Obfuscating C++ executors?
Adapted one of Douggem's OnEachFrame executors to work with the offsets for 0.55 and I'm pretty sure it's working but I want to make sure BattlEye can't read it. What would be recommended for that? Obfuscating? MD5 Hash Changers? A combination of both?
What exactly is required to make a C++ hack "BattlEye-Proof"?
What exactly is required to make a C++ hack "BattlEye-Proof"?
