Posts by Foobs
36 posts total, newest first.
💡 ARMA 2 OA Keygen - 1mio generated Keys per Second - Source linkedin DayZ Mod & Standalone Hacks & Cheats - [QUOTE=javaEEcrack;7602963]Throwing one millions updates to swing (which is purely known as fucking slow) will made it to 30 seconds.
To the part with how to check for validation use a program like wireshark to track 💡 ARMA 2 OA Keygen - 1mio generated Keys per Second - Source linkedin DayZ Mod & Standalone Hacks & Cheats - Nice job
My java key-utilities program im making only generates 1mil in 30seconds, but it also displays them so yea that's probably one reason why its slower. Me and some others are trying to crack how to check keys forHow to check Arma II keys for validity/ban?in DayZ Help & Requests - [QUOTE=mskc33;7602363]Do I need to MD5 the guid AND add "BE" at the front or just MD5 it?
or[/QUOTE]
Oh yea you gotta add the "BE"
string BEGuid = "BE" + md5(guid);How to check Arma II keys for validity/ban?in DayZ Help & Requests - [QUOTE=mskc33;7602332]For some reason I can't send PMs yet, but tyvm :)
Maybe you can explain how exactly this stuff works.
Here's what I think it's like:
(Pseudo C# off the top of my head)
Is that correct?[/QUHow to check Arma II keys for validity/ban?in DayZ Help & Requests - [QUOTE=ikillindreams;7600995]If you get this working pleaseee contact me on skype. I would love to help you create a version of this in vb.net so it will be simpler for skids to run
Skype - Khollern12
Honestly i never t
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