] m_iTeamNum = 0xF0
[17:13:23] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[17:13:23] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[17:13:23] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[17:13:23] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[17:13:23] [LOG] [COffsets] m_lifeState = 0x25B
[17:13:23] [LOG] [COffsets] m_fFlags = 0x100
[17:13:23] [LOG] [COffsets] m_iHealth = 0xFC
[17:13:23] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[17:13:23] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[17:13:23] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[17:13:23] [LOG] [COffsets] m_iClip1 = 0x15C0
[17:13:23] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[17:13:23] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[17:13:23] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[17:13:23] [LOG] [COffsets] m_flTimerLength = 0xD60
[17:13:23] [LOG] [COffsets] m_flDefuseLength = 0xD70
[17:13:23] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[17:13:23] [LOG] [COffsets] m_fArmedTime = 0x1714
[17:13:23] [LOG] [COffsets] m_flC4Blow = 0xD5C
[17:13:23] [LOG] [COffsets] m_bBombDropped = 0x8F0
[17:13:23] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[17:13:23] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[17:13:23] [LOG] [COffsets] m_nTickBase = 0x17CC
[17:13:23] [LOG] [COffsets] m_bSpotted = 0x935
[17:13:23] [LOG] [COffsets] m_iWeaponId = 0x1690
[17:13:23] [LOG] [COffsets] m_dwIndex = 0x64
[17:13:24] [LOG] [COffsets] m_iCrosshairId = 0x2410
[17:13:24] [LOG] [COffsets] m_vecPunch = 0x13E8
[17:13:24] [LOG] [COffsets] m_vecVisPunch = 0x13DC
is EntityList EntityPlayerBase, also where is the team offset and stuff
The fact this isnt all the offsets plus offsets don't update daily and you cannot update a thread every day good day sir.
Quote Originally Posted by TrioAU View Post
The fact this isnt all the offsets plus offsets don't update daily and you cannot update a thread every day good day sir.
lol ikr

//2sht
offets just change after game pach not daily so this is crap
Quote Originally Posted by tittentina View Post
offets just change after game pach not daily so this is crap
he means he'll update it every update

/knowwhatitmeent
I need the localBase offsets for my bhop script but I can't find them.
[23:09:44] [LOG] [COffsets] LocalPlayer Offset = 0xA77D2C
[23:09:44] [LOG] [COffsets] EntityList Offset = 0x4A19D84
[23:09:44] [LOG] [COffsets] ClientState Offset = 0x5D2284
[23:09:44] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[23:09:44] [LOG] [COffsets] ServerBase Offset = 0x4A60C60
[23:09:44] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD44
[23:09:44] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F314
[23:09:44] [LOG] [COffsets] RadarBase Offset = 0x4A4EA2C
[23:09:44] [LOG] [COffsets] GameResources Offset = 0x2E8945C
[23:09:44] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[23:09:44] [LOG] [COffsets] GameRules Offset = 0x4B12EDC
[23:09:44] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[23:09:44] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[23:09:44] [LOG] [COffsets] +jump Offset = 0x4AAAAF8
[23:09:44] [LOG] [COffsets] +attack Offset = 0x2E8BCE4
[23:09:44] [LOG] [COffsets] +attack2 Offset = 0x2E8BCD8
[23:09:44] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D520
[23:09:44] [LOG] [COffsets] m_vecOrigin = 0x134
[23:09:44] [LOG] [COffsets] m_hOwnerEntity = 0x148
[23:09:44] [LOG] [COffsets] m_iTeamNum = 0xF0
[23:09:44] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[23:09:44] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[23:09:44] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[23:09:44] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[23:09:44] [LOG] [COffsets] m_lifeState = 0x25B
[23:09:44] [LOG] [COffsets] m_fFlags = 0x100
[23:09:44] [LOG] [COffsets] m_iHealth = 0xFC
[23:09:44] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[23:09:44] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[23:09:44] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[23:09:44] [LOG] [COffsets] m_iClip1 = 0x15C0
[23:09:44] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[23:09:44] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[23:09:44] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[23:09:44] [LOG] [COffsets] m_flTimerLength = 0xD60
[23:09:44] [LOG] [COffsets] m_flDefuseLength = 0xD70
[23:09:44] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[23:09:44] [LOG] [COffsets] m_fArmedTime = 0x1714
[23:09:44] [LOG] [COffsets] m_flC4Blow = 0xD5C
[23:09:44] [LOG] [COffsets] m_bBombDropped = 0x8F0
[23:09:44] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[23:09:44] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[23:09:44] [LOG] [COffsets] m_nTickBase = 0x17CC
[23:09:44] [LOG] [COffsets] m_bSpotted = 0x935
[23:09:44] [LOG] [COffsets] m_iWeaponId = 0x1690
[23:09:44] [LOG] [COffsets] m_dwIndex = 0x64
[23:09:44] [LOG] [COffsets] m_iCrosshairId = 0x2410
[23:09:44] [LOG] [COffsets] m_vecPunch = 0x13E8
[23:09:44] [LOG] [COffsets] m_vecVisPunch = 0x13DC

