Posts by Aegisreaper
22 posts total, newest first.
Cohiba Hook Source / Arctosa's cheatin Counter-Strike 2 Coding & Resources - [QUOTE=Nohex;11377750]Could you tell us what was the necessary things that had to be fixed?
Help us out to compile it is all we ask.[/QUOTE]
If you learn how to code works, then fixing compilation errors will be a peaceWhat does AntiAntiAim Doin Counter-Strike 2 Coding & Resources - [QUOTE=Mewmi;11374474]Anti the AntiAim?[/QUOTE]
Haha,
Yeah obviously :P.
But I don't see how you would go about doing that.What does AntiAntiAim Doin Counter-Strike 2 Coding & Resources - Greetings,
So I have been doing a bit of internal coding the past few weeks after moving over from External.
Everything is good, and I like that everything is much faster and that I have more possibilities now.
❓ Knife changer infosin Counter-Strike 2 Coding & Resources - Greetings,
Searching through the forums, I read somewhere that External Knifechanger is significantly harder, because you have to change the model right before it draws, and that caused several users to have flikering kInternal Tracelinein Counter-Strike 2 Coding & Resources - [QUOTE=rwby;11351625]Okay, then you can take a bit of a different approach.
bool isBoneVisible(C_BaseEntity* target, int bone) {
C_BaseEntity *localPlayer = (C_BaseEntity*)m_pEntlist->GetClientEntity(m_pEngine->GetLoc
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