I LOVE how you give ZERO information of how it is not working... troubleshoot much? is anything happening? is NOTHING happening? is the esp loading wrong? Is position loading and showing all 0's? here is a case of "I need this fixed but no information on what is happening"... also that last piece of code you posted is the broken part. Why would you change the entityoffsets from 110 114 and 118 in other sections and NOT that one?
Code:
// found this H1Z1 Reversal to solve car/player issues
long entityPositionOffset = this.GameMemory.ReadInt64(entityEntry + 0x198);
EntityX = this.GameMemory.ReadFloat(entityPositionOffset + 0x110); <--- should be 100
EntityY = this.GameMemory.ReadFloat(entityPositionOffset + 0x114); <--- should be 104
EntityZ = this.GameMemory.ReadFloat(entityPositionOffset + 0x118); <--- should be 108
that is one of your issues, may be more but there is a place to start. next time please give more information.