Thoses i've got.
Quote Originally Posted by oknigga View Post
[23:09:44] [LOG] [COffsets] LocalPlayer Offset = 0xA77D2C
[23:09:44] [LOG] [COffsets] EntityList Offset = 0x4A19D84
[23:09:44] [LOG] [COffsets] ClientState Offset = 0x5D2284
[23:09:44] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[23:09:44] [LOG] [COffsets] ServerBase Offset = 0x4A60C60
[23:09:44] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD44
[23:09:44] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F314
[23:09:44] [LOG] [COffsets] RadarBase Offset = 0x4A4EA2C
[23:09:44] [LOG] [COffsets] GameResources Offset = 0x2E8945C
[23:09:44] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[23:09:44] [LOG] [COffsets] GameRules Offset = 0x4B12EDC
[23:09:44] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[23:09:44] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[23:09:44] [LOG] [COffsets] +jump Offset = 0x4AAAAF8
[23:09:44] [LOG] [COffsets] +attack Offset = 0x2E8BCE4
[23:09:44] [LOG] [COffsets] +attack2 Offset = 0x2E8BCD8
[23:09:44] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D520
[23:09:44] [LOG] [COffsets] m_vecOrigin = 0x134
[23:09:44] [LOG] [COffsets] m_hOwnerEntity = 0x148
[23:09:44] [LOG] [COffsets] m_iTeamNum = 0xF0
[23:09:44] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[23:09:44] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[23:09:44] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[23:09:44] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[23:09:44] [LOG] [COffsets] m_lifeState = 0x25B
[23:09:44] [LOG] [COffsets] m_fFlags = 0x100
[23:09:44] [LOG] [COffsets] m_iHealth = 0xFC
[23:09:44] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[23:09:44] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[23:09:44] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[23:09:44] [LOG] [COffsets] m_iClip1 = 0x15C0
[23:09:44] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[23:09:44] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[23:09:44] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[23:09:44] [LOG] [COffsets] m_flTimerLength = 0xD60
[23:09:44] [LOG] [COffsets] m_flDefuseLength = 0xD70
[23:09:44] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[23:09:44] [LOG] [COffsets] m_fArmedTime = 0x1714
[23:09:44] [LOG] [COffsets] m_flC4Blow = 0xD5C
[23:09:44] [LOG] [COffsets] m_bBombDropped = 0x8F0
[23:09:44] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[23:09:44] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[23:09:44] [LOG] [COffsets] m_nTickBase = 0x17CC
[23:09:44] [LOG] [COffsets] m_bSpotted = 0x935
[23:09:44] [LOG] [COffsets] m_iWeaponId = 0x1690
[23:09:44] [LOG] [COffsets] m_dwIndex = 0x64
[23:09:44] [LOG] [COffsets] m_iCrosshairId = 0x2410
[23:09:44] [LOG] [COffsets] m_vecPunch = 0x13E8
[23:09:44] [LOG] [COffsets] m_vecVisPunch = 0x13DC

