Posts by chatrat12
18 posts total, newest first.
Terraria 1.3.0.5 Source Codein Terraria Hacks - WorldFile.cs and MapHelper.SaveMap are broken. Both can be copied from Telerik JustDecompile. These fix issues with generating new worlds and saving the parts of the map you have explored.Terraria 1.2.2 Sourcein Terraria Hacks - [QUOTE=yatchi;9205069]I'm getting this error:
"The type project is not supported by this installation."
(I have Visual Studio 2010 Professional)[/QUOTE]
Install XNA studio. You have to install it after you instTerraria 1.2.2 Sourcein Terraria Hacks - Terraria 1.2.2 Source Code
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Decompiled by chatrat12/[GTRx]Confusion
To run the source, you MUST have the Content folder and steam api dll. You can usually findTerraria 1.2.1.1 Sourcein Terraria Hacks - I put it in an xna project, so you need XNA game studio to run it, not just xna framework. But infinest already posted it so, cheersTerraria 1.2.1.1 Sourcein Terraria Hacks - What the title says. I put it in a regular xna project so you can edit code while on breakpoints :)
Virus Scans:
https://www.metascan-online.com/en/scanresult/file/acd03945894841c8bf0be6f7d295a9d2
Terraria 1_2_1_1 Sou
Showing the 5 most recent posts.