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  1. #1
    WhiteHat PH's Avatar
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    Zombie Tele Kill

    Code:
    void ZombieTeleKill() //Auto
    {
    DWORD Player = *(DWORD*)ADR_PlayerPointer;
    if(Player != 0)
    {
    *(double*)(Player+OFS_X) = 3037.529541;
    *(double*)(Player+OFS_Y) = 3325.368408;
    *(double*)(Player+OFS_Z) = 485.237681;
    *(float*)(Player + OFS_NFD)  = -20000;
    }
    }
    
    Last edited by WhiteHat PH; 08-13-2014 at 08:23 AM.






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  2. The Following 3 Users Say Thank You to WhiteHat PH For This Useful Post:

    Legendary_Tomasz (08-14-2014),V3n0x (08-13-2014),znoen (08-13-2014)

  3. #2
    killallbosz's Avatar
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    wow What a nice! Thanks for sharing ! Keep it up
    MAKE IT ALL HAVE SENSE
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  4. #3
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    Thanks for sharing!
    Keep Going!


  5. #4
    Legendary_Tomasz's Avatar
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    Thanks man !
    Very useful !

  6. #5
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    another usefull source
    -= |::V3n0x::| =-

    im just ein Neuling







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  7. #6
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    Great job.
    I need screen shots.

  8. #7
    Mayion's Avatar
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    Quote Originally Posted by Jhem View Post
    Great job.
    I need screen shots.
    Screenshots of what?
    I do not use any type of messenger outside of MPGH.
    Inactive but you can reach me through VM/PM.










     

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  9. #8
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    Quote Originally Posted by Mayion View Post

    Screenshots of what?
    The effects of this source.

  10. #9
    WhiteHat PH's Avatar
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    Quote Originally Posted by Jhem View Post


    The effects of this source.
    i dont have screen shot here but i will explain shortly....
    ZombieTeliKill : you can teleport to zombie anywhere!






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  11. #10
    killallbosz's Avatar
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    Ow? but there are many of zombies? what kind of zombie did the character tele?
    MAKE IT ALL HAVE SENSE
    */~` Ãnønÿ/\/\ØÛ§ £øVèr§ `~ \*





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  12. #11
    WhiteHat PH's Avatar
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    Quote Originally Posted by killallbosz View Post
    Ow? but there are many of zombies? what kind of zombie did the character tele?
    Any Kind of Zombies ... Try to add the Key....






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  13. #12
    killallbosz's Avatar
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    Quote Originally Posted by Coderz View Post


    Any Kind of Zombies ... Try to add the Key....
    Ahh, so you mean random zombies?
    MAKE IT ALL HAVE SENSE
    */~` Ãnønÿ/\/\ØÛ§ £øVèr§ `~ \*





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  14. #13
    XTCKaz's Avatar
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    bullshit...

    Code:
    	DWORD dwPlayerPointer = *(DWORD*)(WR_PLAYER_PTR);
    	DWORD dwIngamePointer = *(DWORD*)(WR_INGAME_PTR);
    
    		if (dwIngamePointer && dwPlayerPointer)
    		{
    			if (Items::Finder.TeleKill)
    			{
    				if (GetAsyncKeyState(VK_RBUTTON)&0x8000)
    				{
    					for (int i = 0; i < 32; i++)
    					{ 
    						if (GetPlayerInfo(i) && PlayerBase()->player[i])
    						{
    							if (GetPlayerInfo(i)->health > 0)
    							{
    								if(GetPlayerInfo(i)->team != GetPlayerInfo()->team)
    								{
    									if(GetPlayerInfo(i)->health !=0)
    									{
    										PlayerBase()->Local->PlayerPosition = PlayerBase()->player[i]->PlayerPosition;
    										break;
    									}     
    								}
    							}
    						}
    					}
    				}
    			}
    		}
    try this
    Last edited by XTCKaz; 08-23-2014 at 09:31 AM.

  15. The Following User Says Thank You to XTCKaz For This Useful Post:

    znoen (08-25-2014)

  16. #14
    WhiteHat PH's Avatar
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    Quote Originally Posted by XTCKaz View Post
    bullshit...

    Code:
        DWORD dwPlayerPointer = *(DWORD*)(WR_PLAYER_PTR);
        DWORD dwIngamePointer = *(DWORD*)(WR_INGAME_PTR);
    
            if (dwIngamePointer && dwPlayerPointer)
            {
                if (Items::Finder.TeleKill)
                {
                    if (GetAsyncKeyState(VK_RBUTTON)&0x8000)
                    {
                        for (int i = 0; i < 32; i++)
                        { 
                            if (GetPlayerInfo(i) && PlayerBase()->player[i])
                            {
                                if (GetPlayerInfo(i)->health > 0)
                                {
                                    if(GetPlayerInfo(i)->team != GetPlayerInfo()->team)
                                    {
                                        if(GetPlayerInfo(i)->health !=0)
                                        {
                                            PlayerBase()->Local->PlayerPosition = PlayerBase()->player[i]->PlayerPosition;
                                            break;
                                        }     
                                    }
                                }
                            }
                        }
                    }
                }
            }
    try this

    Lol, you need to update the Struct of that!






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  17. #15
    I love myself
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    Quote Originally Posted by XTCKaz View Post
    try this
    Nobody cares, as long the function is working.

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