question to hack dev

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question to hack dev
Im still learning c++ and about csgo hacking in general.

I just have a few questions for you devs out there,
1. If you make a hack and it gets detected what do you exactly have to change to make it undetectable. ex, do you have to write a new code or can you guys re-use the one you currently have and compile it to make a new exe?
2. How long did it take you to create your first hack and how long did it last?

sorry for bad english, it's not my primary language.
Quote Originally Posted by styl123123 View Post
Im still learning c++ and about csgo hacking in general.

I just have a few questions for you devs out there,
1. If you make a hack and it gets detected what do you exactly have to change to make it undetectable. ex, do you have to write a new code or can you guys re-use the one you currently have and compile it to make a new exe?
2. How long did it take you to create your first hack and how long did it last?

sorry for bad english, it's not my primary language.
1. Unless it's a public hack, if you code it right and Valve doesn't add some secret new method of detecting whatnot it should stay undetected forever. Unless of course, you're using internal and the method of hooking you use gets detected.
2. It took about ~1 week and is probably undetected to this day.
I don't see how Internal and External are different, i know what they both mean but how is External better when it comes to being detected?
Quote Originally Posted by styl123123 View Post
I don't see how Internal and External are different, i know what they both mean but how is External better when it comes to being detected?
It doesn't matter if you are internal or external.

If you write your own code (don't copy paste) and you are not doing stupid stuff such as changing ViewAngles to an amount the game itself couldn't reproduce (for example upside down view), changing health or something like that, and your hook is yours aswell and not some 2 years old hook, then you are pretty much undetected for as long as you keep your code/file private. If you share it, and it somehow gets into the internet you are screwed and it will be detected in some time we can't predict, as we don't know the speed and file queue of the employees at Valve.
Quote Originally Posted by WasserEsser View Post
It doesn't matter if you are internal or external.

If you write your own code (don't copy paste) and you are not doing stupid stuff such as changing ViewAngles to an amount the game itself couldn't reproduce (for example upside down view), changing health or something like that, and your hook is yours aswell and not some 2 years old hook, then you are pretty much undetected for as long as you keep your code/file private. If you share it, and it somehow gets into the internet you are screwed and it will be detected in some time we can't predict, as we don't know the speed and file queue of the employees at Valve.
Thanks for the info, this really answered my question.
Solved then
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