ViewMatrix pattern ?

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ViewMatrix pattern ?
I tried to find the pattern for a while now but without success .. i tried to look into the sdk too after a function or something but nothing .
any idea ? Thank you.
"\x81\xC6\x00\x00\x00\x00\x88\x45\x92\x0F\xB6\ xC0" ), "xx????xxxxxx"
Quote Originally Posted by Block4o View Post
"\x81\xC6\x00\x00\x00\x00\x88\x45\x92\x0F\xB6\ xC0" ), "xx????xxxxxx"
Your signature is so wrong lol the blue one paint with pink and the pink one paint with blue, watafak
Quote Originally Posted by PhY'z View Post
Your signature is so wrong lol the blue one paint with pink and the pink one paint with blue, watafak
ikr
Quote Originally Posted by Block4o View Post
ikr
i may be retard but it doesnt work for me
Quote Originally Posted by Radu97 View Post
i may be retard but it doesnt work for me
Code:
byte[] pattern = {
                                0x53, 0x8B, 0xDC, 0x83, 0xEC, 0x08, 0x83, 0xE4,
                                0xF0, 0x83, 0xC4, 0x04, 0x55, 0x8B, 0x6B, 0x04,
                                0x89, 0x6C, 0x24, 0x04, 0x8B, 0xEC, 0xA1, 0x00,
                                0x00, 0x00, 0x00, 0x81, 0xEC, 0x98, 0x03, 0x00,
                                0x00
                                };
            address = FindAddress(pattern, 0, "xxxxxxxxxxxxxxxxxxxxxxx????xxxxxx", dllClientAddress, dllClientSize);
            if(address == 0)
            {
                Program.PrintError("Could not find VMatrices! (nullpointer)");
                offsets.Add("[VMatrices nullptr]", string.Empty);
                return;
            }
            address = ReadInt32(scanner.Process.Handle, address + 0x4EE);
            address -= dllClientAddress;
            address += 0x80;

            PrintAddress("ViewMatrix1", address);
            PrintAddress("ViewMatrix2", address + 0x110); //VMatrix2 and 3 got a fixed distance to VMatrix1 - Simply add the distances to the address.
            PrintAddress("ViewMatrix3", address + 0x420);
credits to ZAT
Since everyone is posting stuff, here is Y3t1y3ts implementation of dumping m_dwViewMatrix, which is the pattern @Block4o posted, but it still get's modified:

Code:
DumpPatternOffset( "EngineRender", "m_dwViewMatrix", pClient,
                               reinterpret_cast< unsigned char* >( "\x81\xC6\x00\x00\x00\x00\x88\x45\x92\x0F\xB6\xC0" ),
                               "xx????xxxxxx",
                               Remote::SignatureType::READIT | Remote::SignatureType::SUBTRACT, 0x33C, 0xB0, ss );
Check this to implement itⓘ
thank you guys:d you can close it now.
Solved .
Posts 1–9 of 9 · Page 1 of 1
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