Posts by Infinal
6 posts total, newest first.
Terraria 1.3.0.7 Source Codein Terraria Hacks - So… I’ve been able to compile it just fine using the DLLs provided in the archive, thanks for that, Xenoxiluna. It didn’t require tinkering with the references, either. However, I had to remove the Steam calls as describTerraria 1.3.0.6 Source Codein Terraria Hacks - [QUOTE=SPanjul666;10754627]I downloaded the steamsoft.net.dll from a site and added it to the reference.[/QUOTE]
So it was a precompiled DLL? I’mma have to try that. Thanks! :)Terraria 1.3.0.6 Source Codein Terraria Hacks - [QUOTE=SPanjul666;10754448]How do you compile the src Xenoxiluma? My Visual Studio C# 2010 Express can't compile the src. It saysthe referenced component steamworks.net and newtonsoft.json could not be found..
Edit: NvmTerraria 1.3.0.3 Decompilationin Terraria Hacks - [QUOTE=Kyle873;10701944]Someone else said this to me, but nobody's quite explained it. They must be using some diffing tool that does this for them because anything I've seen would require you compare every single changeTerraria 1.3.0.3 Decompilationin Terraria Hacks - [QUOTE=B3T4;10688873]The people over at the tAPI irc channel have the fixed source if you still need it[/QUOTE]
Can you upload it? Would love to get my hands on that one. :3
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