Thoses i've got.
cool man
//2short
Code:
DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x00001670
DT_BaseAnimating -> m_nForceBone: _____________ 0x00000A5C
DT_BaseCombatWeapon -> m_iState: ______________ 0x000015B4
DT_BaseCombatWeapon -> m_iClip1: ______________ 0x000015C0
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x0000159C
DT_BaseCombatWeapon -> m_bCanReload: __________ 0x000015F9
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000015B8
DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x00001690
DT_BaseEntity -> m_bSpotted: __________________ 0x00000935
DT_BaseEntity -> m_bSpottedByMask: ____________ 0x00000978
DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: __________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x00001DB0
DT_CSPlayer -> m_flFlashDuration: _____________ 0x00001DB4
DT_CSPlayer -> m_iGlowIndex: __________________ 0x00001DCC
DT_CSPlayer -> m_angEyeAngles: ________________ 0x000023B4
DT_CSPlayer -> m_iAccount: ____________________ 0x000023A4
DT_CSPlayer -> m_ArmorValue: __________________ 0x000023B0
DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x00001C14
DT_CSPlayer -> m_iShotsFired: _________________ 0x00001D6C
DT_BasePlayer -> m_lifeState: _________________ 0x0000025B
DT_BasePlayer -> m_fFlags: ____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ___________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: _______________ 0x000016B8
DT_BasePlayer -> m_hMyWeapons: ________________ 0x000011C0
DT_BasePlayer -> m_hActiveWeapon: _____________ 0x000012C0
DT_BasePlayer -> m_Local: _____________________ 0x00001378
DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104
DT_BasePlayer -> m_nTickBase: _________________ 0x000017CC
DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ___________ 0x00001950
DT_Local -> m_vecPunch: _______________________ 0x000013E8
DT_Local -> m_iCrossHairID: ___________________ 0x00002410
BaseEntity -> m_dwModel: ______________________ 0x0000006C
BaseEntity -> m_dwIndex: ______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: _________________ 0x00000A78
BaseEntity -> m_bMoveType: ____________________ 0x00000258
BaseEntity -> m_bDormant: _____________________ 0x000000E9
ClientState -> m_dwClientState: _______________ 0x005D2284
ClientState -> m_dwLocalPlayerIndex: __________ 0x00000160
ClientState -> m_dwInGame: ____________________ 0x000000E8
ClientState -> m_dwMaxPlayer: _________________ 0x000002F0
ClientState -> m_dwMapDirectory: ______________ 0x00000168
ClientState -> m_dwMapname: ___________________ 0x0000026C
ClientState -> m_dwPlayerInfo: ________________ 0x00005210
ClientState -> m_dwViewAngles: ________________ 0x00004CE0
EngineRender -> m_dwViewMatrix: _______________ 0x04A0F314
EngineRender -> m_dwEnginePosition: ___________ 0x0067DBA4
RadarBase -> m_dwRadarBase: ___________________ 0x04A4EA2C
RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: _______________ 0x00A77D2C
EntityList -> m_dwEntityList: _________________ 0x04A19D84
WeaponTable -> m_dwWeaponTable: _______________ 0x04A60E1C
WeaponTable -> m_dwWeaponTableIndex: __________ 0x0000162C
Extra -> m_dwInput: ___________________________ 0x04A646C0
Extra -> m_dwGlobalVars: ______________________ 0x004F148C
Extra -> m_dwGlowObject: ______________________ 0x04B2CD34
Extra -> m_dwForceJump: _______________________ 0x04AAAAF8
Extra -> m_dwForceAttack: _____________________ 0x02E8BCE4
Date: 17.07.2015 22:11 Uhr (GMT +2)
Where is engine pointer?
[22:41:29] [LOG] [COffsets] LocalPlayer Offset = 0xA77D2C
[22:41:29] [LOG] [COffsets] EntityList Offset = 0x4A19D84
[22:41:29] [LOG] [COffsets] ClientState Offset = 0x5D2284
[22:41:29] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[22:41:29] [LOG] [COffsets] ServerBase Offset = 0x4A60C60
[22:41:29] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD34
[22:41:29] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F314
[22:41:29] [LOG] [COffsets] RadarBase Offset = 0x4A4EA2C
[22:41:29] [LOG] [COffsets] GameResources Offset = 0x2E8945C
[22:41:29] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[22:41:29] [LOG] [COffsets] GameRules Offset = 0x4B12EDC
[22:41:29] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[22:41:29] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[22:41:29] [LOG] [COffsets] Sensitivity Offset = 0xA7D4C4
[22:41:29] [LOG] [COffsets] +jump Offset = 0x4AAAAF8
[22:41:29] [LOG] [COffsets] +attack Offset = 0x2E8BCE4
[22:41:29] [LOG] [COffsets] +attack2 Offset = 0x2E8BCD8
[22:41:29] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D520
[22:41:29] [LOG] [COffsets] Getting netvars
[22:41:29] [LOG] [COffsets] m_vecOrigin = 0x134
[22:41:29] [LOG] [COffsets] m_hOwnerEntity = 0x148
[22:41:29] [LOG] [COffsets] m_iTeamNum = 0xF0
[22:41:29] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[22:41:29] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[22:41:29] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[22:41:29] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[22:41:29] [LOG] [COffsets] m_lifeState = 0x25B
[22:41:29] [LOG] [COffsets] m_fFlags = 0x100
[22:41:29] [LOG] [COffsets] m_iHealth = 0xFC
[22:41:29] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[22:41:29] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[22:41:29] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[22:41:29] [LOG] [COffsets] m_iClip1 = 0x15C0
[22:41:29] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[22:41:29] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[22:41:29] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[22:41:29] [LOG] [COffsets] m_flTimerLength = 0xD60
[22:41:29] [LOG] [COffsets] m_flDefuseLength = 0xD70
[22:41:29] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[22:41:29] [LOG] [COffsets] m_fArmedTime = 0x1714
[22:41:29] [LOG] [COffsets] m_flC4Blow = 0xD5C
[22:41:29] [LOG] [COffsets] m_bBombDropped = 0x8F0
[22:41:29] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[22:41:29] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[22:41:29] [LOG] [COffsets] m_nTickBase = 0x17CC
[22:41:29] [LOG] [COffsets] m_bSpotted = 0x935
[22:41:29] [LOG] [COffsets] m_iWeaponId = 0x1690
[22:41:29] [LOG] [COffsets] m_dwIndex = 0x64
[22:41:29] [LOG] [COffsets] m_iCrosshairId = 0x2410
[22:41:29] [LOG] [COffsets] m_vecPunch = 0x13E8
[22:41:29] [LOG] [COffsets] m_vecVisPunch = 0x13DC
Can someone update?? Can't find anywhere the COffsets download
Posts 1–15 of 18 · Page 1 of 2

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