SolvedA2 Custom Dialogs

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A2 Custom Dialogs
I have been trying to find out how to make custom dialogs, but I can't find any useful resources that actually work. I believe there is a method through pbo, but I have no clue how it works and again I can't find any valid resources to assist me. If anyone has any experience with this please help.
This still has not been solved and I am posting so this does not get closed.
Quote Originally Posted by noahtehgod View Post
This still has not been solved and I am posting so this does not get closed.
Look at some scripts with custom dialog and you will get it in the end
Quote Originally Posted by PureBrainH View Post


Look at some scripts with custom dialog and you will get it in the end
I am not talking about the Bohemia dialogs I am talking about user defined dialogs.
No response after two days, assuming solved.
/Closed
I am still in need of help with this if anyone could provide information I would be grateful.
They are HPP files and are only avalible with a PBO and a PBO Hider. Although infistar did some weird common.hpp shit Im not sure about detectability.
Quote Originally Posted by TheJamesp55 View Post
They are HPP files and are only avalible with a PBO and a PBO Hider. Although infistar did some weird common.hpp shit Im not sure about detectability.
I know how to create the dialogs from the ICYMAN77 tutorial, but I have no clue how to actually execute it in game to create the dialog.
Bump still in need of help with this!
Quote Originally Posted by noahtehgod View Post
Bump still in need of help with this!
You are trying to create a "hack" dialog i assume, similar to "monky menu" or "wuat menu" (or whoever came up with that concept first)

The reason that there is little documentation about this online is because legit arma developers do not need to do this. Generally, legit developers own the servers they play on, therefor, it allows them to create their own dialogs and store them in a .pbo used by the server.

So you could create your own dialog, from scratch, and load it via a pbo, but like it was mentioned before, you would need to hide the pbo since 99% of servers will reject custom pbos when you try and join.

Or you can use a dialog that exists already in arma and "hack it" like others have done before, in which case reverse those scripts until you understand the whole thing.
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