Posts by blacksky16
11 posts total, newest first.
"Antimalware Service Executable" process reacts to external's WriteProcessMemoryin Counter-Strike 2 Coding & Resources - Hello!
I recently noticed that Windows 10's "Antimalware Service Executable" background process reacts (in such a way that cpu strongly increases) to external cheat's (ESP's) WriteProcessMemory function.
Is it possible tESP glitch: dot appears after enemy dies (and it is blinking when he is shooting)in Counter-Strike 2 Coding & Resources - [QUOTE=DarknzNet;14204736]Make sure you are checking that entity is indeed valid.[/QUOTE]
Yes, I do this way.
- - - Updated - - -
[QUOTE=Sandwich;14204958]Add a valid entity and dormant check.
if (glowEntity.dwBase ESP glitch: dot appears after enemy dies (and it is blinking when he is shooting)in Counter-Strike 2 Coding & Resources - I will even pay, if somebody will find solution.ESP glitch: dot appears after enemy dies (and it is blinking when he is shooting)in Counter-Strike 2 Coding & Resources - [QUOTE=dwx1995;14186691]Post Ur code[/QUOTE]
// re(address to read from, variable to read to, length to read (bytes))
// wr(address to write to, variable to write from, length to write (bytes))
for(c=0;c<64;c++)
ifESP glitch: dot appears after enemy dies (and it is blinking when he is shooting)in Counter-Strike 2 Coding & Resources - As i noticed,
this thing appears when enemy is shooting,
and after his death it remains.
Also, it's blinking when enemy (who died earlier) is shooting.
Does anyone know about this glitch?
https://pp.userapi.com/c851120/v
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