Posts by Gordon`
283 posts total, newest first.
Dump Filesin Combat Arms Coding Help & Discussion - there ya go. can be viewed with ida pro or ollydbg.
i did use my own dumper
rar: http://www.virustotal.com/file-scan/report.html?id=1b6ce92287138e4db7d3efcace5bc55de5c97a6e649edf189ccc77dfd2ad2739-1314068150
exe: http:/Does anyone have a working PTC method?in Combat Arms Coding Help & Discussion - oO why do ppl always want a new "ptc method" ? im using since 2 years the same and it still works (calling it directly from class, pLTBase->RunConsoleCommand). sure nexon prevented us to call it directly, but still doesnwith NPC Telekillin Combat Arms Coding Help & Discussion - there is a table in memory that stores objects of all players + npc. just find it and iterate thruMoveObjectin Combat Arms Hack Coding / Programming / Source Code - [quote=Sixx93;4949861]can it be used to move players? (OPK u.u)[/quote]
yes it can. u can do so much shit when u hook SetObjectPosHacks staying onin Combat Arms Coding Help & Discussion - [quote=Skaterforeva1;4751157]Ok so i just got a base to work for me. but Im having trouble haveing my hacks to stay on. this is the code im using
bool fps = false;
if(GetAsyncKeyState(VK_NUMPAD1)){
fps = true;
CPush("Sh
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