Posts by chubkakes
173 posts total, newest first.
Glock 22 modelin Art & Graphic Design - I use 3ds max 2012 student version. I could do a tutorial on it, but i am sure there are many ones better than i could do, i do not use blender, and i know that is common as well, i got used to blender for about a month Glock 22 modelin Art & Graphic Design - Thanks for the crits guys. Working on it now. BTW this is for an indie partner game using UDK.Glock 22 modelin Art & Graphic Design - yeah its game ready and i did not want to take another hour doing Boolean operations to get spherical indents on it and then be forced to bake a normal map, i will just paint a nice normal map for the final for the grip Glock 22 modelin Art & Graphic Design - Took me about 4 hours to model this. unwrapped it in 1 hour, and should probably get working on a texture.
http://i142.photobucket.com/albums/r93/chubkakes1/g22render.jpg
http://i142.photobucket.com/albums/r93/chub[DOUBT] How to remove that pixel lines on the ridges of the pendrives?in Art & Graphic Design - Common problem is your edge loops are too close together. delete some or space them out more. But it doesn't appear to be too high poly but i cant tell without a wireframe.
Could be bad render settings, bad uvmapping,
Showing the 5 most recent posts.