Bowens Executor

Posts 13 of 3 · Page 1 of 1
Bowens Executor
I'm not sure why some one would need this but it got requested a couple of times.

Full credits go to Bowen.

Code:
                disableSerialization;
		createDialog 'rscdisplaynote';
		ctrlSetText[1600,"Click to Execute"];
		ctrlSettext[1601,"Click to Clear"];
		ctrlSetText[1300,"Bowens Executor"];
		buttonSetAction[1600,"[] spawn compile (ctrlText 1400)"];
		buttonSetAction[1601,"ctrlSetText[1400,""""];"];
Simplified for ease of string changes in memory.
Code:
createDialog 'rscdisplaynote';buttonSetAction[1600,"[] spawn compile (ctrlText 1400)"];
Hello im really sorry for asking but how would i go abouts using this code to put a script into the game
Posts 13 of 3 · Page 1 of 1
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