What does AntiAntiAim Do

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What does AntiAntiAim Do
Greetings,

So I have been doing a bit of internal coding the past few weeks after moving over from External.

Everything is good, and I like that everything is much faster and that I have more possibilities now.

I've been coding a bit of Anti Aim code, but I came to think of providers having AntiAntiAim, does anyone know exactly how that work?.

I tried using the search functions but were unable to find anything, hopefully someone can give some more information on the topic.

Best Regards,
Me
Quote Originally Posted by Aegisreaper View Post
Greetings,

So I have been doing a bit of internal coding the past few weeks after moving over from External.

Everything is good, and I like that everything is much faster and that I have more possibilities now.

I've been coding a bit of Anti Aim code, but I came to think of providers having AntiAntiAim, does anyone know exactly how that work?.

I tried using the search functions but were unable to find anything, hopefully someone can give some more information on the topic.

Best Regards,
Me
Anti the AntiAim?
Quote Originally Posted by 4nuoFZf9aE View Post
Anti the AntiAim?
Haha,

Yeah obviously :P.

But I don't see how you would go about doing that.
Quote Originally Posted by Aegisreaper View Post
Haha,

Yeah obviously :P.

But I don't see how you would go about doing that.
AntiAntiAim, you are dis-replacing hitboxes.. so... why not?
i saw something on another site, cant remember what tho, that would scan the head hitbox to find the best point to shoot at. i think this is the 'aaa' u speak of?
The biggest part of AAA is rotating the hitbox/bones of the guy, in case he's jittering as fuck or faking angles (which isnt possible anymore on CS:GO afaik since hitbox update). That's usually the "Yaw correction" in your cheat. Some cheats have automated AAAs (aka resolvers) like ******* that just throws random angles in or skeet. Same thing applies to the pitch vs fakedown users.
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