Thank you dude. You can also use AHK with an old multiboxing trick I learned when I played diablo2. (d2gfx.DLL inserted into your system file) will allow you to run as many instances of any program you want to on your computer. so I can run this KronkBoxer 100 times if I cared to.
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Now I am down to scripting my own plug-ins. like a better auto-ability plugin, auto-loot, auto-aim. I have written a script to d/c when a realm closes/screen shake occurs. So my next question would be. Is there a simple way to tag projectiles with K-relay? Or do I need to use a program like WPE to monitor the packets and remove them. The source for the ORape client sends a check through the server when you get hit. What if those packets were eliminated. would that still render damage?