Hi mates i discovered this new game on steam not too loog ago.
So i decided to try to hack it since it's a assembly csharp file.
And yeah i almost succeded in duplication. Only i have a little problem.
I edited the needed string in itemInstace Class inside the .dll and all went good.
I tried it in game and it works, only it immediately restore theoriginal number.
Now i chekced for checkers (sorry for the game) but nowhere to be found.
So i begam to think that it's because it is server side.
Someone can enlighten me?
Thanks
Last edited by Hunter; 12-16-2015 at 03:35 PM.
Well, i'm not sure but it's probably server sided, so i think a better idea is to focus on no-clip or any other way to steal from other players (like everyone did on Rust when it had a really weak anti-cheat).
Anyway that's only a guess, i haven't played the game yet, but i'm going to try something with the assembly csharp if you can't steal from others ingame you can try something based on the old Rust cheats, since almost everything was server sided too there's some good ideas for cheats, like super jump and other things. And i'm talking about the concept, not the source code itself.
If you got something let'me know please I'll tell you if i find something too. But i can't confirm if it'll work for you since i'm playing the Kortal version until i buy the game.
(My english is not the best, sorry about any mistakes with the grammar)
Appoes (12-14-2015)
Hmmm i can't do too complicated editing because i don't know the language very well. I have studied only c and java. So i dont really know for a noclip but i think that a injection from external dll would be simpler. I don't think to continue to explore the game, or if i do only when i have spare time.
Thanks much appreciated.
Excited to see what you guys come up with, I've just started playing the game myself and there's some huge potential for hacks.
Is there a place where you can link me too teach me how to edit the Assembly File?
- Thanks
Just search on Rust/Unturned forum and you'll find something ^^ Anyway you can edit it with "dot net resolver" (aka .net resolver etc) or on .net reflector (need the plugin reflexil, just google it). You will need some knowledge in some languages to be able to do something, or just use someones code as a base.
tracetooswift (12-10-2015)
tracetooswift (12-10-2015)
Sorry for the delyed response. I hope someone as the post above messaged it to you because i can't currently send it.
Thanks, i hope something can surge from our minds.
Most things are serversided, but clientside stuff such as player esps etc are very easy to do. But nothing is impossible in unity games (well somethings).
Last edited by Jackilous; 12-11-2015 at 08:25 AM.
tracetooswift (12-11-2015)
How did you dupe items? (sry for bad english)
Appoes (12-14-2015)
Hey-a! Could somebody share working ESP in PM?
It would be very appreciated.
I could share my Assembly-CSharp.dll with unlim range of spear and melee weapons, rapidfire for bow and nodelay for tools hit.
I've been trying to get no delay for tool hits/spear hits, but I haven't been able to figure it out.
I was able to get unlimited range for my spear, but not my hatchet.
Anyone have an idea on what I should change?